Player Matchup

Eset
Eset
 
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CrZzL_
Bakasura
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 109L
1,318 Elo+
Party 1
Arachne
Arachne
theo_die_zeh
Arachne
Level 26
God Stats
69W - 77L
1,399 SR
Queue Stats
113W - 137L
1,275 Elo+
Party 1
Artio
Artio
xhuljo2007
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,083 Elo+
Solo
Tiamat
Tiamat
Крысик
Tiamat
Level 28
God Stats
1W - 4L
1,285 SR
Queue Stats
73W - 80L
1,355 Elo+
Solo
Team Averages
Level 22
1,437 SR
1,306 Elo+

VS

Team Averages
Level 19
1,455 SR
1,187 Elo+
Sun Wukong
Sun Wukong
Burchet
Sun Wukong
Level 24
God Stats
7W - 5L
1,605 SR
Queue Stats
85W - 83L
1,402 Elo+
Solo
Hel
Hel
Chuppiwuppi
Hel
Level 29
God Stats
6W - 11L
1,336 SR
Queue Stats
32W - 32L
1,395 Elo+
Solo
Jormungandr
Jormungandr
CruelTheHUNt3r
Jormungandr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 66L
1,020 Elo+
Party 2
Anubis
Anubis
MARLUSI 8692
Anubis
Level 4
God Stats
5W - 8L
1,270 SR
Queue Stats
16W - 22L
1,015 Elo+
Party 2
Nox
Nox
puniscer
Nox
Level 18
God Stats
4W - 4L
1,565 SR
Queue Stats
62W - 89L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 1 / 6
6,773
452
3,365
6,007
3,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
CrZzL_
Bakasura
12
6 / 7 / 2
7,831
522
6,435
12,633
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
theo_die_zeh
Arachne
13
8 / 1 / 0
8,455
564
7,827
9,422
3,269
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
8
0 / 9 / 3
5,698
380
1,123
11,705
9,856
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
11
1 / 8 / 1
6,702
447
6,313
10,289
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Burchet
Sun Wukong
13
6 / 1 / 4
8,022
535
7,466
7,554
5,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 4 / 4
9,146
610
10,448
9,428
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
CruelTheHUNt3r
Jormungandr
11
2 / 6 / 8
7,123
475
3,762
10,753
9,179
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
12
6 / 4 / 10
8,057
537
7,863
11,454
4,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 9
7,202
480
2,557
4,199
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
15
Kills
26
26
Deaths
16
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
6
3
W
Sun Wukong
Burchet
Sun Wukong
6
1
4
8
W
9
4
4
2.75
L
Bakasura
CrZzL_
Bakasura
6
7
2
1
W
Jormungandr
CruelTheHUNt3r
Jormungandr
2
6
8
1
W
Anubis
6
4
10
2.75
W
3
1
9
7.5
L
Arachne
theo_die_zeh
Arachne
8
1
0
8
L
Artio
0
9
3
0.17
L
Tiamat
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,063
Damage
32,096
50,056
Taken
43,388
26,424
Mitigated
23,692
10,487
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,365
733
0
484
6,007
3,595
416
3,134
2,702
17,187
0
W
Sun Wukong
Burchet
Sun Wukong
7,466
646
0
2,003
7,554
5,455
88
1,965
5,589
5,465
28,841
W
10,448
2,402
4,962
4,475
9,428
3,108
1,588
1,513
7,895
49,308
0
L
Bakasura
CrZzL_
Bakasura
6,435
3,995
0
2,786
12,633
4,805
1,608
6,782
5,591
0
38,580
W
Jormungandr
CruelTheHUNt3r
Jormungandr
3,762
1,235
0
0
10,753
9,179
165
1,907
8,570
17,089
0
W
Anubis
7,863
504
130
4,208
11,454
4,605
0
2,860
8,594
41,542
0
W
2,557
406
0
0
4,199
1,345
0
2,556
1,643
16,934
0
L
Arachne
theo_die_zeh
Arachne
7,827
5,267
0
5,225
9,422
3,269
0
3,083
6,087
0
49,427
L
Artio
1,123
515
0
810
11,705
9,856
403
6,474
4,684
7,074
0
L
Tiamat
6,313
643
0
1,182
10,289
4,899
0
5,537
4,202
30,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,459
Gold Earned
39,550
243
Minions Killed
311
0
Camps Cleared
0
1,314,680
Distance Traveled
1,380,573
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,773
452
25
2
0
281,278
0
W
Sun Wukong
8,022
535
75
5
0
287,114
2
W
Hel
9,146
610
104
7
0
278,391
0
L
Bakasura
7,831
522
86
6
0
284,854
0
W
Jormungandr
7,123
475
32
2
0
261,228
0
W
Anubis
8,057
537
61
4
0
274,127
2
W
Nox
7,202
480
39
3
0
279,713
0
L
Arachne
8,455
564
78
5
0
295,238
0
L
Artio
5,698
380
6
0
0
213,171
0
L
Tiamat
6,702
447
48
3
0
240,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role