Player Matchup

Chang'e
Chang'e
Axon Galaxy
Chang'e
Level 109
God Stats
10W - 3L
1,673 SR
Queue Stats
52W - 40L
1,512 Elo+
Party 2
Bacchus
Bacchus
GrimmChef
Bacchus
Level 83
God Stats
19W - 13L
1,587 SR
Queue Stats
156W - 153L
1,437 Elo+
Solo
Ullr
Ullr
Momsketti
Ullr
Level 102
God Stats
6W - 8L
1,270 SR
Queue Stats
177W - 157L
1,597 Elo+
Party 2
Team Averages
Level 98
1,510 SR
1,515 Elo+

VS

Team Averages
Level 53
1,558 SR
1,451 Elo+
Anubis
Anubis
BrandonOwns
Anubis
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,225 Elo+
Party 1
Pele
Pele
OnyxKait
Pele
Level 23
God Stats
5W - 4L
1,479 SR
Queue Stats
7W - 4L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
spudac
Cthulhu
Level 68
God Stats
3W - 2L
1,696 SR
Queue Stats
26W - 15L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Axon Galaxy
Chang'e
16
9 / 1 / 13
11,331
809
15,087
11,394
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
GrimmChef
Bacchus
15
11 / 1 / 13
12,450
889
12,319
15,731
21,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
14
4 / 5 / 16
10,523
752
12,283
11,580
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 11 / 6
8,875
634
10,000
13,194
6,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
12
5 / 7 / 1
9,666
690
11,409
12,680
6,181
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cthulhu
spudac
Cthulhu
10
1 / 6 / 5
8,746
625
8,264
17,838
18,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
24
Kills
7
7
Deaths
24
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Axon Galaxy
Chang'e
9
1
13
15.5
L
Anubis
1
11
6
0.36
W
Bacchus
GrimmChef
Bacchus
11
1
13
17.5
W
Ullr
4
5
16
2.4
L
Pele
5
7
1
0.79
L
Cthulhu
spudac
Cthulhu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,689
Damage
29,673
38,705
Taken
43,712
28,537
Mitigated
30,781
18,747
Healing
3,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Axon Galaxy
Chang'e
15,087
1,777
4,465
7,211
11,394
3,174
1,083
7,213
4,181
36,522
0
L
Anubis
10,000
600
0
1,344
13,194
6,035
0
7,355
5,513
31,419
0
W
Bacchus
GrimmChef
Bacchus
12,319
1,108
0
5,604
15,731
21,201
317
6,892
8,839
27,712
0
W
Ullr
12,283
4,227
0
1,467
11,580
4,162
940
4,415
7,165
0
62,664
L
Pele
11,409
2,408
0
1,366
12,680
6,181
0
8,913
3,566
0
30,309
L
Cthulhu
spudac
Cthulhu
8,264
356
230
358
17,838
18,565
0
10,577
6,894
15,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
27,287
170
Minions Killed
117
11
Camps Cleared
1
826,003
Distance Traveled
632,745
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,331
809
48
3
3
273,151
4
L
Anubis
8,875
634
49
4
1
198,711
0
W
Bacchus
12,450
889
29
2
1
310,803
4
W
Ullr
10,523
752
93
7
7
242,049
3
L
Pele
9,666
690
45
3
0
224,648
1
L
Cthulhu
8,746
625
23
2
0
209,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role