Player Matchup

Ares
Ares
Silver III
 
Ares
Silver III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold IV
CGZ AP3X
Izanami
Gold IV
Level 123
God Stats
1W - 1L
1,568 SR
Queue Stats
56W - 63L
1,203 MMR
Solo
Nu Wa
Nu Wa
Silver II
TerribleWarden
Nu Wa
Silver II
Level 88
God Stats
21W - 23L
1,510 SR
Queue Stats
227W - 244L
1,111 MMR
Solo
Hun Batz
Hun Batz
Silver I
hamid_btc
Hun Batz
Silver I
Level 135
God Stats
7W - 5L
1,616 SR
Queue Stats
178W - 176L
1,152 MMR
Solo
Tyr
Tyr
Silver II
xPassio
Tyr
Silver II
Level 69
God Stats
8W - 4L
1,526 SR
Queue Stats
14W - 13L
1,382 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,544 SR
1,270 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 69
1,489 SR
1,158 MMR
Baron Samedi
Baron Samedi
Gold V
ATILA_RJ2
Baron Samedi
Gold V
Level 136
God Stats
38W - 39L
1,542 SR
Queue Stats
219W - 230L
1,178 MMR
Solo
Neith
Neith
Silver V
DerRocketBuddie
Neith
Silver V
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,120 MMR
Solo
Chaac
Chaac
Silver II
Fortuu_Xx
Chaac
Silver II
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,109 MMR
Solo
Nemesis
Nemesis
Bronze IV
Not Mami
Nemesis
Bronze IV
Level 34
God Stats
0W - 1L
1,409 SR
Queue Stats
19W - 46L
1,219 MMR
Solo
Fafnir
Fafnir
Silver III
cwallace_01
Fafnir
Silver III
Level 52
God Stats
0W - 3L
1,493 SR
Queue Stats
13W - 22L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 0 / 8
9,582
532
6,749
10,316
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
CGZ AP3X
Izanami
17
3 / 1 / 5
10,522
585
9,392
7,745
2,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 1 / 12
10,407
578
13,438
7,464
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
hamid_btc
Hun Batz
19
9 / 0 / 7
11,788
655
10,379
11,494
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tyr
18
4 / 0 / 2
11,408
634
9,961
15,124
13,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Cu ChulainnBellonaArachneArtemisPersephone

VS

Bans
CthulhuJormungandrBacchusCabrakanChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATILA_RJ2
Baron Samedi
14
1 / 4 / 1
8,620
479
7,148
13,703
6,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
7,410
412
2,592
7,644
2,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Fortuu_Xx
Chaac
15
0 / 3 / 0
8,451
470
10,686
19,157
15,764
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Not Mami
Nemesis
10
1 / 7 / 0
6,870
382
2,636
12,236
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
11
0 / 4 / 0
7,389
411
2,701
13,803
12,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
20
Kills
2
2
Deaths
20
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
8
6
L
Baron Samedi
ATILA_RJ2
Baron Samedi
1
4
1
0.38
W
Izanami
CGZ AP3X
Izanami
3
1
5
5.5
L
0
2
0
0
L
Chaac
Fortuu_Xx
Chaac
0
3
0
0
L
Nemesis
Not Mami
Nemesis
1
7
0
0.14
W
2
1
12
8
L
Fafnir
0
4
0
0
W
Hun Batz
hamid_btc
Hun Batz
9
0
7
12.5
W
Tyr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,919
Damage
25,763
52,143
Taken
66,543
37,114
Mitigated
40,103
21,781
Healing
18,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,749
416
115
2,741
10,316
11,847
522
1,150
9,166
29,488
0
L
Baron Samedi
ATILA_RJ2
Baron Samedi
7,148
283
603
5,077
13,703
6,591
672
5,548
7,874
64,923
0
W
Izanami
CGZ AP3X
Izanami
9,392
5,235
0
1,627
7,745
2,927
0
3,202
4,543
0
92,611
L
2,592
466
0
1,903
7,644
2,726
0
2,444
5,062
0
51,797
L
Chaac
Fortuu_Xx
Chaac
10,686
872
0
7,159
19,157
15,764
0
4,173
14,780
9,723
53,226
L
Nemesis
Not Mami
Nemesis
2,636
758
0
1,898
12,236
3,006
0
4,297
7,701
0
20,886
W
13,438
2,460
0
2,074
7,464
2,914
3,388
2,501
4,963
69,548
0
L
Fafnir
2,701
636
0
1,510
13,803
12,016
0
4,622
9,057
25,601
0
W
Hun Batz
hamid_btc
Hun Batz
10,379
3,408
0
6,682
11,494
6,133
1,140
1,885
9,609
0
99,772
W
Tyr
9,961
1,302
0
8,542
15,124
13,293
890
4,537
10,587
8,180
66,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
38,740
625
Minions Killed
445
0
Camps Cleared
0
1,808,832
Distance Traveled
1,485,607
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,582
532
29
2
0
350,821
6
L
Baron Samedi
8,620
479
126
7
0
284,050
4
W
Izanami
10,522
585
166
9
0
346,352
0
L
Neith
7,410
412
127
7
0
305,812
4
L
Chaac
8,451
470
129
7
0
338,254
0
L
Nemesis
6,870
382
38
2
0
267,698
0
W
Nu Wa
10,407
578
122
7
0
331,564
5
L
Fafnir
7,389
411
25
1
0
289,793
2
W
Hun Batz
11,788
655
155
9
0
397,238
4
W
Tyr
11,408
634
153
9
0
382,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role