Player Matchup

Fenrir
Fenrir
AkumaGCMps
Fenrir
Level 19
God Stats
4W - 4L
1,623 SR
Queue Stats
69W - 66L
1,431 Elo+
Party 1
Odin
Odin
HorseManJr
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 1
Neith
Neith
JanzV
Neith
Level 24
God Stats
0W - 1L
1,749 SR
Queue Stats
6W - 16L
1,165 Elo+
Solo
Aphrodite
Aphrodite
Korrika
Aphrodite
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Janus
Janus
igor00725
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 155L
1,218 Elo+
Solo
Team Averages
Level 16
1,574 SR
1,311 Elo+

VS

Team Averages
Level 13
1,476 SR
1,299 Elo+
Thanatos
Thanatos
KIRLEYs
Thanatos
Level 17
God Stats
57W - 40L
1,585 SR
Queue Stats
269W - 238L
1,447 Elo+
Solo
Cernunnos
Cernunnos
RichardsonRX
Cernunnos
Level 13
God Stats
2W - 5L
1,307 SR
Queue Stats
10W - 19L
1,116 Elo+
Solo
Anubis
Anubis
kow47
Anubis
Level 29
God Stats
10W - 8L
1,489 SR
Queue Stats
31W - 30L
1,423 Elo+
Solo
Da Ji
Da Ji
zz109
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 2
Ymir
Ymir
魔法少女233
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AkumaGCMps
Fenrir
17
10 / 8 / 6
11,846
474
15,356
24,146
6,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 11 / 9
11,185
447
13,507
23,014
19,209
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
JanzV
Neith
18
4 / 5 / 3
11,506
460
12,550
16,040
4,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Korrika
Aphrodite
14
0 / 5 / 4
10,239
410
2,479
11,297
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
igor00725
Janus
15
3 / 12 / 4
10,160
406
9,575
21,736
7,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KIRLEYs
Thanatos
20
19 / 5 / 8
16,296
652
28,039
22,316
12,372
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
RichardsonRX
Cernunnos
18
2 / 8 / 13
12,008
480
8,978
13,980
4,568
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
kow47
Anubis
20
5 / 1 / 9
13,615
545
12,737
17,634
9,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
zz109
Da Ji
20
13 / 6 / 13
14,051
562
15,869
14,258
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 3 / 18
12,079
483
8,450
17,406
14,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
102
22
Kills
41
41
Deaths
23
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AkumaGCMps
Fenrir
10
8
6
1.63
L
5
11
9
0.86
L
Neith
JanzV
Neith
4
5
3
1.1
W
Thanatos
KIRLEYs
Thanatos
19
5
8
4.6
L
Aphrodite
Korrika
Aphrodite
0
5
4
0.4
W
Cernunnos
RichardsonRX
Cernunnos
2
8
13
1.06
L
Janus
igor00725
Janus
3
12
4
0.42
W
Anubis
kow47
Anubis
5
1
9
9.5
W
Da Ji
zz109
Da Ji
13
6
13
3.25
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,467
Damage
74,073
96,233
Taken
85,594
47,399
Mitigated
47,938
15,574
Healing
37,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AkumaGCMps
Fenrir
15,356
4,218
0
2,581
24,146
6,520
1,086
3,710
20,436
0
73,582
L
13,507
4,695
0
0
23,014
19,209
1,234
6,136
16,878
15,002
28,725
L
Neith
JanzV
Neith
12,550
6,229
0
3,038
16,040
4,410
2,091
3,093
12,947
0
92,380
W
Thanatos
KIRLEYs
Thanatos
28,039
10,872
0
22,873
22,316
12,372
1,154
4,406
17,910
0
141,946
L
Aphrodite
Korrika
Aphrodite
2,479
538
4,510
2,223
11,297
10,206
1,196
4,225
7,072
19,778
0
W
Cernunnos
RichardsonRX
Cernunnos
8,978
5,871
0
994
13,980
4,568
0
2,764
11,216
0
76,584
L
Janus
igor00725
Janus
9,575
979
0
3,222
21,736
7,054
700
4,023
17,713
46,955
0
W
Anubis
kow47
Anubis
12,737
98
0
13,273
17,634
9,742
2,918
3,225
14,409
106,805
0
W
Da Ji
zz109
Da Ji
15,869
4,287
0
428
14,258
7,086
2,061
2,572
11,686
0
52,655
W
8,450
1,735
0
250
17,406
14,170
284
3,876
13,530
38,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,936
Gold Earned
68,049
457
Minions Killed
579
0
Camps Cleared
0
1,908,736
Distance Traveled
2,303,302
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,846
474
95
4
0
422,477
1
L
Odin
11,185
447
78
3
0
371,800
0
L
Neith
11,506
460
167
7
0
418,580
0
W
Thanatos
16,296
652
167
7
0
442,832
0
L
Aphrodite
10,239
410
50
2
0
331,886
0
W
Cernunnos
12,008
480
113
5
0
480,318
0
L
Janus
10,160
406
67
3
0
363,993
0
W
Anubis
13,615
545
173
7
0
442,770
0
W
Da Ji
14,051
562
79
3
0
467,024
1
W
Ymir
12,079
483
47
2
0
470,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role