Player Matchup

Ra
Ra
 
Ra
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
GnXGravity
Susano
Level 15
God Stats
13W - 13L
1,468 SR
Queue Stats
70W - 58L
1,390 Elo+
Party 1
Anubis
Anubis
Lust_to_Envy
Anubis
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 305L
1,408 Elo+
Party 1
Artemis
Artemis
hubercik25
Artemis
Level 11
God Stats
6W - 6L
1,383 SR
Queue Stats
9W - 22L
1,183 Elo+
Solo
Sun Wukong
Sun Wukong
phenix0006
Sun Wukong
Level 18
God Stats
33W - 16L
1,550 SR
Queue Stats
60W - 54L
1,364 Elo+
Party 1
Team Averages
Level 27
1,480 SR
1,369 Elo+

VS

Team Averages
Level 9
1,352 SR
1,212 Elo+
Guan Yu
Guan Yu
ComicalJak3
Guan Yu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,248 Elo+
Solo
Tiamat
Tiamat
FACH_TOM
Tiamat
Level 15
God Stats
0W - 4L
1,085 SR
Queue Stats
8W - 11L
1,327 Elo+
Solo
Medusa
Medusa
Keveffect
Medusa
Level 4
God Stats
23W - 22L
1,178 SR
Queue Stats
157W - 188L
1,134 Elo+
Solo
Olorun
Olorun
MadMax2725
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,039 Elo+
Solo
Yemoja
Yemoja
NheiXx
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
4 / 2 / 3
6,325
527
5,048
4,563
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
GnXGravity
Susano
10
4 / 1 / 3
6,614
551
4,239
8,076
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
12 / 0 / 6
7,701
642
10,185
8,201
4,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
hubercik25
Artemis
11
3 / 2 / 3
6,797
566
5,325
6,625
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
phenix0006
Sun Wukong
11
9 / 0 / 2
7,354
613
8,726
7,210
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ComicalJak3
Guan Yu
9
1 / 6 / 1
5,677
473
2,700
9,438
7,153
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
FACH_TOM
Tiamat
6
0 / 8 / 0
4,313
359
811
7,910
1,894
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Keveffect
Medusa
8
1 / 5 / 3
5,015
418
4,156
9,155
1,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
MadMax2725
Olorun
6
2 / 9 / 0
4,707
392
2,504
9,132
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
NheiXx
Yemoja
7
0 / 4 / 3
4,789
399
1,851
7,695
3,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
32
Kills
4
5
Deaths
32
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
3
2.75
L
Guan Yu
ComicalJak3
Guan Yu
1
6
1
0.25
L
Tiamat
FACH_TOM
Tiamat
0
8
0
0
W
Susano
GnXGravity
Susano
4
1
3
5.5
L
Medusa
Keveffect
Medusa
1
5
3
0.5
W
Anubis
12
0
6
15
L
Olorun
MadMax2725
Olorun
2
9
0
0.22
L
Yemoja
NheiXx
Yemoja
0
4
3
0.38
W
Artemis
hubercik25
Artemis
3
2
3
2.25
W
Sun Wukong
phenix0006
Sun Wukong
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,523
Damage
12,022
34,675
Taken
43,330
15,367
Mitigated
16,739
14,705
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,048
217
418
1,190
4,563
1,268
892
923
3,640
30,516
0
L
Guan Yu
ComicalJak3
Guan Yu
2,700
957
128
1,095
9,438
7,153
0
828
8,192
0
21,922
L
Tiamat
FACH_TOM
Tiamat
811
113
0
460
7,910
1,894
180
3,998
3,796
10,305
0
W
Susano
GnXGravity
Susano
4,239
995
0
3,438
8,076
2,588
149
362
7,714
0
32,223
L
Medusa
Keveffect
Medusa
4,156
1,198
385
2,230
9,155
1,751
0
2,182
6,750
0
21,725
W
Anubis
10,185
727
0
4,478
8,201
4,682
736
1,839
6,362
43,774
0
L
Olorun
MadMax2725
Olorun
2,504
1,426
81
949
9,132
1,948
144
5,204
3,883
10,427
1,672
L
Yemoja
NheiXx
Yemoja
1,851
574
339
288
7,695
3,993
0
3,021
4,674
6,210
0
W
Artemis
hubercik25
Artemis
5,325
3,158
0
2,898
6,625
1,995
1,317
1,423
5,202
0
30,372
W
Sun Wukong
phenix0006
Sun Wukong
8,726
1,632
0
2,283
7,210
4,834
1,013
228
6,982
0
29,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
24,501
317
Minions Killed
114
0
Camps Cleared
0
1,050,037
Distance Traveled
967,060
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,325
527
45
4
0
196,325
0
L
Guan Yu
5,677
473
45
4
0
221,978
0
L
Tiamat
4,313
359
13
1
0
176,884
0
W
Susano
6,614
551
76
6
0
254,751
2
L
Medusa
5,015
418
32
3
0
214,493
1
W
Anubis
7,701
642
73
6
0
212,277
0
L
Olorun
4,707
392
19
2
0
162,321
0
L
Yemoja
4,789
399
5
0
0
191,384
2
W
Artemis
6,797
566
63
5
0
174,681
3
W
Sun Wukong
7,354
613
60
5
0
212,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role