Player Matchup

Vamana
Vamana
Peti27
Vamana
Level 14
God Stats
14W - 20L
1,274 SR
Queue Stats
14W - 21L
1,215 Elo+
Party 1
Arachne
Arachne
aislak
Arachne
Level 16
God Stats
2W - 2L
1,218 SR
Queue Stats
26W - 33L
1,329 Elo+
Party 1
Agni
Agni
juanmajimenezz
Agni
Level 12
God Stats
1W - 3L
1,482 SR
Queue Stats
52W - 82L
1,158 Elo+
Party 1
Cthulhu
Cthulhu
lEAN1607
Cthulhu
Level 8
God Stats
7W - 3L
1,766 SR
Queue Stats
11W - 12L
1,353 Elo+
Party 1
Scylla
Scylla
locus3000
Scylla
Level 18
God Stats
1W - 3L
1,513 SR
Queue Stats
7W - 17L
1,369 Elo+
Party 1
Team Averages
Level 14
1,450 SR
1,285 Elo+

VS

Team Averages
Level 18
1,411 SR
1,394 Elo+
Cu Chulainn
Cu Chulainn
GDDANIEL5414
Cu Chulainn
Level 22
God Stats
1W - 3L
1,144 SR
Queue Stats
13W - 24L
1,299 Elo+
Party 2
Skadi
Skadi
JaLLasKkaah
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,409 Elo+
Party 2
Yemoja
Yemoja
Nocyampelota
Yemoja
Level 16
God Stats
7W - 9L
1,410 SR
Queue Stats
27W - 35L
1,408 Elo+
Solo
Ra
Ra
XrMartinx
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
yt-mialpro
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Peti27
Vamana
15
3 / 0 / 3
9,007
563
5,410
8,820
6,168
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
aislak
Arachne
14
9 / 1 / 7
9,481
593
7,659
6,455
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 2
7,822
489
6,445
5,865
2,255
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
lEAN1607
Cthulhu
11
3 / 2 / 3
7,153
447
3,668
8,842
5,051
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Scylla
locus3000
Scylla
15
13 / 1 / 5
9,984
624
18,153
7,634
3,389
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GDDANIEL5414
Cu Chulainn
9
0 / 5 / 1
6,347
397
3,856
13,173
8,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 3 / 0
6,309
394
3,102
8,309
2,790
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
8
0 / 2 / 1
6,093
381
1,902
7,864
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 9 / 0
7,586
474
4,893
10,002
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
yt-mialpro
Bakasura
8
0 / 11 / 0
5,606
350
2,002
11,743
3,781
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
30
Kills
3
4
Deaths
30
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
GDDANIEL5414
Cu Chulainn
0
5
1
0.1
L
1
3
0
0.33
L
Yemoja
0
2
1
0.25
W
Vamana
Peti27
Vamana
3
0
3
4.5
L
2
9
0
0.22
W
Arachne
aislak
Arachne
9
1
7
12.5
W
2
0
2
3
W
Cthulhu
lEAN1607
Cthulhu
3
2
3
2.25
W
Scylla
locus3000
Scylla
13
1
5
15.5
L
Bakasura
yt-mialpro
Bakasura
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,335
Damage
15,755
37,616
Taken
51,091
19,724
Mitigated
24,204
12,812
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
GDDANIEL5414
Cu Chulainn
3,856
1,170
0
723
13,173
8,128
441
5,197
7,976
0
23,828
L
3,102
1,106
0
1,962
8,309
2,790
330
5,756
2,553
0
29,043
L
Yemoja
1,902
154
1,079
855
7,864
5,640
147
3,503
4,361
13,633
0
W
Vamana
Peti27
Vamana
5,410
3,556
354
4,878
8,820
6,168
2,068
2,042
6,252
0
50,005
L
4,893
894
447
1,168
10,002
3,865
519
7,392
2,610
39,452
0
W
Arachne
aislak
Arachne
7,659
4,151
0
3,735
6,455
2,861
0
1,142
5,136
0
47,277
W
6,445
868
302
1,812
5,865
2,255
994
340
5,525
37,086
0
W
Cthulhu
lEAN1607
Cthulhu
3,668
213
0
0
8,842
5,051
326
504
8,278
22,651
0
W
Scylla
locus3000
Scylla
18,153
1,660
0
1,731
7,634
3,389
917
2,767
4,824
58,373
0
L
Bakasura
yt-mialpro
Bakasura
2,002
1,323
0
1,515
11,743
3,781
517
6,418
5,325
0
11,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,447
Gold Earned
31,941
386
Minions Killed
232
0
Camps Cleared
0
1,565,252
Distance Traveled
1,337,032
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,347
397
46
3
0
242,507
0
L
Skadi
6,309
394
51
3
0
272,683
1
L
Yemoja
6,093
381
19
1
0
284,049
0
W
Vamana
9,007
563
101
6
0
285,090
1
L
Ra
7,586
474
83
5
0
269,772
0
W
Arachne
9,481
593
81
5
0
407,065
0
W
Agni
7,822
489
80
5
0
284,196
1
W
Cthulhu
7,153
447
27
2
0
279,715
1
W
Scylla
9,984
624
97
6
0
309,186
2
L
Bakasura
5,606
350
33
2
0
268,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role