Player Matchup

Scylla
Scylla
FluyNew
Scylla
Level 5
God Stats
6W - 3L
1,452 SR
Queue Stats
20W - 13L
1,276 Elo+
Solo
Neith
Neith
YCHlio
Neith
Level 15
God Stats
2W - 1L
1,280 SR
Queue Stats
29W - 38L
1,360 Elo+
Solo
Yemoja
Yemoja
iiTzHardy
Yemoja
Level 29
God Stats
3W - 3L
1,799 SR
Queue Stats
108W - 95L
1,357 Elo+
Solo
Thor
Thor
snmsnm
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,331 Elo+
Solo
Mercury
Mercury
vvLunar
Mercury
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 57L
1,356 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,336 Elo+

VS

Team Averages
Level 13
1,440 SR
1,214 Elo+
Olorun
Olorun
BaronX3
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,062 Elo+
Party 1
Bellona
Bellona
GOLDE4N
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,096 Elo+
Party 1
Loki
Loki
Sheremet
Loki
Level 16
God Stats
2W - 11L
1,239 SR
Queue Stats
6W - 12L
1,302 Elo+
Party 2
Izanami
Izanami
Sheremetoleg
Izanami
Level 6
God Stats
1W - 2L
1,462 SR
Queue Stats
2W - 6L
1,272 Elo+
Party 2
Cthulhu
Cthulhu
lwindswaai
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 138L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FluyNew
Scylla
16
11 / 0 / 2
9,742
609
15,389
8,687
3,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
YCHlio
Neith
11
2 / 3 / 4
7,183
449
2,927
6,582
2,058
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
iiTzHardy
Yemoja
12
0 / 2 / 6
6,962
435
5,120
10,885
6,814
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
snmsnm
Thor
13
2 / 4 / 1
8,122
508
7,224
10,917
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
vvLunar
Mercury
14
2 / 1 / 3
8,393
525
2,206
9,058
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BaronX3
Olorun
12
1 / 4 / 3
7,206
450
6,179
10,730
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
GOLDE4N
Bellona
12
2 / 2 / 1
7,551
472
5,487
9,073
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
13
4 / 3 / 2
8,003
500
6,005
9,263
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Sheremetoleg
Izanami
10
3 / 4 / 2
7,085
443
7,139
9,369
2,919
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
lwindswaai
Cthulhu
9
0 / 4 / 2
6,411
401
4,329
13,465
7,656
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
17
Kills
10
10
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
BaronX3
Olorun
1
4
3
0.63
W
Scylla
FluyNew
Scylla
11
0
2
12
L
Bellona
GOLDE4N
Bellona
2
2
1
1.25
L
Loki
4
3
2
1.67
L
Izanami
Sheremetoleg
Izanami
3
4
2
1
W
Neith
YCHlio
Neith
2
3
4
1.33
W
Yemoja
iiTzHardy
Yemoja
0
2
6
1.5
L
Cthulhu
lwindswaai
Cthulhu
0
4
2
0.25
W
Thor
snmsnm
Thor
2
4
1
0.63
W
Mercury
vvLunar
Mercury
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,866
Damage
29,139
46,129
Taken
51,900
22,282
Mitigated
22,721
12,754
Healing
12,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BaronX3
Olorun
6,179
2,792
93
1,879
10,730
3,788
204
5,966
4,678
28,205
4,193
W
Scylla
FluyNew
Scylla
15,389
1,371
0
4,478
8,687
3,557
1,175
4,064
4,623
58,607
0
L
Bellona
GOLDE4N
Bellona
5,487
1,784
0
3,314
9,073
5,619
697
1,718
6,564
0
29,802
L
Loki
6,005
2,209
0
3,570
9,263
2,739
0
4,285
4,978
0
41,538
L
Izanami
Sheremetoleg
Izanami
7,139
4,743
0
1,967
9,369
2,919
152
3,937
5,432
0
40,462
W
Neith
YCHlio
Neith
2,927
1,268
0
670
6,582
2,058
1,694
1,349
5,233
0
26,530
W
Yemoja
iiTzHardy
Yemoja
5,120
2,142
887
3,730
10,885
6,814
1,017
1,801
9,084
22,699
0
L
Cthulhu
lwindswaai
Cthulhu
4,329
272
0
2,052
13,465
7,656
0
4,603
8,862
25,218
0
W
Thor
snmsnm
Thor
7,224
1,776
0
1,639
10,917
6,906
280
1,671
9,246
0
38,365
W
Mercury
vvLunar
Mercury
2,206
1,273
0
1,350
9,058
2,947
218
1,131
7,927
0
60,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
36,256
352
Minions Killed
320
0
Camps Cleared
0
1,474,223
Distance Traveled
1,387,277
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,206
450
71
4
0
260,563
3
W
Scylla
9,742
609
86
5
0
295,209
1
L
Bellona
7,551
472
66
4
0
250,086
0
L
Loki
8,003
500
90
6
0
326,809
2
L
Izanami
7,085
443
54
3
0
276,100
3
W
Neith
7,183
449
63
4
0
276,036
0
W
Yemoja
6,962
435
38
2
0
273,560
5
L
Cthulhu
6,411
401
39
2
0
273,719
1
W
Thor
8,122
508
72
5
0
256,446
4
W
Mercury
8,393
525
93
6
0
372,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role