Player Matchup

Bakasura
Bakasura
ChrisBlack
Bakasura
Level 14
God Stats
0W - 5L
1,073 SR
Queue Stats
16W - 29L
1,250 Elo+
Party 1
Yemoja
Yemoja
RedPlayer51
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,220 Elo+
Party 1
Kukulkan
Kukulkan
descroms
Kukulkan
Level 96
God Stats
4W - 4L
1,385 SR
Queue Stats
49W - 95L
1,346 Elo+
Solo
Team Averages
Level 43
1,320 SR
1,272 Elo+

VS

Team Averages
Level 38
1,379 SR
1,398 Elo+
Osiris
Osiris
Dregzy
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sheiitana
Morgan Le Fay
Level 58
God Stats
31W - 74L
1,337 SR
Queue Stats
333W - 493L
1,302 Elo+
Solo
Charybdis
Charybdis
ooMANOWARoo
Charybdis
Level 28
God Stats
2W - 4L
1,300 SR
Queue Stats
91W - 86L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChrisBlack
Bakasura
13
3 / 4 / 5
10,982
578
7,729
15,631
6,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
15
2 / 3 / 12
11,921
627
13,980
20,334
18,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
descroms
Kukulkan
18
9 / 4 / 5
13,347
702
23,571
12,905
5,787
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dregzy
Osiris
14
1 / 5 / 9
11,481
604
10,237
24,441
22,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Sheiitana
Morgan Le Fay
17
4 / 5 / 7
13,120
691
13,043
15,215
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ooMANOWARoo
Charybdis
16
6 / 4 / 4
13,113
690
19,011
15,652
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
14
Kills
11
11
Deaths
14
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ChrisBlack
Bakasura
3
4
5
1.38
W
Osiris
Dregzy
Osiris
1
5
9
1.1
L
Yemoja
2
3
12
2.67
W
Morgan Le Fay
Sheiitana
Morgan Le Fay
4
5
7
1.5
L
Kukulkan
descroms
Kukulkan
9
4
5
2.88
W
Charybdis
ooMANOWARoo
Charybdis
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,280
Damage
42,291
48,870
Taken
55,308
30,741
Mitigated
33,399
5,551
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ChrisBlack
Bakasura
7,729
5,905
0
1,785
15,631
6,477
654
5,341
10,290
0
15,459
W
Osiris
Dregzy
Osiris
10,237
2,959
0
4,499
24,441
22,934
265
15,825
7,594
0
23,225
L
Yemoja
13,980
3,286
1,125
628
20,334
18,477
261
4,934
15,400
37,109
0
W
Morgan Le Fay
Sheiitana
Morgan Le Fay
13,043
1,244
539
2,419
15,215
5,005
764
10,974
4,000
37,561
0
L
Kukulkan
descroms
Kukulkan
23,571
2,153
0
2,013
12,905
5,787
777
3,859
9,046
78,979
0
W
Charybdis
ooMANOWARoo
Charybdis
19,011
7,905
0
2,757
15,652
5,460
1,923
11,265
4,332
0
65,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,250
Gold Earned
37,714
208
Minions Killed
192
8
Camps Cleared
8
1,020,416
Distance Traveled
964,411
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,982
578
20
1
1
365,882
4
W
Osiris
11,481
604
18
1
0
322,488
3
L
Yemoja
11,921
627
47
2
0
325,424
4
W
Morgan Le Fay
13,120
691
56
3
3
329,114
4
L
Kukulkan
13,347
702
141
7
7
329,110
0
W
Charybdis
13,113
690
118
6
5
312,809
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role