Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Aarazak
Achilles
Level 102
God Stats
33W - 24L
1,483 SR
Queue Stats
362W - 358L
1,458 Elo+
Solo
Da Ji
Da Ji
XIIsOurSun
Da Ji
Level 28
God Stats
85W - 25L
1,884 SR
Queue Stats
551W - 199L
1,714 Elo+
Party 2
Cabrakan
Cabrakan
quantom n3rd
Cabrakan
Level 65
God Stats
2W - 8L
1,157 SR
Queue Stats
115W - 116L
1,342 Elo+
Solo
Team Averages
Level 62
1,505 SR
1,503 Elo+

VS

Team Averages
Level 107
1,601 SR
1,636 Elo+
Scylla
Scylla
Chugueitor
Scylla
Level 79
God Stats
1W - 1L
1,219 SR
Queue Stats
62W - 49L
1,554 Elo+
Solo
Chang'e
Chang'e
HeyMaker11
Chang'e
Level 23
God Stats
7W - 1L
1,790 SR
Queue Stats
42W - 13L
1,724 Elo+
Party 1
Loki
Loki
RqzuI3erry
Loki
Level 147
God Stats
2W - 0L
1,686 SR
Queue Stats
29W - 12L
1,698 Elo+
Party 1
Kuzenbo
Kuzenbo
rexzombie
Kuzenbo
Level 149
God Stats
150W - 139L
1,487 SR
Queue Stats
928W - 941L
1,468 Elo+
Solo
Vulcan
Vulcan
wannchan1208
Vulcan
Level 138
God Stats
6W - 1L
1,825 SR
Queue Stats
129W - 67L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 3 / 6
8,801
1,100
8,712
15,796
7,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
 
Ullr
14
0 / 5 / 3
7,690
961
1,372
9,969
3,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Aarazak
Achilles
15
3 / 1 / 7
9,118
1,140
13,046
16,432
15,592
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
15
7 / 6 / 2
9,848
1,231
10,231
15,199
6,434
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
quantom n3rd
Cabrakan
14
0 / 1 / 6
7,687
961
3,118
4,758
2,660
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

205

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chugueitor
Scylla
15
1 / 2 / 4
8,049
1,006
2,356
7,073
2,439
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
HeyMaker11
Chang'e
15
3 / 0 / 11
9,525
1,191
17,626
10,995
6,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
10 / 4 / 5
10,583
1,323
14,487
8,768
3,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
rexzombie
Kuzenbo
15
1 / 3 / 10
8,507
1,063
8,901
10,892
12,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
15
1 / 2 / 11
8,669
1,084
13,156
5,683
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
11
Kills
16
16
Deaths
11
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
6
1.33
L
Ullr
 
Ullr
0
5
3
0.3
L
Achilles
Aarazak
Achilles
3
1
7
6.5
W
Scylla
Chugueitor
Scylla
1
2
4
1.5
W
Chang'e
HeyMaker11
Chang'e
3
0
11
8.5
W
10
4
5
3.13
L
Da Ji
7
6
2
1.33
L
Cabrakan
quantom n3rd
Cabrakan
0
1
6
3
W
Kuzenbo
rexzombie
Kuzenbo
1
3
10
2
W
Vulcan
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,479
Damage
56,526
62,154
Taken
43,411
35,437
Mitigated
27,219
4,775
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,712
133
2,184
2,054
15,796
7,242
0
9,491
6,125
36,346
0
L
Ullr
 
Ullr
1,372
478
0
0
9,969
3,509
0
5,351
4,495
0
15,810
L
Achilles
Aarazak
Achilles
13,046
1,461
0
528
16,432
15,592
0
12,398
3,214
9,677
15,801
W
Scylla
Chugueitor
Scylla
2,356
664
0
0
7,073
2,439
0
1,921
5,152
13,802
0
W
Chang'e
HeyMaker11
Chang'e
17,626
1,229
2,461
5,926
10,995
6,358
0
3,611
7,384
32,091
0
W
14,487
4,098
0
336
8,768
3,234
0
4,627
4,141
0
23,070
L
Da Ji
10,231
1,855
0
0
15,199
6,434
0
9,859
5,016
0
19,481
L
Cabrakan
quantom n3rd
Cabrakan
3,118
466
0
9
4,758
2,660
0
3,325
1,265
10,324
0
W
Kuzenbo
rexzombie
Kuzenbo
8,901
3,002
0
2,497
10,892
12,946
0
4,331
6,262
21,196
0
W
Vulcan
13,156
2,691
0
949
5,683
2,242
0
1,427
4,256
35,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,144
Gold Earned
45,333
154
Minions Killed
156
6
Camps Cleared
5
778,622
Distance Traveled
904,316
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,801
1,100
61
8
0
169,264
0
L
Ullr
7,690
961
39
5
1
126,299
0
L
Achilles
9,118
1,140
21
3
0
204,450
2
W
Scylla
8,049
1,006
29
4
1
163,828
0
W
Chang'e
9,525
1,191
25
3
1
203,284
0
W
Loki
10,583
1,323
32
4
1
174,381
0
L
Da Ji
9,848
1,231
22
3
4
175,271
0
L
Cabrakan
7,687
961
11
1
1
103,338
1
W
Kuzenbo
8,507
1,063
20
3
0
165,489
2
W
Vulcan
8,669
1,084
50
6
2
197,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role