Player Matchup

Gilgamesh
Gilgamesh
ApaRlZZ
Gilgamesh
Level 68
God Stats
1W - 2L
1,191 SR
Queue Stats
36W - 24L
1,570 Elo+
Party 1
Odin
Odin
Barnamv
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,422 Elo+
Solo
Nemesis
Nemesis
LukiñasFlow
Nemesis
Level 16
God Stats
3W - 1L
1,469 SR
Queue Stats
90W - 49L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
omario291
Baron Samedi
Level 26
God Stats
19W - 17L
1,440 SR
Queue Stats
48W - 59L
1,449 Elo+
Solo
Freya
Freya
xXskyofshadowXx
Freya
Level 7
God Stats
1W - 1L
1,304 SR
Queue Stats
20W - 9L
1,658 Elo+
Party 1
Team Averages
Level 25
1,381 SR
1,536 Elo+

VS

Team Averages
Level 8
1,493 SR
1,417 Elo+
Ao Kuang
Ao Kuang
CbdlDark
Ao Kuang
Level 11
God Stats
1W - 1L
1,687 SR
Queue Stats
7W - 11L
1,387 Elo+
Solo
Poseidon
Poseidon
Guilherme12989
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,436 Elo+
Solo
Bakasura
Bakasura
Riguizu
Bakasura
Level 13
God Stats
1W - 3L
1,279 SR
Queue Stats
17W - 10L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hieroselegia
Morgan Le Fay
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,537 Elo+
Solo
Kukulkan
Kukulkan
raio_eletrics
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ApaRlZZ
Gilgamesh
19
7 / 3 / 10
12,987
999
15,547
14,520
9,259
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
Barnamv
Odin
20
0 / 3 / 24
12,741
980
10,252
14,675
15,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
LukiñasFlow
Nemesis
20
25 / 7 / 7
16,503
1,269
39,117
22,839
9,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
omario291
Baron Samedi
20
6 / 5 / 20
13,932
1,072
18,576
15,517
6,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 4
10,502
808
409
1,332
364
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CbdlDark
Ao Kuang
19
10 / 8 / 5
14,479
1,114
19,891
26,813
11,447
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
18
1 / 12 / 10
11,705
900
10,676
18,787
6,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Riguizu
Bakasura
19
6 / 9 / 9
13,504
1,039
16,288
24,183
12,221
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
hieroselegia
Morgan Le Fay
19
2 / 7 / 9
12,834
987
14,733
16,939
7,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
raio_eletrics
Kukulkan
16
0 / 2 / 3
9,696
746
769
2,549
848

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
55
38
Kills
19
19
Deaths
38
65
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ApaRlZZ
Gilgamesh
7
3
10
4
W
Odin
Barnamv
Odin
0
3
24
4
L
Ao Kuang
CbdlDark
Ao Kuang
10
8
5
1.56
L
Poseidon
1
12
10
0.5
W
Nemesis
LukiñasFlow
Nemesis
25
7
7
4.07
L
Bakasura
Riguizu
Bakasura
6
9
9
1.17
L
Morgan Le Fay
hieroselegia
Morgan Le Fay
2
7
9
0.93
W
Baron Samedi
omario291
Baron Samedi
6
5
20
3.2
L
Kukulkan
raio_eletrics
Kukulkan
0
2
3
0.75
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,901
Damage
62,357
68,883
Taken
89,271
41,229
Mitigated
39,368
12,125
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ApaRlZZ
Gilgamesh
15,547
4,153
0
129
14,520
9,259
0
10,192
3,363
3,660
24,369
W
Odin
Barnamv
Odin
10,252
2,358
0
311
14,675
15,193
0
9,846
3,605
6,457
23,694
L
Ao Kuang
CbdlDark
Ao Kuang
19,891
7,136
0
4,735
26,813
11,447
0
7,019
19,794
33,275
0
L
Poseidon
10,676
1,754
0
474
18,787
6,865
0
4,606
14,181
34,412
0
W
Nemesis
LukiñasFlow
Nemesis
39,117
24,671
0
5,067
22,839
9,556
0
17,104
5,147
0
62,235
L
Bakasura
Riguizu
Bakasura
16,288
9,477
0
1,579
24,183
12,221
0
5,843
18,340
0
26,289
L
Morgan Le Fay
hieroselegia
Morgan Le Fay
14,733
1,474
180
1,876
16,939
7,987
0
3,727
13,212
49,792
0
W
Baron Samedi
omario291
Baron Samedi
18,576
1,801
1,384
5,103
15,517
6,857
0
8,635
5,902
50,486
0
L
Kukulkan
raio_eletrics
Kukulkan
769
156
0
0
2,549
848
0
487
2,062
2,485
0
W
409
243
0
131
1,332
364
0
292
1,040
5,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,665
Gold Earned
62,218
219
Minions Killed
201
1
Camps Cleared
14
982,511
Distance Traveled
984,115
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,987
999
38
3
0
242,896
0
W
Odin
12,741
980
33
3
0
272,160
0
L
Ao Kuang
14,479
1,114
26
2
9
234,334
0
L
Poseidon
11,705
900
60
5
1
187,139
0
W
Nemesis
16,503
1,269
53
4
0
206,710
1
L
Bakasura
13,504
1,039
44
3
4
285,759
0
L
Morgan Le Fay
12,834
987
69
5
0
216,391
2
W
Baron Samedi
13,932
1,072
83
6
0
190,145
0
L
Kukulkan
9,696
746
2
0
0
60,492
0
W
Freya
10,502
808
12
1
1
70,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role