Player Matchup

Izanami
Izanami
Nanaa Qc
Izanami
Level 17
God Stats
69W - 81L
1,458 SR
Queue Stats
123W - 155L
1,409 Elo+
Party 3
Ao Kuang
Ao Kuang
TheBalakay27
Ao Kuang
Level 28
God Stats
13W - 10L
1,622 SR
Queue Stats
151W - 151L
1,409 Elo+
Party 2
Artio
Artio
UniformEell
Artio
Level 46
God Stats
0W - 1L
1,295 SR
Queue Stats
55W - 61L
1,470 Elo+
Party 2
Ullr
Ullr
iZoR ViZioN
Ullr
Level 102
God Stats
0W - 1L
1,292 SR
Queue Stats
35W - 47L
1,399 Elo+
Party 3
Tiamat
Tiamat
jokker jrr
Tiamat
Level 27
God Stats
23W - 23L
1,482 SR
Queue Stats
167W - 163L
1,445 Elo+
Party 2
Team Averages
Level 44
1,430 SR
1,427 Elo+

VS

Team Averages
Level 94
1,549 SR
1,508 Elo+
Sun Wukong
Sun Wukong
Boomchicka
Sun Wukong
Level 127
God Stats
35W - 21L
1,624 SR
Queue Stats
421W - 439L
1,506 Elo+
Solo
Artemis
Artemis
HikennoAce04
Artemis
Level 17
God Stats
11W - 10L
1,562 SR
Queue Stats
32W - 40L
1,460 Elo+
Party 1
Athena
Athena
SirJohnny2310
Athena
Level 83
God Stats
1W - 2L
1,435 SR
Queue Stats
70W - 79L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
Tarpppp
Ao Kuang
Level 108
God Stats
44W - 35L
1,626 SR
Queue Stats
569W - 587L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
onefacegamer2002
Zhong Kui
Level 136
God Stats
3W - 1L
1,498 SR
Queue Stats
252W - 217L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nanaa Qc
Izanami
16
0 / 5 / 2
10,111
843
8,589
12,290
3,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
TheBalakay27
Ao Kuang
16
1 / 10 / 2
10,316
860
14,348
25,110
7,341
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 2
10,428
869
7,367
17,237
22,804
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 7 / 2
10,392
866
11,354
14,370
4,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
jokker jrr
Tiamat
16
0 / 8 / 2
9,974
831
11,815
14,887
7,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Boomchicka
Sun Wukong
19
3 / 0 / 19
11,031
919
7,689
14,262
12,753
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
HikennoAce04
Artemis
19
4 / 1 / 21
12,183
1,015
12,627
6,413
2,808
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
6 / 0 / 19
13,328
1,111
9,142
10,208
13,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Tarpppp
Ao Kuang
20
14 / 0 / 15
13,673
1,139
28,217
13,403
5,779
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
19
7 / 3 / 19
13,091
1,091
21,406
17,392
11,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
127
3
Kills
34
34
Deaths
4
10
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Boomchicka
Sun Wukong
3
0
19
12.5
W
Artemis
HikennoAce04
Artemis
4
1
21
14.5
L
Izanami
Nanaa Qc
Izanami
0
5
2
0.2
W
6
0
19
15.5
W
Ao Kuang
Tarpppp
Ao Kuang
14
0
15
21.5
L
Ao Kuang
TheBalakay27
Ao Kuang
1
10
2
0.2
L
1
4
2
0.5
L
1
7
2
0.29
L
Tiamat
jokker jrr
Tiamat
0
8
2
0.13
W
Zhong Kui
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,473
Damage
79,081
83,894
Taken
61,678
45,424
Mitigated
46,536
10,808
Healing
23,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Boomchicka
Sun Wukong
7,689
907
0
1,267
14,262
12,753
0
9,730
4,532
0
9,438
W
Artemis
HikennoAce04
Artemis
12,627
7,526
0
1,229
6,413
2,808
0
2,598
3,815
0
40,788
L
Izanami
Nanaa Qc
Izanami
8,589
2,998
0
0
12,290
3,781
0
8,899
3,391
0
32,840
W
9,142
1,835
340
2,531
10,208
13,495
0
5,853
4,355
27,538
0
W
Ao Kuang
Tarpppp
Ao Kuang
28,217
7,753
0
9,697
13,403
5,779
0
6,288
7,115
45,321
0
L
Ao Kuang
TheBalakay27
Ao Kuang
14,348
3,091
0
3,819
25,110
7,341
0
18,342
6,768
20,241
0
L
7,367
403
1,659
2,350
17,237
22,804
0
9,655
7,582
25,313
0
L
11,354
6,426
14
1,514
14,370
4,169
0
10,959
3,411
0
35,312
L
Tiamat
jokker jrr
Tiamat
11,815
1,027
160
1,292
14,887
7,329
0
10,910
3,977
16,122
0
W
Zhong Kui
21,406
3,670
348
8,564
17,392
11,701
0
9,061
5,659
45,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,221
Gold Earned
63,306
155
Minions Killed
224
5
Camps Cleared
7
1,006,723
Distance Traveled
1,180,985
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,031
919
4
0
0
280,629
0
W
Artemis
12,183
1,015
74
6
1
198,269
0
L
Izanami
10,111
843
53
4
0
174,874
0
W
Athena
13,328
1,111
33
3
0
256,638
0
W
Ao Kuang
13,673
1,139
44
4
3
258,721
1
L
Ao Kuang
10,316
860
11
1
3
229,898
0
L
Artio
10,428
869
48
4
0
217,673
0
L
Ullr
10,392
866
35
3
0
190,347
1
L
Tiamat
9,974
831
8
1
2
193,931
0
W
Zhong Kui
13,091
1,091
69
6
3
186,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role