Player Matchup

Charybdis
Charybdis
Krma_Dark
Charybdis
Level 29
God Stats
5W - 0L
1,624 SR
Queue Stats
6W - 1L
1,560 Elo+
Party 2
Zeus
Zeus
S_hoto_Todoroki
Zeus
Level 29
God Stats
16W - 7L
1,549 SR
Queue Stats
42W - 24L
1,630 Elo+
Party 2
Amaterasu
Amaterasu
Swiety-prezes
Amaterasu
Level 26
God Stats
10W - 6L
1,548 SR
Queue Stats
86W - 83L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
firejoke007
Baron Samedi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
217W - 208L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
maxim13rus
Cthulhu
Level 25
God Stats
2W - 4L
1,206 SR
Queue Stats
232W - 225L
1,449 Elo+
Party 1
Team Averages
Level 27
1,485 SR
1,517 Elo+

VS

Team Averages
Level 20
1,516 SR
1,471 Elo+
Artemis
Artemis
Abs-trap
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,457 Elo+
Solo
Nu Wa
Nu Wa
DarthVaderOnCoca
Nu Wa
Level 16
God Stats
6W - 9L
1,504 SR
Queue Stats
64W - 59L
1,622 Elo+
Solo
Ymir
Ymir
joenaz99
Ymir
Level 29
God Stats
82W - 56L
1,616 SR
Queue Stats
163W - 153L
1,486 Elo+
Solo
Thor
Thor
l4694
Thor
Level 24
God Stats
16W - 14L
1,508 SR
Queue Stats
77W - 90L
1,407 Elo+
Solo
Anubis
Anubis
qasddffghb
Anubis
Level 27
God Stats
0W - 3L
1,453 SR
Queue Stats
54W - 79L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Krma_Dark
Charybdis
20
11 / 4 / 24
13,419
1,220
20,467
15,959
3,548
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
17 / 2 / 23
15,570
1,415
34,463
12,516
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Swiety-prezes
Amaterasu
19
8 / 4 / 22
12,350
1,123
7,033
15,692
5,759
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
firejoke007
Baron Samedi
19
6 / 5 / 29
12,165
1,106
13,071
14,659
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
maxim13rus
Cthulhu
20
5 / 3 / 28
12,365
1,124
13,245
16,845
14,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abs-trap
Artemis
15
0 / 4 / 3
8,869
806
1,504
3,553
1,134
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 7 / 5
12,381
1,126
25,587
11,477
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
19
0 / 4 / 13
11,456
1,041
6,300
22,446
26,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
l4694
Thor
18
4 / 15 / 9
11,646
1,059
20,028
27,577
9,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
qasddffghb
Anubis
19
8 / 17 / 9
13,515
1,229
18,858
28,185
13,705
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
57
47
Kills
18
18
Deaths
47
126
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artemis
Abs-trap
Artemis
0
4
3
0.38
L
6
7
5
1.21
W
Charybdis
Krma_Dark
Charybdis
11
4
24
5.75
W
17
2
23
14.25
W
Amaterasu
Swiety-prezes
Amaterasu
8
4
22
4.75
W
Baron Samedi
firejoke007
Baron Samedi
6
5
29
4.1
L
Ymir
0
4
13
1.63
L
Thor
l4694
Thor
4
15
9
0.57
W
Cthulhu
maxim13rus
Cthulhu
5
3
28
6.33
L
Anubis
qasddffghb
Anubis
8
17
9
0.74

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,279
Damage
72,277
75,671
Taken
93,238
30,337
Mitigated
54,971
18,982
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Abs-trap
Artemis
1,504
669
0
36
3,553
1,134
0
1,178
2,375
0
2,648
L
25,587
5,610
0
594
11,477
4,132
0
8,665
2,812
51,389
0
W
Charybdis
Krma_Dark
Charybdis
20,467
14,042
284
3,528
15,959
3,548
0
10,700
5,259
0
44,520
W
34,463
2,972
434
4,261
12,516
3,520
0
6,321
6,195
82,253
0
W
Amaterasu
Swiety-prezes
Amaterasu
7,033
2,548
0
3,203
15,692
5,759
0
10,613
5,079
0
16,309
W
Baron Samedi
firejoke007
Baron Samedi
13,071
2,087
1,503
1,377
14,659
3,006
0
11,899
2,760
26,168
0
L
Ymir
6,300
1,500
0
0
22,446
26,611
0
13,827
8,619
30,692
0
L
Thor
l4694
Thor
20,028
6,494
0
499
27,577
9,389
0
18,594
8,983
0
30,872
W
Cthulhu
maxim13rus
Cthulhu
13,245
422
1,104
3,288
16,845
14,504
0
11,212
5,633
25,555
0
L
Anubis
qasddffghb
Anubis
18,858
779
0
2,881
28,185
13,705
0
18,515
9,670
46,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,869
Gold Earned
57,867
251
Minions Killed
189
6
Camps Cleared
4
980,029
Distance Traveled
788,229
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,869
806
0
0
0
40,050
0
L
Nu Wa
12,381
1,126
50
5
1
200,709
0
W
Charybdis
13,419
1,220
71
6
2
180,234
0
W
Zeus
15,570
1,415
105
10
2
201,922
3
W
Amaterasu
12,350
1,123
17
2
1
198,744
0
W
Baron Samedi
12,165
1,106
30
3
0
176,276
1
L
Ymir
11,456
1,041
49
4
0
184,747
0
L
Thor
11,646
1,059
18
2
0
187,229
0
W
Cthulhu
12,365
1,124
28
3
1
222,853
0
L
Anubis
13,515
1,229
72
7
3
175,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role