Player Matchup

Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Platinum I
FantomxDPL
Ullr
Platinum I
Level 104
God Stats
20W - 8L
1,803 SR
Queue Stats
36W - 19L
2,027 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
SpoconeJajca
Sylvanus
Platinum IV
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,958 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,601 SR
1,828 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,553 SR
1,864 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold III
xLavish
Izanami
Gold III
Level 114
God Stats
1W - 2L
1,602 SR
Queue Stats
15W - 11L
1,788 MMR
Party 1
Vulcan
Vulcan
Diamond IV
yurkaishere
Vulcan
Diamond IV
Level 155
God Stats
17W - 27L
1,556 SR
Queue Stats
146W - 166L
2,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 0 / 4
8,658
666
8,877
6,200
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 3
9,049
696
8,014
9,806
3,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
SpoconeJajca
Sylvanus
12
1 / 1 / 5
8,612
662
2,545
13,804
10,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
PersephoneGilgameshMorgan Le FayAphroditeAthena

VS

Bans
Hou YiAresKhepriFenrirTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 2 / 2
7,742
596
5,464
7,757
5,076
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
xLavish
Izanami
11
0 / 3 / 0
7,530
579
4,191
7,959
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
13
2 / 1 / 0
8,351
642
10,423
6,760
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
2
2
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
4
4
L
Chaac
 
Chaac
0
2
2
0.5
W
3
1
3
4.5
W
Sylvanus
SpoconeJajca
Sylvanus
1
1
5
3.5
L
Izanami
xLavish
Izanami
0
3
0
0
L
Vulcan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,436
Damage
20,078
29,810
Taken
22,476
15,077
Mitigated
10,475
14,918
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,877
110
0
1,171
6,200
1,841
510
1,406
4,626
39,051
0
L
Chaac
 
Chaac
5,464
324
324
3,000
7,757
5,076
0
3,410
4,347
0
21,958
W
8,014
2,158
0
2,874
9,806
3,201
2,136
2,884
6,553
0
48,050
W
Sylvanus
SpoconeJajca
Sylvanus
2,545
519
4,014
6,859
13,804
10,035
314
5,310
7,814
10,772
0
L
Izanami
xLavish
Izanami
4,191
2,614
0
804
7,959
2,584
0
4,285
3,674
0
30,481
L
Vulcan
10,423
4,312
0
1,616
6,760
2,815
0
4,017
2,743
31,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,319
Gold Earned
23,623
167
Minions Killed
160
5
Camps Cleared
7
796,489
Distance Traveled
721,988
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,658
666
51
4
4
294,908
4
L
Chaac
7,742
596
25
2
3
213,540
2
W
Ullr
9,049
696
102
8
0
249,442
5
W
Sylvanus
8,612
662
14
1
1
252,139
3
L
Izanami
7,530
579
75
6
4
238,234
3
L
Vulcan
8,351
642
60
5
0
270,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role