Player Matchup

Achilles
Achilles
 
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ice7oadI
Morgan Le Fay
Level 28
God Stats
5W - 7L
1,615 SR
Queue Stats
101W - 105L
1,517 Elo+
Solo
Apollo
Apollo
JhønCønstantine
Apollo
Level 31
God Stats
23W - 14L
1,700 SR
Queue Stats
121W - 81L
1,686 Elo+
Solo
Poseidon
Poseidon
Merusanda
Poseidon
Level 29
God Stats
0W - 1L
1,733 SR
Queue Stats
51W - 49L
1,526 Elo+
Solo
Odin
Odin
Ojeb6
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,723 Elo+
Solo
Team Averages
Level 23
1,610 SR
1,591 Elo+

VS

Team Averages
Level 22
1,582 SR
1,632 Elo+
Poseidon
Poseidon
Bejiman
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 68L
1,614 Elo+
Solo
Kumbhakarna
Kumbhakarna
FeliiXXC
Kumbhakarna
Level 21
God Stats
5W - 0L
1,940 SR
Queue Stats
49W - 42L
1,564 Elo+
Solo
Janus
Janus
MikiLoDeVerga
Janus
Level 7
God Stats
1W - 0L
1,215 SR
Queue Stats
5W - 1L
1,780 Elo+
Solo
Amaterasu
Amaterasu
Pharomirr
Amaterasu
Level 22
God Stats
10W - 12L
1,446 SR
Queue Stats
44W - 34L
1,513 Elo+
Solo
Chiron
Chiron
plsf8
Chiron
Level 29
God Stats
5W - 0L
1,807 SR
Queue Stats
238W - 123L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
2 / 1 / 1
6,455
323
1,724
2,706
912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Ice7oadI
Morgan Le Fay
16
2 / 4 / 1
9,963
498
6,971
13,394
6,478
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 5 / 1
12,124
606
21,683
19,028
7,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Merusanda
Poseidon
7
0 / 5 / 1
6,613
331
2,716
7,509
2,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Odin
Ojeb6
Odin
13
0 / 9 / 0
7,607
380
3,044
14,349
8,846
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bejiman
Poseidon
20
1 / 4 / 7
12,047
602
7,170
12,858
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
FeliiXXC
Kumbhakarna
16
2 / 0 / 9
10,515
526
4,092
12,637
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 2
10,467
523
4,854
8,207
2,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Pharomirr
Amaterasu
19
10 / 1 / 2
12,369
618
11,301
18,124
13,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
plsf8
Chiron
19
7 / 4 / 2
12,166
608
12,570
16,482
5,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
10
Kills
24
24
Deaths
11
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
1
2.5
W
Poseidon
Bejiman
Poseidon
1
4
7
1.13
W
Kumbhakarna
FeliiXXC
Kumbhakarna
2
0
9
6.5
L
Morgan Le Fay
Ice7oadI
Morgan Le Fay
2
4
1
0.63
L
6
5
1
1.3
L
Poseidon
Merusanda
Poseidon
0
5
1
0.1
W
4
2
2
2.5
L
Odin
Ojeb6
Odin
0
9
0
0
W
Amaterasu
Pharomirr
Amaterasu
10
1
2
11
W
Chiron
plsf8
Chiron
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,138
Damage
39,987
56,986
Taken
68,308
26,025
Mitigated
39,562
13,878
Healing
25,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,724
624
0
1,137
2,706
912
0
781
1,925
0
8,386
W
Poseidon
Bejiman
Poseidon
7,170
1,034
0
2,018
12,858
4,275
1,272
362
12,496
119,244
0
W
Kumbhakarna
FeliiXXC
Kumbhakarna
4,092
852
0
3,980
12,637
13,041
346
1,486
11,151
19,921
0
L
Morgan Le Fay
Ice7oadI
Morgan Le Fay
6,971
514
0
4,504
13,394
6,478
164
4,887
8,507
70,601
0
L
21,683
16,107
0
6,234
19,028
7,580
70
4,851
14,177
0
103,435
L
Poseidon
Merusanda
Poseidon
2,716
521
0
1,628
7,509
2,209
0
646
6,863
17,665
0
W
4,854
937
0
1,586
8,207
2,432
1,548
3,930
4,277
54,121
0
L
Odin
Ojeb6
Odin
3,044
1,035
0
375
14,349
8,846
0
4,951
9,398
8,740
27,345
W
Amaterasu
Pharomirr
Amaterasu
11,301
5,350
0
10,399
18,124
13,961
2,126
2,660
15,464
0
65,550
W
Chiron
plsf8
Chiron
12,570
5,689
338
7,381
16,482
5,853
746
2,330
14,123
0
103,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,762
Gold Earned
57,564
443
Minions Killed
591
0
Camps Cleared
0
1,257,842
Distance Traveled
1,986,150
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,455
323
19
1
0
138,367
0
W
Poseidon
12,047
602
182
9
0
432,468
4
W
Kumbhakarna
10,515
526
23
1
0
402,063
4
L
Morgan Le Fay
9,963
498
134
7
0
315,652
3
L
Apollo
12,124
606
190
10
0
342,137
0
L
Poseidon
6,613
331
38
2
0
142,372
1
W
Janus
10,467
523
104
5
0
362,207
0
L
Odin
7,607
380
62
3
0
319,314
2
W
Amaterasu
12,369
618
134
7
0
407,411
0
W
Chiron
12,166
608
148
7
0
382,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role