Player Matchup

Nemesis
Nemesis
Dzestis
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 182L
1,535 Elo+
Solo
Anubis
Anubis
JammySan
Anubis
Level 13
God Stats
4W - 4L
1,503 SR
Queue Stats
5W - 4L
1,539 Elo+
Solo
Kukulkan
Kukulkan
SkyLine45
Kukulkan
Level 7
God Stats
2W - 3L
1,660 SR
Queue Stats
4W - 4L
1,624 Elo+
Solo
Kuzenbo
Kuzenbo
Snappedloo
Kuzenbo
Level 29
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 2
Neith
Neith
whatarerice
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 2
Team Averages
Level 17
1,572 SR
1,622 Elo+

VS

Team Averages
Level 25
1,512 SR
1,502 Elo+
Bakasura
Bakasura
 
Bakasura
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AdamsMumIsFit
Kukulkan
Level 28
God Stats
11W - 9L
1,734 SR
Queue Stats
123W - 113L
1,688 Elo+
Solo
Neith
Neith
HealerChaos123
Neith
Level 28
God Stats
15W - 16L
1,473 SR
Queue Stats
49W - 52L
1,469 Elo+
Solo
Izanami
Izanami
Rentraaa
Izanami
Level 34
God Stats
28W - 13L
1,500 SR
Queue Stats
279W - 280L
1,466 Elo+
Party 1
Yemoja
Yemoja
pandanooora
Yemoja
Level 18
God Stats
15W - 20L
1,354 SR
Queue Stats
139W - 170L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dzestis
Nemesis
8
0 / 7 / 0
5,215
401
2,422
9,385
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
JammySan
Anubis
8
1 / 12 / 0
5,615
432
4,068
9,610
3,180
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
SkyLine45
Kukulkan
7
0 / 1 / 0
4,795
369
454
2,452
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Snappedloo
Kuzenbo
8
0 / 1 / 2
5,451
419
3,122
10,178
9,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 6 / 1
6,459
497
5,971
10,597
3,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
9 / 1 / 3
8,258
635
6,362
9,763
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
AdamsMumIsFit
Kukulkan
15
4 / 1 / 3
9,353
719
6,956
5,139
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 0 / 4
7,536
580
9,442
5,791
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Rentraaa
Izanami
16
9 / 0 / 0
10,114
778
5,523
7,468
2,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
11
0 / 1 / 2
6,915
532
1,932
4,751
3,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
26
27
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
1
3
10.5
W
Kukulkan
AdamsMumIsFit
Kukulkan
4
1
3
5.5
L
Nemesis
Dzestis
Nemesis
0
7
0
0
W
4
0
4
6
L
Anubis
JammySan
Anubis
1
12
0
0.08
W
Izanami
Rentraaa
Izanami
9
0
0
9
L
Kukulkan
SkyLine45
Kukulkan
0
1
0
0
L
Kuzenbo
Snappedloo
Kuzenbo
0
1
2
1
W
Yemoja
0
1
2
1
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,037
Damage
30,215
42,222
Taken
32,912
19,136
Mitigated
13,272
4,978
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,362
4,064
0
5,065
9,763
3,021
0
1,210
8,543
0
36,145
W
Kukulkan
AdamsMumIsFit
Kukulkan
6,956
1,194
0
776
5,139
2,154
1,396
1,187
3,904
71,932
0
L
Nemesis
Dzestis
Nemesis
2,422
1,315
0
1,283
9,385
3,038
0
1,104
7,716
0
29,618
W
9,442
3,802
0
2,394
5,791
2,145
614
1,447
4,344
0
43,258
L
Anubis
JammySan
Anubis
4,068
318
0
613
9,610
3,180
0
1,655
7,815
17,118
0
W
Izanami
Rentraaa
Izanami
5,523
4,280
0
2,237
7,468
2,034
3,157
2,180
5,116
0
68,572
L
Kukulkan
SkyLine45
Kukulkan
454
74
0
500
2,452
738
0
1,465
987
16,948
0
L
Kuzenbo
Snappedloo
Kuzenbo
3,122
1,389
0
487
10,178
9,077
0
2,233
7,681
12,088
0
W
Yemoja
1,932
290
516
25
4,751
3,918
960
1,390
3,361
22,192
0
L
5,971
3,715
0
2,095
10,597
3,103
0
2,431
7,942
0
31,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,535
Gold Earned
42,176
181
Minions Killed
500
0
Camps Cleared
0
977,517
Distance Traveled
1,227,804
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,258
635
74
6
0
298,215
1
W
Kukulkan
9,353
719
156
12
0
238,280
3
L
Nemesis
5,215
401
50
4
0
231,006
3
W
Neith
7,536
580
78
6
0
217,498
0
L
Anubis
5,615
432
29
2
0
203,449
1
W
Izanami
10,114
778
151
12
0
267,408
0
L
Kukulkan
4,795
369
28
2
0
107,041
1
L
Kuzenbo
5,451
419
16
1
0
232,812
2
W
Yemoja
6,915
532
41
3
0
206,403
0
L
Neith
6,459
497
58
4
0
203,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role