Player Matchup

Ymir
Ymir
 
Ymir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AiceLand
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,416 Elo+
Party 1
He Bo
He Bo
DragonKing3567
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,417 Elo+
Party 3
Artemis
Artemis
Gojo_DIODO0315
Artemis
Level 14
God Stats
2W - 5L
1,439 SR
Queue Stats
14W - 20L
1,352 Elo+
Party 3
Izanami
Izanami
OoJessicaoO
Izanami
Level 13
God Stats
1W - 3L
1,422 SR
Queue Stats
1W - 4L
1,244 Elo+
Solo
Team Averages
Level 11
1,472 SR
1,386 Elo+

VS

Team Averages
Level 21
1,420 SR
1,399 Elo+
Hachiman
Hachiman
BloodyBrazy
Hachiman
Level 29
God Stats
7W - 6L
1,461 SR
Queue Stats
45W - 40L
1,411 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Katavyy
Tsukuyomi
Level 28
God Stats
1W - 1L
1,273 SR
Queue Stats
6W - 10L
1,433 Elo+
Solo
Nox
Nox
ProfessorCherry
Nox
Level 29
God Stats
59W - 45L
1,571 SR
Queue Stats
163W - 149L
1,466 Elo+
Party 4
Chang'e
Chang'e
TotalBummr
Chang'e
Level 17
God Stats
22W - 22L
1,492 SR
Queue Stats
35W - 33L
1,428 Elo+
Party 4
Agni
Agni
VrDante
Agni
Level 1
God Stats
1W - 2L
1,302 SR
Queue Stats
1W - 2L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 12 / 8
10,277
1,028
7,715
27,119
28,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
17
3 / 7 / 7
10,788
1,079
14,091
13,374
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 10 / 5
12,057
1,206
15,699
18,945
5,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 3 / 5
9,335
934
2,624
5,637
1,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
OoJessicaoO
Izanami
16
1 / 12 / 9
9,883
988
9,832
23,453
7,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BloodyBrazy
Hachiman
19
8 / 3 / 22
12,143
1,214
18,356
11,262
4,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Katavyy
Tsukuyomi
19
18 / 3 / 15
13,844
1,384
27,238
13,137
5,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 1 / 26
12,098
1,210
11,400
6,703
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
TotalBummr
Chang'e
19
9 / 2 / 22
12,055
1,206
16,427
14,927
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Agni
VrDante
Agni
18
3 / 4 / 19
10,334
1,033
10,222
7,680
2,609
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
148
13
Kills
44
44
Deaths
13
34
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
12
8
0.5
L
Zeus
3
7
7
0.93
W
Hachiman
BloodyBrazy
Hachiman
8
3
22
6.33
L
6
10
5
0.85
L
1
3
5
1.17
W
Tsukuyomi
Katavyy
Tsukuyomi
18
3
15
8.5
L
Izanami
OoJessicaoO
Izanami
1
12
9
0.46
W
6
1
26
19
W
Chang'e
TotalBummr
Chang'e
9
2
22
10
W
Agni
VrDante
Agni
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,961
Damage
83,643
88,528
Taken
53,709
47,219
Mitigated
21,605
3,812
Healing
14,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,715
436
0
0
27,119
28,073
0
11,988
14,893
19,641
0
L
Zeus
14,091
1,503
0
163
13,374
3,982
0
5,337
7,997
50,260
0
W
Hachiman
BloodyBrazy
Hachiman
18,356
10,898
0
3,192
11,262
4,219
0
6,277
4,985
0
38,819
L
15,699
1,985
0
1,875
18,945
5,669
0
7,082
11,667
27,941
0
L
2,624
1,529
424
230
5,637
1,854
0
2,481
3,156
0
5,877
W
Tsukuyomi
Katavyy
Tsukuyomi
27,238
5,504
0
106
13,137
5,443
0
10,707
2,430
0
43,482
L
Izanami
OoJessicaoO
Izanami
9,832
6,704
0
1,120
23,453
7,641
0
10,605
12,766
0
20,741
W
11,400
1,608
511
871
6,703
4,218
0
3,991
2,712
23,980
0
W
Chang'e
TotalBummr
Chang'e
16,427
259
4,335
5,915
14,927
5,116
0
10,750
4,177
37,788
0
W
Agni
VrDante
Agni
10,222
1,077
0
0
7,680
2,609
0
5,780
1,900
16,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,340
Gold Earned
60,474
156
Minions Killed
183
3
Camps Cleared
7
753,537
Distance Traveled
951,797
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,277
1,028
19
2
0
169,620
3
L
Zeus
10,788
1,079
73
7
1
183,914
2
W
Hachiman
12,143
1,214
45
5
2
165,996
0
L
He Bo
12,057
1,206
28
3
2
169,891
0
L
Artemis
9,335
934
5
1
0
60,898
0
W
Tsukuyomi
13,844
1,384
44
4
1
221,703
0
L
Izanami
9,883
988
31
3
0
169,214
0
W
Nox
12,098
1,210
29
3
3
216,274
1
W
Chang'e
12,055
1,206
43
4
1
199,628
2
W
Agni
10,334
1,033
22
2
0
148,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role