Player Matchup

Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bluejade95
Heimdallr
Level 138
God Stats
4W - 0L
1,715 SR
Queue Stats
48W - 53L
1,444 Elo+
Solo
Fenrir
Fenrir
Craze3505
Fenrir
Level 89
God Stats
8W - 4L
1,503 SR
Queue Stats
379W - 379L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
NuttShuffler
Kukulkan
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 50L
1,553 Elo+
Solo
Hades
Hades
mia_ev07
Hades
Level 68
God Stats
10W - 2L
1,654 SR
Queue Stats
148W - 156L
1,453 Elo+
Party 1
Team Averages
Level 116
1,574 SR
1,484 Elo+

VS

Team Averages
Level 101
1,549 SR
1,486 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
calev0517
Freya
Level 64
God Stats
5W - 7L
1,457 SR
Queue Stats
198W - 195L
1,453 Elo+
Solo
Rama
Rama
camelcı
Rama
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
1,133W - 1,255L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
xShappa-
Baron Samedi
Level 108
God Stats
12W - 5L
1,787 SR
Queue Stats
433W - 386L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 1 / 1
6,414
641
1,916
6,168
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Bluejade95
Heimdallr
10
4 / 1 / 4
6,353
635
3,949
4,932
1,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Craze3505
Fenrir
10
8 / 1 / 5
6,754
675
7,108
10,108
7,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
NuttShuffler
Kukulkan
11
0 / 1 / 1
6,417
642
2,672
3,193
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
mia_ev07
Hades
10
1 / 1 / 0
5,774
577
2,487
5,182
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 1 / 0
6,482
648
2,937
5,073
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
 
Arachne
10
2 / 2 / 1
6,086
609
3,389
7,138
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
calev0517
Freya
10
0 / 1 / 1
5,692
569
2,668
3,842
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
8
0 / 5 / 1
4,889
489
3,462
6,927
1,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
xShappa-
Baron Samedi
9
1 / 4 / 0
5,377
538
3,842
6,576
4,726
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
5
5
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
1
1
0.5
L
Zhong Kui
 
Zhong Kui
2
1
0
2
L
Arachne
 
Arachne
2
2
1
1.25
W
Heimdallr
Bluejade95
Heimdallr
4
1
4
6
W
Fenrir
Craze3505
Fenrir
8
1
5
10.5
W
Kukulkan
NuttShuffler
Kukulkan
0
1
1
0.5
L
Freya
calev0517
Freya
0
1
1
0.5
L
Rama
0
5
1
0.1
W
Hades
mia_ev07
Hades
1
1
0
1
L
Baron Samedi
xShappa-
Baron Samedi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,132
Damage
16,298
29,583
Taken
29,556
14,824
Mitigated
14,115
12,091
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,916
1,121
0
1,936
6,168
2,501
0
747
5,421
0
51,766
L
Zhong Kui
 
Zhong Kui
2,937
202
0
2,348
5,073
3,586
0
1,878
3,195
37,813
0
L
Arachne
 
Arachne
3,389
2,600
0
2,670
7,138
2,677
0
593
6,545
0
22,662
W
Heimdallr
Bluejade95
Heimdallr
3,949
1,864
0
2,040
4,932
1,737
473
1,533
3,399
0
33,817
W
Fenrir
Craze3505
Fenrir
7,108
2,287
189
3,748
10,108
7,017
275
2,786
7,322
0
18,800
W
Kukulkan
NuttShuffler
Kukulkan
2,672
862
0
1,160
3,193
1,128
0
2,262
931
42,507
0
L
Freya
calev0517
Freya
2,668
807
145
2,073
3,842
1,547
0
1,894
1,948
22,548
2,973
L
Rama
3,462
3,109
0
1,374
6,927
1,579
29
0
6,927
0
24,920
W
Hades
mia_ev07
Hades
2,487
219
143
2,875
5,182
2,441
0
1,728
3,454
24,466
0
L
Baron Samedi
xShappa-
Baron Samedi
3,842
442
186
1,895
6,576
4,726
0
794
5,782
23,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,712
Gold Earned
28,526
349
Minions Killed
285
0
Camps Cleared
0
994,823
Distance Traveled
956,679
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,414
641
105
11
0
238,644
4
L
Zhong Kui
6,482
648
93
9
0
198,274
6
L
Arachne
6,086
609
57
6
0
253,706
2
W
Heimdallr
6,353
635
66
7
0
189,205
4
W
Fenrir
6,754
675
20
2
0
199,817
3
W
Kukulkan
6,417
642
99
10
0
191,888
4
L
Freya
5,692
569
46
5
0
173,650
4
L
Rama
4,889
489
56
6
0
147,929
1
W
Hades
5,774
577
59
6
0
175,269
2
L
Baron Samedi
5,377
538
33
3
0
183,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role