Player Matchup

Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DaddyRage57
Charybdis
Level 153
God Stats
4W - 4L
1,523 SR
Queue Stats
259W - 248L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
KIN2B
Gilgamesh
Level 149
God Stats
48W - 23L
1,681 SR
Queue Stats
532W - 490L
1,576 Elo+
Solo
Team Averages
Level 150
1,568 SR
1,544 Elo+

VS

Team Averages
Level 85
1,602 SR
1,550 Elo+
Eset
Eset
MrXen0Cheeks
Eset
Level 129
God Stats
3W - 4L
1,627 SR
Queue Stats
192W - 134L
1,650 Elo+
Solo
Fafnir
Fafnir
OriginalOranges
Fafnir
Level 89
God Stats
11W - 6L
1,683 SR
Queue Stats
408W - 221L
1,565 Elo+
Solo
Medusa
Medusa
thrthrthrt
Medusa
Level 36
God Stats
19W - 28L
1,497 SR
Queue Stats
20W - 28L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 3 / 3
9,271
662
5,878
9,866
5,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
DaddyRage57
Charybdis
11
0 / 4 / 1
8,472
605
4,918
9,597
2,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KIN2B
Gilgamesh
13
4 / 5 / 0
9,816
701
7,798
13,437
4,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
9,808
701
12,421
10,000
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
8 / 0 / 4
11,196
800
10,175
13,471
18,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
thrthrthrt
Medusa
6
0 / 0 / 2
7,541
539
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
12
12
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
3
3
0.5
W
Charybdis
DaddyRage57
Charybdis
0
4
1
0.13
W
Gilgamesh
KIN2B
Gilgamesh
4
5
0
0.8
L
4
4
6
1.75
L
8
0
4
10
L
Medusa
thrthrthrt
Medusa
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,594
Damage
22,596
32,900
Taken
23,471
12,698
Mitigated
22,175
8,181
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,878
588
434
4,345
9,866
5,219
477
5,785
3,859
35,236
0
W
Charybdis
DaddyRage57
Charybdis
4,918
2,318
0
1,069
9,597
2,914
733
6,428
3,065
0
30,862
W
Gilgamesh
KIN2B
Gilgamesh
7,798
1,847
105
2,228
13,437
4,565
1,178
10,901
2,160
0
27,045
L
12,421
743
997
2,337
10,000
3,617
20
2,279
7,721
44,049
0
L
10,175
3,688
0
4,566
13,471
18,558
45
3,725
9,746
23,245
0
L
Medusa
thrthrthrt
Medusa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,559
Gold Earned
28,545
151
Minions Killed
105
11
Camps Cleared
1
721,796
Distance Traveled
508,518
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,271
662
65
5
6
243,214
3
W
Charybdis
8,472
605
59
4
2
225,221
2
W
Gilgamesh
9,816
701
27
2
3
253,361
2
L
Eset
9,808
701
85
6
1
242,894
5
L
Fafnir
11,196
800
20
1
0
265,624
3
L
Medusa
7,541
539
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role