Player Matchup

Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond III
EsLebt
Chaac
Diamond III
Level 158
God Stats
5W - 5L
1,462 SR
Queue Stats
434W - 440L
2,286 MMR
Party 1
Chronos
Chronos
Diamond III
PotpieTheGreat
Chronos
Diamond III
Level 156
God Stats
3W - 7L
1,443 SR
Queue Stats
233W - 210L
2,287 MMR
Solo
Hades
Hades
Masters
SchwestaEwa69
Hades
Masters
Level 159
God Stats
39W - 24L
1,892 SR
Queue Stats
378W - 343L
2,678 MMR
Solo
Fenrir
Fenrir
Masters
madfacee
Fenrir
Masters
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 117L
2,534 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,559 SR
2,257 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,574 SR
2,212 MMR
Olorun
Olorun
Masters
 
Olorun
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Masters
BlueSaIamander
Izanami
Masters
Level 155
God Stats
3W - 1L
1,349 SR
Queue Stats
340W - 312L
2,576 MMR
Solo
Osiris
Osiris
Diamond II
Devilwing49
Osiris
Diamond II
Level 149
God Stats
7W - 2L
1,810 SR
Queue Stats
255W - 222L
2,281 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
Picklephobia
Morgan Le Fay
Diamond I
Level 107
God Stats
18W - 12L
1,581 SR
Queue Stats
171W - 156L
2,339 MMR
Solo
Sobek
Sobek
Diamond II
TheyCallMeGinge
Sobek
Diamond II
Level 112
God Stats
11W - 9L
1,630 SR
Queue Stats
471W - 456L
2,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 0 / 1
3,679
736
902
1,815
637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
EsLebt
Chaac
6
1 / 1 / 0
3,591
718
1,834
4,775
2,244
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 1 / 0
2,518
504
244
820
189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
1 / 0 / 0
3,836
767
582
1,706
716
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
madfacee
Fenrir
6
0 / 1 / 0
3,022
604
1,811
3,293
1,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
PersephoneTiamat

VS

Bans
ArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
1 / 0 / 1
3,660
732
1,736
2,196
565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 0
4,115
823
907
1,841
422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
6
0 / 1 / 0
3,539
708
828
2,299
1,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Picklephobia
Morgan Le Fay
7
1 / 1 / 0
3,945
789
1,910
2,571
979
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 1
3,718
744
431
2,945
1,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
1
0.5
W
Olorun
 
Olorun
1
0
1
1.5
W
0
0
0
0
W
Osiris
0
1
0
0
L
Chaac
EsLebt
Chaac
1
1
0
1
W
Morgan Le Fay
Picklephobia
Morgan Le Fay
1
1
0
1
L
0
1
0
0
L
1
0
0
1
W
1
0
1
1.5
L
Fenrir
madfacee
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,373
Damage
5,812
12,409
Taken
11,852
4,940
Mitigated
4,602
6,280
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
902
447
0
742
1,815
637
0
0
1,815
0
15,550
W
Olorun
 
Olorun
1,736
788
146
1,470
2,196
565
704
0
2,196
18,538
0
W
907
707
0
675
1,841
422
0
185
1,656
0
26,346
W
Osiris
828
320
0
1,034
2,299
1,117
0
397
1,902
0
13,930
L
Chaac
EsLebt
Chaac
1,834
84
0
2,598
4,775
2,244
0
1,910
2,865
0
12,773
W
Morgan Le Fay
Picklephobia
Morgan Le Fay
1,910
532
0
1,118
2,571
979
0
0
2,370
16,428
0
L
244
152
0
122
820
189
0
796
24
1,209
0
L
582
400
383
1,326
1,706
716
0
0
1,706
17,599
0
W
431
133
0
1,432
2,945
1,519
48
244
2,701
8,180
0
L
Fenrir
madfacee
Fenrir
1,811
304
0
1,109
3,293
1,154
0
1,371
1,922
0
8,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,646
Gold Earned
18,977
118
Minions Killed
187
0
Camps Cleared
0
486,161
Distance Traveled
502,730
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,679
736
39
8
0
115,279
1
W
Olorun
3,660
732
30
6
0
90,095
0
W
Izanami
4,115
823
62
12
0
110,295
3
W
Osiris
3,539
708
37
7
0
103,705
2
L
Chaac
3,591
718
19
4
0
97,623
0
W
Morgan Le Fay
3,945
789
41
8
0
96,817
1
L
Chronos
2,518
504
0
0
0
42,313
0
L
Hades
3,836
767
45
9
0
119,576
2
W
Sobek
3,718
744
17
3
0
101,818
1
L
Fenrir
3,022
604
15
3
0
111,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role