Player Matchup

Morgan Le Fay
Morgan Le Fay
Gafro-
Morgan Le Fay
Level 68
God Stats
11W - 8L
1,639 SR
Queue Stats
287W - 226L
1,519 Elo+
Solo
Hachiman
Hachiman
Gensho8711
Hachiman
Level 110
God Stats
10W - 8L
1,437 SR
Queue Stats
343W - 345L
1,593 Elo+
Solo
Cthulhu
Cthulhu
Hizlaw
Cthulhu
Level 143
God Stats
2W - 0L
1,726 SR
Queue Stats
56W - 49L
1,598 Elo+
Solo
Apollo
Apollo
Kotbollen
Apollo
Level 68
God Stats
6W - 9L
1,345 SR
Queue Stats
433W - 395L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThdClick
Tsukuyomi
Level 128
God Stats
9W - 8L
1,595 SR
Queue Stats
459W - 434L
1,541 Elo+
Solo
Team Averages
Level 103
1,548 SR
1,559 Elo+

VS

Team Averages
Level 131
1,586 SR
1,533 Elo+
Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
IHypress
Raijin
Level 127
God Stats
7W - 2L
1,797 SR
Queue Stats
271W - 268L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
Revo RoXsta
Sylvanus
Level 158
God Stats
23W - 14L
1,692 SR
Queue Stats
693W - 636L
1,539 Elo+
Party 1
Tyr
Tyr
ScizoR_19
Tyr
Level 90
God Stats
20W - 19L
1,498 SR
Queue Stats
131W - 123L
1,506 Elo+
Solo
Thor
Thor
Zigarrah
Thor
Level 158
God Stats
6W - 22L
1,441 SR
Queue Stats
939W - 866L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gafro-
Morgan Le Fay
20
2 / 4 / 19
12,613
505
20,146
17,668
7,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Gensho8711
Hachiman
20
11 / 4 / 6
15,676
627
26,997
27,806
10,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Hizlaw
Cthulhu
18
5 / 5 / 6
11,338
454
10,741
23,468
20,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Apollo
Kotbollen
Apollo
20
7 / 4 / 3
14,405
576
14,243
14,874
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ThdClick
Tsukuyomi
20
7 / 4 / 8
13,656
546
14,348
17,487
7,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
2 / 7 / 6
12,791
512
13,505
22,601
8,087
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
IHypress
Raijin
18
6 / 9 / 3
12,172
487
14,074
18,910
7,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Revo RoXsta
Sylvanus
15
3 / 10 / 7
10,226
409
13,686
25,307
30,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 0 / 1
14,428
577
13,926
23,998
28,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
17
3 / 6 / 8
11,385
455
13,553
20,668
7,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
46
32
Kills
21
21
Deaths
32
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
7
6
0.71
W
Morgan Le Fay
Gafro-
Morgan Le Fay
2
4
19
2.88
W
Hachiman
Gensho8711
Hachiman
11
4
6
3.5
W
Cthulhu
Hizlaw
Cthulhu
5
5
6
1.6
L
Raijin
IHypress
Raijin
6
9
3
0.83
W
Apollo
Kotbollen
Apollo
7
4
3
2.13
L
Sylvanus
Revo RoXsta
Sylvanus
3
10
7
0.65
L
7
0
1
7.5
W
Tsukuyomi
ThdClick
Tsukuyomi
7
4
8
2.75
L
Thor
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,475
Damage
68,744
101,303
Taken
111,484
54,487
Mitigated
82,013
39,906
Healing
28,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
13,505
9,229
0
6,147
22,601
8,087
430
3,360
19,241
0
92,939
W
Morgan Le Fay
Gafro-
Morgan Le Fay
20,146
995
0
3,969
17,668
7,608
672
6,176
11,164
92,716
0
W
Hachiman
Gensho8711
Hachiman
26,997
17,620
0
18,036
27,806
10,338
2,644
8,458
19,124
0
153,925
W
Cthulhu
Hizlaw
Cthulhu
10,741
1,587
1,697
3,072
23,468
20,473
186
6,788
16,437
40,879
0
L
Raijin
IHypress
Raijin
14,074
113
0
705
18,910
7,888
540
7,058
11,852
77,039
0
W
Apollo
Kotbollen
Apollo
14,243
8,450
0
7,560
14,874
8,377
2,608
1,125
13,685
0
112,700
L
Sylvanus
Revo RoXsta
Sylvanus
13,686
2,991
4,245
6,855
25,307
30,118
0
8,743
16,564
28,780
7,017
L
13,926
872
0
8,617
23,998
28,158
82
5,326
18,672
0
98,954
W
Tsukuyomi
ThdClick
Tsukuyomi
14,348
2,419
0
5,572
17,487
7,691
706
3,333
14,070
0
107,981
L
Thor
13,553
2,780
0
1,472
20,668
7,762
500
6,607
14,061
0
73,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,688
Gold Earned
61,002
776
Minions Killed
644
0
Camps Cleared
0
2,424,255
Distance Traveled
2,275,818
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,791
512
151
6
0
444,206
8
W
Morgan Le Fay
12,613
505
134
5
0
483,090
6
W
Hachiman
15,676
627
207
8
0
450,120
1
W
Cthulhu
11,338
454
63
3
0
521,262
10
L
Raijin
12,172
487
134
5
0
390,189
3
W
Apollo
14,405
576
212
8
0
474,025
4
L
Sylvanus
10,226
409
49
2
0
406,044
2
L
Tyr
14,428
577
204
8
0
582,364
6
W
Tsukuyomi
13,656
546
160
6
0
495,758
9
L
Thor
11,385
455
106
4
0
453,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role