Player Matchup

Nemesis
Nemesis
BallBagBooty
Nemesis
Level 16
God Stats
15W - 17L
1,537 SR
Queue Stats
78W - 75L
1,627 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CthuwuStan
Morgan Le Fay
Level 28
God Stats
7W - 1L
1,567 SR
Queue Stats
114W - 46L
1,748 Elo+
Solo
Thanatos
Thanatos
Gubbagoink
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,687 Elo+
Solo
Fenrir
Fenrir
Waloom
Fenrir
Level 25
God Stats
3W - 1L
1,596 SR
Queue Stats
89W - 63L
1,703 Elo+
Solo
Izanami
Izanami
WeinerPrince
Izanami
Level 26
God Stats
8W - 3L
1,659 SR
Queue Stats
66W - 56L
1,601 Elo+
Solo
Team Averages
Level 22
1,572 SR
1,673 Elo+

VS

Team Averages
Level 19
1,536 SR
1,614 Elo+
Camazotz
Camazotz
 
Camazotz
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Entelligent
Gilgamesh
Level 14
God Stats
1W - 2L
1,523 SR
Queue Stats
25W - 13L
1,668 Elo+
Solo
Janus
Janus
FrnchyShortcake
Janus
Level 18
God Stats
4W - 3L
1,632 SR
Queue Stats
43W - 37L
1,462 Elo+
Solo
Anhur
Anhur
TostisUwU
Anhur
Level 16
God Stats
5W - 4L
1,747 SR
Queue Stats
23W - 13L
1,735 Elo+
Solo
Yemoja
Yemoja
fineokaysmurf
Yemoja
Level 17
God Stats
0W - 2L
1,278 SR
Queue Stats
37W - 24L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BallBagBooty
Nemesis
15
2 / 2 / 5
9,641
567
7,246
13,032
7,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
CthuwuStan
Morgan Le Fay
15
3 / 1 / 9
9,578
563
16,981
8,332
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Gubbagoink
Thanatos
18
10 / 3 / 6
11,575
681
9,817
12,861
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Waloom
Fenrir
13
4 / 4 / 10
9,257
545
6,147
13,644
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
WeinerPrince
Izanami
16
7 / 5 / 2
10,621
625
9,452
12,707
2,753
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
7 / 5 / 0
9,248
544
6,303
13,889
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
Entelligent
Gilgamesh
13
1 / 4 / 7
7,892
464
5,716
16,424
10,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Bow

Short Bow

+15%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 5 / 1
8,695
511
6,224
8,792
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
TostisUwU
Anhur
13
2 / 6 / 6
8,163
480
10,375
12,272
3,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 6 / 1
8,195
482
6,813
13,655
10,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
26
Kills
15
15
Deaths
26
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
7
5
0
1.4
W
Nemesis
BallBagBooty
Nemesis
2
2
5
2.25
W
Morgan Le Fay
CthuwuStan
Morgan Le Fay
3
1
9
7.5
L
Gilgamesh
Entelligent
Gilgamesh
1
4
7
1.13
L
3
5
1
0.7
W
Thanatos
Gubbagoink
Thanatos
10
3
6
4.33
L
Anhur
TostisUwU
Anhur
2
6
6
0.83
W
Fenrir
Waloom
Fenrir
4
4
10
2.25
W
Izanami
WeinerPrince
Izanami
7
5
2
1.6
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,643
Damage
35,431
60,576
Taken
65,032
27,924
Mitigated
33,949
31,585
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,303
1,403
0
4,553
13,889
5,563
0
5,669
8,220
0
48,621
W
Nemesis
BallBagBooty
Nemesis
7,246
3,191
0
5,701
13,032
7,853
0
5,306
7,726
0
49,996
W
Morgan Le Fay
CthuwuStan
Morgan Le Fay
16,981
1,425
0
2,858
8,332
3,540
0
1,885
6,257
61,050
0
L
Gilgamesh
Entelligent
Gilgamesh
5,716
1,624
0
3,190
16,424
10,965
0
5,663
10,761
0
23,349
L
6,224
109
0
623
8,792
3,169
0
3,403
5,389
53,442
0
W
Thanatos
Gubbagoink
Thanatos
9,817
3,243
0
14,582
12,861
5,596
0
2,212
10,513
0
86,858
L
Anhur
TostisUwU
Anhur
10,375
3,353
0
110
12,272
3,626
0
1,452
10,820
0
47,649
W
Fenrir
Waloom
Fenrir
6,147
1,673
0
2,745
13,644
8,182
0
2,012
11,584
0
20,197
W
Izanami
WeinerPrince
Izanami
9,452
6,894
280
5,419
12,707
2,753
3,380
1,170
11,459
0
73,060
L
6,813
1,523
72
813
13,655
10,626
0
1,012
12,643
45,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,672
Gold Earned
42,193
477
Minions Killed
372
0
Camps Cleared
0
1,664,178
Distance Traveled
1,655,952
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,248
544
84
5
0
377,076
1
W
Nemesis
9,641
567
90
5
0
312,376
1
W
Morgan Le Fay
9,578
563
102
6
0
351,505
5
L
Gilgamesh
7,892
464
29
2
0
344,005
5
L
Janus
8,695
511
107
6
0
348,538
4
W
Thanatos
11,575
681
119
7
0
395,615
3
L
Anhur
8,163
480
65
4
0
310,929
4
W
Fenrir
9,257
545
32
2
0
333,973
2
W
Izanami
10,621
625
134
8
0
270,709
1
L
Yemoja
8,195
482
87
5
0
275,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role