Player Matchup

Raijin
Raijin
Platinum III
Flutenoises
Raijin
Platinum III
Level 149
God Stats
1W - 2L
1,837 SR
Queue Stats
43W - 31L
1,797 MMR
Solo
Arachne
Arachne
Gold II
ItzdaveOfficial
Arachne
Gold II
Level 43
God Stats
11W - 8L
1,620 SR
Queue Stats
122W - 118L
1,729 MMR
Solo
Sobek
Sobek
Platinum I
RSizzle22
Sobek
Platinum I
Level 121
God Stats
9W - 9L
1,630 SR
Queue Stats
534W - 528L
1,792 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
ShockW7ve
Gilgamesh
Platinum IV
Level 154
God Stats
83W - 75L
1,604 SR
Queue Stats
1,371W - 1,394L
1,807 MMR
Solo
Chronos
Chronos
Platinum II
TimmyDSG
Chronos
Platinum II
Level 156
God Stats
70W - 56L
1,469 SR
Queue Stats
322W - 315L
1,710 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,632 SR
1,767 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,599 SR
1,770 MMR
Bakasura
Bakasura
Platinum IV
DP Masterboo
Bakasura
Platinum IV
Level 160
God Stats
14W - 7L
1,755 SR
Queue Stats
57W - 40L
2,069 MMR
Party 1
Chang'e
Chang'e
Platinum V
Fer_oficial
Chang'e
Platinum V
Level 109
God Stats
30W - 18L
1,717 SR
Queue Stats
231W - 230L
1,728 MMR
Solo
Hercules
Hercules
Platinum III
JaimeSirine
Hercules
Platinum III
Level 120
God Stats
145W - 150L
1,579 SR
Queue Stats
329W - 334L
1,771 MMR
Solo
Khepri
Khepri
Platinum IV
jzango45
Khepri
Platinum IV
Level 158
God Stats
5W - 3L
1,442 SR
Queue Stats
239W - 236L
1,700 MMR
Solo
Medusa
Medusa
Gold IV
wry gnelo
Medusa
Gold IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 88L
1,582 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
2 / 3 / 3
12,328
474
12,188
13,551
6,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 3
11,476
441
6,582
18,761
8,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
RSizzle22
Sobek
15
1 / 5 / 7
10,604
408
5,871
21,865
29,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
ShockW7ve
Gilgamesh
20
1 / 5 / 0
12,846
494
13,594
25,154
24,244
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
TimmyDSG
Chronos
20
9 / 6 / 3
12,983
499
19,377
22,385
10,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
PersephoneMorgan Le FayScyllaAthenaArtemis

VS

Bans
LokiNemesisKaliHeimdallrApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DP Masterboo
Bakasura
20
12 / 0 / 5
18,306
704
23,764
18,810
10,445
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Fer_oficial
Chang'e
20
4 / 2 / 8
14,774
568
19,248
17,788
8,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
JaimeSirine
Hercules
20
3 / 0 / 5
17,056
656
11,194
18,842
21,015
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
jzango45
Khepri
18
2 / 4 / 10
13,769
530
7,500
21,379
25,329
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
wry gnelo
Medusa
19
1 / 9 / 9
13,499
519
11,496
22,688
9,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
15
Kills
22
23
Deaths
15
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DP Masterboo
Bakasura
12
0
5
14.5
W
Chang'e
Fer_oficial
Chang'e
4
2
8
4
L
Raijin
2
3
3
1.17
L
2
4
3
0.88
W
Hercules
JaimeSirine
Hercules
3
0
5
5.5
L
Sobek
RSizzle22
Sobek
1
5
7
0.9
L
Gilgamesh
ShockW7ve
Gilgamesh
1
5
0
0.2
L
Chronos
TimmyDSG
Chronos
9
6
3
1.75
W
Khepri
jzango45
Khepri
2
4
10
1.75
W
Medusa
wry gnelo
Medusa
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,612
Damage
73,202
101,716
Taken
99,507
78,664
Mitigated
74,359
26,077
Healing
40,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DP Masterboo
Bakasura
23,764
16,995
0
6,497
18,810
10,445
4,588
4,426
14,384
0
196,849
W
Chang'e
Fer_oficial
Chang'e
19,248
666
5,034
7,641
17,788
8,471
1,828
9,051
8,737
99,841
0
L
Raijin
12,188
856
0
5,123
13,551
6,015
488
6,750
6,327
109,062
0
L
6,582
3,989
0
6,283
18,761
8,429
1,834
4,351
13,275
0
91,756
W
Hercules
JaimeSirine
Hercules
11,194
3,965
0
12,585
18,842
21,015
5,682
6,152
12,690
16,190
111,110
L
Sobek
RSizzle22
Sobek
5,871
747
0
4,202
21,865
29,506
0
7,201
12,715
25,229
0
L
Gilgamesh
ShockW7ve
Gilgamesh
13,594
3,112
0
3,062
25,154
24,244
0
5,216
19,284
16,627
78,263
L
Chronos
TimmyDSG
Chronos
19,377
5,744
0
7,407
22,385
10,470
1,723
4,957
16,513
93,602
10,489
W
Khepri
jzango45
Khepri
7,500
911
0
3,437
21,379
25,329
705
11,367
10,012
33,712
0
W
Medusa
wry gnelo
Medusa
11,496
4,471
0
5,386
22,688
9,099
5,387
13,076
9,612
0
96,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,237
Gold Earned
77,404
690
Minions Killed
855
0
Camps Cleared
0
2,482,836
Distance Traveled
2,737,833
41
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
18,306
704
278
11
0
686,422
7
W
Chang'e
14,774
568
165
6
0
559,378
7
L
Raijin
12,328
474
191
7
0
472,270
12
L
Arachne
11,476
441
132
5
0
540,617
7
W
Hercules
17,056
656
243
9
0
512,833
1
L
Sobek
10,604
408
19
1
0
523,688
7
L
Gilgamesh
12,846
494
186
7
0
497,371
6
L
Chronos
12,983
499
162
6
0
448,890
9
W
Khepri
13,769
530
49
2
0
539,781
18
W
Medusa
13,499
519
120
5
0
439,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role