Player Matchup

Arachne
Arachne
aislak
Arachne
Level 16
God Stats
1W - 1L
1,430 SR
Queue Stats
2W - 9L
1,171 Elo+
Party 1
Agni
Agni
juanmajimenezz
Agni
Level 12
God Stats
2W - 1L
1,582 SR
Queue Stats
7W - 33L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
lEAN1607
Cthulhu
Level 8
God Stats
1W - 1L
1,834 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 1
Team Averages
Level 12
1,616 SR
1,291 Elo+

VS

Team Averages
Level 93
1,544 SR
1,339 Elo+
Tiamat
Tiamat
INICIANTE2021
Tiamat
Level 160
God Stats
56W - 74L
1,513 SR
Queue Stats
1,063W - 1,228L
1,460 Elo+
Solo
Bellona
Bellona
YahielCruz
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,174 Elo+
Solo
Susano
Susano
slim_xynoo
Susano
Level 116
God Stats
13W - 9L
1,619 SR
Queue Stats
152W - 209L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
aislak
Arachne
16
6 / 6 / 0
13,122
729
11,123
18,205
9,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 11 / 3
9,695
539
4,377
17,528
2,853
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
lEAN1607
Cthulhu
15
1 / 5 / 4
11,472
637
10,305
20,444
19,235
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 15
12,006
667
15,919
14,064
9,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
YahielCruz
Bellona
3
0 / 0 / 1
6,935
385
0
1,017
264
Susano
slim_xynoo
Susano
18
19 / 4 / 3
14,132
785
27,256
20,625
12,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
22
22
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
3
15
3.5
L
Bellona
YahielCruz
Bellona
0
0
1
0.5
W
Arachne
aislak
Arachne
6
6
0
1
W
0
11
3
0.14
W
Cthulhu
lEAN1607
Cthulhu
1
5
4
0.6
L
Susano
slim_xynoo
Susano
19
4
3
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,805
Damage
43,175
56,177
Taken
35,706
31,464
Mitigated
22,776
7,231
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,919
2,450
153
4,073
14,064
9,874
804
4,565
9,134
43,177
0
L
Bellona
YahielCruz
Bellona
0
0
0
0
1,017
264
0
968
0
0
0
W
Arachne
aislak
Arachne
11,123
6,310
389
3,584
18,205
9,376
1,650
6,968
10,823
0
35,072
W
4,377
526
541
1,636
17,528
2,853
200
3,442
13,872
20,576
0
W
Cthulhu
lEAN1607
Cthulhu
10,305
540
0
1,081
20,444
19,235
500
5,026
15,087
33,843
0
L
Susano
slim_xynoo
Susano
27,256
4,894
0
4,501
20,625
12,638
0
8,544
11,484
0
71,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,289
Gold Earned
33,073
172
Minions Killed
188
4
Camps Cleared
6
880,214
Distance Traveled
569,670
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,006
667
75
4
3
229,867
5
L
Bellona
6,935
385
0
0
0
0
0
W
Arachne
13,122
729
75
4
2
333,468
3
W
Agni
9,695
539
35
2
2
252,399
2
W
Cthulhu
11,472
637
62
3
0
294,347
2
L
Susano
14,132
785
113
6
3
339,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role