Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Bertrang
Discordia
Level 154
God Stats
10W - 4L
1,878 SR
Queue Stats
1,125W - 346L
1,759 Elo+
Party 1
King Arthur
King Arthur
Luruco
King Arthur
Level 154
God Stats
5W - 1L
1,548 SR
Queue Stats
94W - 81L
1,535 Elo+
Party 2
Chang'e
Chang'e
SaramaSlaed
Chang'e
Level 144
God Stats
5W - 3L
1,704 SR
Queue Stats
80W - 74L
1,555 Elo+
Party 2
Rama
Rama
SuperIntendend
Rama
Level 65
God Stats
527W - 222L
1,786 SR
Queue Stats
577W - 265L
1,749 Elo+
Party 1
Team Averages
Level 135
1,683 SR
1,620 Elo+

VS

Team Averages
Level 87
1,629 SR
1,556 Elo+
Nu Wa
Nu Wa
Aninizy
Nu Wa
Level 43
God Stats
172W - 149L
1,477 SR
Queue Stats
260W - 241L
1,432 Elo+
Solo
Kukulkan
Kukulkan
ImLakex
Kukulkan
Level 48
God Stats
3W - 3L
1,807 SR
Queue Stats
10W - 11L
1,542 Elo+
Solo
Hercules
Hercules
Jazu
Hercules
Level 154
God Stats
17W - 13L
1,565 SR
Queue Stats
674W - 643L
1,557 Elo+
Solo
Tiamat
Tiamat
JustTatska
Tiamat
Level 149
God Stats
36W - 30L
1,584 SR
Queue Stats
468W - 442L
1,554 Elo+
Solo
Bastet
Bastet
ajudam
Bastet
Level 40
God Stats
30W - 16L
1,711 SR
Queue Stats
412W - 258L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
2 / 3 / 18
11,925
1,084
8,243
14,888
20,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Bertrang
Discordia
19
6 / 2 / 16
11,851
1,077
22,944
11,253
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Luruco
King Arthur
18
1 / 5 / 11
10,130
921
10,651
18,830
12,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
SaramaSlaed
Chang'e
18
4 / 1 / 11
11,510
1,046
9,046
13,683
5,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 5 / 8
14,350
1,305
30,874
17,032
7,462
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

205

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aninizy
Nu Wa
17
1 / 6 / 11
9,916
901
11,543
13,705
5,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
ImLakex
Kukulkan
17
5 / 7 / 7
11,896
1,081
8,261
15,909
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Jazu
Hercules
17
2 / 3 / 12
10,585
962
13,776
19,338
18,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
JustTatska
Tiamat
17
1 / 4 / 10
10,325
939
15,181
15,773
10,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
ajudam
Bastet
16
7 / 9 / 5
11,177
1,016
22,638
20,775
11,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
61
29
Kills
16
16
Deaths
29
64
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
3
18
3.67
L
Nu Wa
Aninizy
Nu Wa
1
6
11
1.08
W
Discordia
Bertrang
Discordia
6
2
16
7
L
Kukulkan
ImLakex
Kukulkan
5
7
7
1.21
L
Hercules
Jazu
Hercules
2
3
12
2.67
L
Tiamat
JustTatska
Tiamat
1
4
10
1.5
W
King Arthur
Luruco
King Arthur
1
5
11
1.3
W
Chang'e
SaramaSlaed
Chang'e
4
1
11
9.5
W
16
5
8
4
L
Bastet
ajudam
Bastet
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,758
Damage
71,399
75,686
Taken
85,500
49,577
Mitigated
51,631
20,221
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,243
75
0
909
14,888
20,099
0
6,383
7,997
13,758
0
L
Nu Wa
Aninizy
Nu Wa
11,543
1,864
149
168
13,705
5,005
0
6,364
7,341
27,294
0
W
Discordia
Bertrang
Discordia
22,944
1,232
345
1,135
11,253
4,253
0
5,871
4,862
40,281
0
L
Kukulkan
ImLakex
Kukulkan
8,261
545
0
208
15,909
6,296
0
9,086
6,823
41,066
0
L
Hercules
Jazu
Hercules
13,776
2,636
0
5,658
19,338
18,282
0
8,864
10,474
5,640
22,040
L
Tiamat
JustTatska
Tiamat
15,181
534
0
3,732
15,773
10,680
0
3,806
11,967
29,772
0
W
King Arthur
Luruco
King Arthur
10,651
822
0
3,251
18,830
12,349
0
9,294
8,810
0
25,150
W
Chang'e
SaramaSlaed
Chang'e
9,046
459
4,556
4,548
13,683
5,414
0
4,778
8,641
42,240
0
W
30,874
26,426
0
5,477
17,032
7,462
0
9,264
7,282
0
71,951
L
Bastet
ajudam
Bastet
22,638
7,670
0
80
20,775
11,368
0
12,113
8,662
0
26,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,766
Gold Earned
53,899
255
Minions Killed
192
14
Camps Cleared
4
1,114,196
Distance Traveled
1,106,200
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,925
1,084
16
1
1
241,238
0
L
Nu Wa
9,916
901
32
3
1
192,118
1
W
Discordia
11,851
1,077
32
3
1
230,754
0
L
Kukulkan
11,896
1,081
97
9
0
214,750
0
L
Hercules
10,585
962
30
3
1
233,892
1
L
Tiamat
10,325
939
27
2
2
228,676
1
W
King Arthur
10,130
921
41
4
0
215,661
0
W
Chang'e
11,510
1,046
87
8
1
232,901
0
W
Rama
14,350
1,305
79
7
11
193,642
4
L
Bastet
11,177
1,016
6
1
0
236,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role