Player Matchup

King Arthur
King Arthur
Feaver10
King Arthur
Level 28
God Stats
3W - 5L
1,338 SR
Queue Stats
40W - 50L
1,349 Elo+
Solo
Hera
Hera
XiFengZi
Hera
Level 105
God Stats
2W - 3L
1,717 SR
Queue Stats
19W - 24L
1,289 Elo+
Party 2
Cupid
Cupid
丸丸丸丸几
Cupid
Level 12
God Stats
0W - 2L
1,418 SR
Queue Stats
2W - 4L
1,358 Elo+
Party 2
Team Averages
Level 48
1,491 SR
1,332 Elo+

VS

Team Averages
Level 51
1,465 SR
1,271 Elo+
Cthulhu
Cthulhu
Arkkaen
Cthulhu
Level 37
God Stats
12W - 29L
1,438 SR
Queue Stats
19W - 44L
1,204 Elo+
Party 1
Kukulkan
Kukulkan
Dualidy
Kukulkan
Level 89
God Stats
176W - 285L
1,457 SR
Queue Stats
208W - 321L
1,315 Elo+
Solo
Tiamat
Tiamat
The_kikipancho
Tiamat
Level 27
God Stats
15W - 33L
1,499 SR
Queue Stats
37W - 80L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Feaver10
King Arthur
15
1 / 4 / 3
10,841
602
7,332
27,256
17,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
15
4 / 5 / 0
11,353
631
20,698
14,150
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 7 / 0
9,296
516
3,395
12,808
4,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arkkaen
Cthulhu
15
7 / 2 / 5
12,725
707
11,331
17,152
23,077
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Dualidy
Kukulkan
14
2 / 3 / 7
11,260
626
10,453
8,536
3,230
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 8
12,300
683
20,336
12,917
8,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
15
16
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arkkaen
Cthulhu
7
2
5
4.75
W
Kukulkan
Dualidy
Kukulkan
2
3
7
1.83
L
King Arthur
Feaver10
King Arthur
1
4
3
0.63
W
6
0
8
10
L
Hera
4
5
0
0.8
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,425
Damage
42,120
54,214
Taken
38,605
27,347
Mitigated
34,412
13,936
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arkkaen
Cthulhu
11,331
1,069
1,104
3,949
17,152
23,077
32
9,297
7,290
29,573
0
W
Kukulkan
Dualidy
Kukulkan
10,453
883
0
1,524
8,536
3,230
1,038
4,551
3,698
48,581
0
L
King Arthur
Feaver10
King Arthur
7,332
815
458
10,161
27,256
17,938
23
21,705
5,551
0
35,443
W
20,336
1,457
0
1,393
12,917
8,105
738
7,137
5,457
55,023
0
L
Hera
20,698
6,499
0
2,158
14,150
5,076
775
11,771
2,379
72,354
0
L
3,395
1,233
0
1,159
12,808
4,333
990
10,401
2,407
0
13,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,490
Gold Earned
36,285
159
Minions Killed
200
9
Camps Cleared
6
874,353
Distance Traveled
995,619
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,725
707
40
2
2
353,978
1
W
Kukulkan
11,260
626
94
5
1
296,808
0
L
King Arthur
10,841
602
59
3
3
343,404
2
W
Tiamat
12,300
683
66
4
3
344,833
0
L
Hera
11,353
631
81
5
4
275,190
5
L
Cupid
9,296
516
19
1
2
255,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role