Player Matchup

Ares
Ares
GOOREO98
Ares
Level 109
God Stats
13W - 12L
1,530 SR
Queue Stats
918W - 857L
1,626 Elo+
Party 2
Kuzenbo
Kuzenbo
LongSleeve
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 28L
1,740 Elo+
Party 2
Neith
Neith
SmurfingForFun
Neith
Level 35
God Stats
34W - 29L
1,625 SR
Queue Stats
263W - 237L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Tike22
Baron Samedi
Level 109
God Stats
6W - 5L
1,600 SR
Queue Stats
439W - 416L
1,511 Elo+
Party 2
Chronos
Chronos
xxNoctXxx
Chronos
Level 158
God Stats
10W - 6L
1,574 SR
Queue Stats
671W - 695L
1,538 Elo+
Solo
Team Averages
Level 86
1,566 SR
1,587 Elo+

VS

Team Averages
Level 108
1,636 SR
1,663 Elo+
Bellona
Bellona
BigPower10
Bellona
Level 31
God Stats
12W - 6L
1,546 SR
Queue Stats
78W - 92L
1,350 Elo+
Solo
Artemis
Artemis
Calmlybreathe
Artemis
Level 159
God Stats
6W - 4L
1,739 SR
Queue Stats
222W - 150L
1,720 Elo+
Party 1
Nox
Nox
Kurtillo
Nox
Level 160
God Stats
12W - 6L
1,799 SR
Queue Stats
379W - 286L
1,763 Elo+
Party 1
Serqet
Serqet
Logicalandlost
Serqet
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 42L
1,709 Elo+
Party 1
Bacchus
Bacchus
Vortechnc
Bacchus
Level 155
God Stats
4W - 3L
1,594 SR
Queue Stats
44W - 22L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 4 / 1
7,114
508
4,114
13,979
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
LongSleeve
Kuzenbo
10
2 / 3 / 1
6,755
483
3,899
11,136
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 7 / 1
6,868
491
4,361
10,684
2,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Tike22
Baron Samedi
13
1 / 7 / 1
7,804
557
2,249
10,334
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
xxNoctXxx
Chronos
15
4 / 2 / 0
8,895
635
5,943
8,052
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigPower10
Bellona
14
1 / 3 / 0
8,144
582
3,128
9,278
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
14
4 / 3 / 8
8,048
575
11,865
9,985
3,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 1 / 8
9,302
664
8,285
4,102
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 1 / 6
8,485
606
7,837
9,162
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Vortechnc
Bacchus
13
4 / 1 / 10
8,347
596
5,182
7,020
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
9
Kills
23
23
Deaths
9
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigPower10
Bellona
1
3
0
0.33
W
Artemis
4
3
8
2.67
L
Ares
1
4
1
0.38
W
8
1
8
12
W
6
1
6
9
L
Kuzenbo
LongSleeve
Kuzenbo
2
3
1
0.83
L
1
7
1
0.21
L
Baron Samedi
Tike22
Baron Samedi
1
7
1
0.21
W
Bacchus
Vortechnc
Bacchus
4
1
10
9
L
Chronos
xxNoctXxx
Chronos
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
36,297
54,185
Taken
39,547
29,766
Mitigated
21,835
15,764
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigPower10
Bellona
3,128
856
0
2,943
9,278
6,260
945
4,480
4,798
0
43,473
W
Artemis
11,865
7,880
0
3,602
9,985
3,380
898
3,176
6,801
0
58,085
L
Ares
4,114
126
0
6,720
13,979
5,879
0
1,949
11,146
44,412
0
W
8,285
686
0
272
4,102
1,641
738
2,162
1,874
56,819
0
W
7,837
2,067
0
3,356
9,162
3,238
0
2,896
6,224
0
45,018
L
Kuzenbo
LongSleeve
Kuzenbo
3,899
1,539
0
1,793
11,136
13,257
0
3,446
7,585
20,343
0
L
4,361
2,215
0
3,004
10,684
2,837
0
1,608
8,920
0
33,496
L
Baron Samedi
Tike22
Baron Samedi
2,249
212
0
1,890
10,334
4,191
0
4,899
4,970
44,133
0
W
Bacchus
Vortechnc
Bacchus
5,182
542
0
1,692
7,020
7,316
60
2,444
4,522
20,274
0
L
Chronos
xxNoctXxx
Chronos
5,943
3,148
0
2,357
8,052
3,602
0
1,054
6,903
51,250
6,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,436
Gold Earned
42,326
378
Minions Killed
414
0
Camps Cleared
0
1,302,342
Distance Traveled
1,406,962
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,144
582
105
8
0
267,941
2
W
Artemis
8,048
575
89
6
0
242,096
9
L
Ares
7,114
508
86
6
0
258,372
4
W
Nox
9,302
664
114
8
0
284,887
0
W
Serqet
8,485
606
81
6
0
317,833
4
L
Kuzenbo
6,755
483
22
2
0
279,155
1
L
Neith
6,868
491
60
4
0
249,123
6
L
Baron Samedi
7,804
557
101
7
0
265,276
5
W
Bacchus
8,347
596
25
2
0
294,205
1
L
Chronos
8,895
635
109
8
0
250,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role