Player Matchup

Ullr
Ullr
BABYNUK
Ullr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,479 Elo+
Solo
Freya
Freya
MíaKhalífa
Freya
Level 28
God Stats
2W - 0L
1,718 SR
Queue Stats
40W - 11L
1,740 Elo+
Party 2
Odin
Odin
Seethyr
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,443 Elo+
Solo
Thoth
Thoth
Smonty
Thoth
Level 29
God Stats
9W - 9L
1,479 SR
Queue Stats
245W - 248L
1,569 Elo+
Solo
Bakasura
Bakasura
mondánk
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,638 Elo+
Party 2
Team Averages
Level 27
1,539 SR
1,574 Elo+

VS

Team Averages
Level 20
1,542 SR
1,465 Elo+
Ne Zha
Ne Zha
BattlingHardd
Ne Zha
Level 22
God Stats
6W - 11L
1,429 SR
Queue Stats
25W - 19L
1,527 Elo+
Solo
He Bo
He Bo
BigJohnson13
He Bo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,448 Elo+
Party 1
Ymir
Ymir
benItPayLore
Ymir
Level 5
God Stats
25W - 30L
1,624 SR
Queue Stats
25W - 31L
1,541 Elo+
Party 1
Skadi
Skadi
warwinnner
Skadi
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,289 Elo+
Solo
Chiron
Chiron
x3XRamrodX3x545
Chiron
Level 49
God Stats
7W - 4L
1,655 SR
Queue Stats
84W - 92L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BABYNUK
Ullr
19
6 / 5 / 20
12,377
1,125
16,427
15,150
8,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
18 / 5 / 14
13,047
1,186
35,231
16,567
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
Seethyr
Odin
19
3 / 1 / 19
11,449
1,041
5,143
10,400
12,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Thoth
Smonty
Thoth
18
3 / 5 / 17
11,187
1,017
7,652
9,714
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
mondánk
Bakasura
19
13 / 4 / 10
13,082
1,189
20,389
16,508
11,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

207

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 9
11,185
1,017
10,344
16,260
5,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 13 / 8
9,840
895
4,153
19,042
5,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 11
11,573
1,052
10,456
15,886
16,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
18
5 / 11 / 9
11,890
1,081
18,511
19,434
6,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
9 / 6 / 5
12,855
1,169
18,490
18,969
5,726
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
62
43
Kills
20
20
Deaths
43
80
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ullr
BABYNUK
Ullr
6
5
20
3.2
L
3
10
9
0.75
L
0
13
8
0.31
W
18
5
14
5
W
Odin
Seethyr
Odin
3
1
19
12.5
W
Thoth
Smonty
Thoth
3
5
17
2.3
L
3
3
11
2.83
W
Bakasura
mondánk
Bakasura
13
4
10
4.5
L
Skadi
5
11
9
0.86
L
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,842
Damage
61,954
68,339
Taken
89,591
41,779
Mitigated
40,170
8,390
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
BABYNUK
Ullr
16,427
11,804
0
1,272
15,150
8,224
0
1,477
13,673
0
33,723
L
10,344
3,391
0
600
16,260
5,942
0
7,545
7,912
0
28,325
L
4,153
1,284
0
140
19,042
5,778
0
9,542
8,696
11,478
0
W
35,231
11,438
0
5,685
16,567
6,897
0
5,041
11,526
55,118
0
W
Odin
Seethyr
Odin
5,143
1,377
0
61
10,400
12,365
0
3,252
7,148
4,981
17,188
W
Thoth
Smonty
Thoth
7,652
302
0
19
9,714
3,101
0
1,727
7,987
27,272
0
L
10,456
2,341
0
0
15,886
16,441
0
9,347
6,469
32,093
0
W
Bakasura
mondánk
Bakasura
20,389
13,561
0
1,353
16,508
11,192
0
3,112
13,396
0
25,980
L
Skadi
18,511
9,016
0
974
19,434
6,283
0
9,411
9,236
0
38,923
L
18,490
14,469
708
2,044
18,969
5,726
0
7,355
10,128
0
32,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,142
Gold Earned
57,343
199
Minions Killed
184
10
Camps Cleared
6
934,925
Distance Traveled
905,175
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,377
1,125
27
2
2
171,188
2
L
Ne Zha
11,185
1,017
36
3
2
193,833
0
L
He Bo
9,840
895
17
2
2
153,202
1
W
Freya
13,047
1,186
39
4
0
170,205
0
W
Odin
11,449
1,041
40
4
1
199,217
0
W
Thoth
11,187
1,017
60
5
0
182,208
0
L
Ymir
11,573
1,052
61
6
0
192,779
1
W
Bakasura
13,082
1,189
33
3
7
212,107
1
L
Skadi
11,890
1,081
42
4
1
157,263
0
L
Chiron
12,855
1,169
28
3
1
208,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role