Player Matchup

Medusa
Medusa
Akselyy
Medusa
Level 71
God Stats
0W - 2L
1,218 SR
Queue Stats
18W - 30L
1,356 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Diewalkerz
Morgan Le Fay
Level 102
God Stats
0W - 2L
1,516 SR
Queue Stats
3W - 7L
1,418 Elo+
Party 1
King Arthur
King Arthur
Ramde13
King Arthur
Level 108
God Stats
0W - 1L
1,549 SR
Queue Stats
79W - 79L
1,416 Elo+
Solo
Nu Wa
Nu Wa
TBennett925
Nu Wa
Level 109
God Stats
83W - 72L
1,596 SR
Queue Stats
163W - 151L
1,540 Elo+
Solo
Cthulhu
Cthulhu
tangy_horizon
Cthulhu
Level 48
God Stats
1W - 3L
1,437 SR
Queue Stats
83W - 85L
1,180 Elo+
Solo
Team Averages
Level 88
1,463 SR
1,382 Elo+

VS

Team Averages
Level 82
1,457 SR
1,486 Elo+
Zeus
Zeus
BearJewZeus
Zeus
Level 87
God Stats
175W - 149L
1,630 SR
Queue Stats
184W - 174L
1,539 Elo+
Solo
Jing Wei
Jing Wei
Evil Penguin200
Jing Wei
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,597 Elo+
Solo
Charybdis
Charybdis
Megalodonald
Charybdis
Level 120
God Stats
14W - 14L
1,231 SR
Queue Stats
156W - 150L
1,436 Elo+
Solo
Chang'e
Chang'e
SeanJust1ice666
Chang'e
Level 123
God Stats
15W - 13L
1,513 SR
Queue Stats
224W - 235L
1,360 Elo+
Solo
Ne Zha
Ne Zha
vVvarionNn
Ne Zha
Level 16
God Stats
1W - 0L
1,412 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akselyy
Medusa
19
10 / 5 / 7
13,141
821
12,255
14,904
5,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Diewalkerz
Morgan Le Fay
18
6 / 6 / 8
12,260
766
19,547
17,133
6,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Ramde13
King Arthur
16
2 / 7 / 2
10,334
646
6,603
20,042
19,889
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 3 / 7
11,389
712
15,722
9,588
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
16
0 / 4 / 10
10,675
667
11,282
27,640
27,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 4
14,784
924
27,530
13,709
4,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
18
0 / 6 / 14
10,961
685
10,346
16,627
5,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Megalodonald
Charybdis
20
11 / 1 / 9
14,947
934
20,638
18,262
6,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 2 / 9
9,794
612
3,772
14,393
4,068
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
vVvarionNn
Ne Zha
16
2 / 9 / 10
11,035
690
8,738
15,876
5,917
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
71
22
Kills
25
25
Deaths
22
34
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Medusa
Akselyy
Medusa
10
5
7
2.7
W
12
4
4
3.5
L
Morgan Le Fay
Diewalkerz
Morgan Le Fay
6
6
8
1.67
W
Jing Wei
0
6
14
1.17
W
Charybdis
Megalodonald
Charybdis
11
1
9
15.5
L
King Arthur
Ramde13
King Arthur
2
7
2
0.43
W
0
2
9
2.25
L
4
3
7
2.5
L
Cthulhu
0
4
10
1.25
W
Ne Zha
vVvarionNn
Ne Zha
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,409
Damage
71,024
89,307
Taken
78,867
62,735
Mitigated
26,951
19,301
Healing
19,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Akselyy
Medusa
12,255
4,252
0
4,502
14,904
5,974
1,295
6,775
7,949
0
46,857
W
27,530
2,757
0
2,240
13,709
4,920
404
7,179
6,072
56,336
0
L
Morgan Le Fay
Diewalkerz
Morgan Le Fay
19,547
1,338
0
2,138
17,133
6,741
716
5,734
11,237
48,033
0
W
Jing Wei
10,346
4,535
0
0
16,627
5,490
1,158
8,862
7,045
0
38,921
W
Charybdis
Megalodonald
Charybdis
20,638
13,247
0
3,641
18,262
6,556
2,192
11,122
6,682
0
71,301
L
King Arthur
Ramde13
King Arthur
6,603
226
0
296
20,042
19,889
371
5,214
14,692
0
25,485
W
3,772
48
6,782
5,792
14,393
4,068
813
9,167
4,580
23,724
0
L
15,722
3,361
166
505
9,588
2,979
2,224
5,036
4,488
50,895
0
L
Cthulhu
11,282
821
1,084
10,610
27,640
27,152
424
8,744
18,553
37,118
0
W
Ne Zha
vVvarionNn
Ne Zha
8,738
2,304
0
1,039
15,876
5,917
0
8,014
7,428
725
24,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,799
Gold Earned
61,521
335
Minions Killed
316
11
Camps Cleared
4
1,406,352
Distance Traveled
1,219,595
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,141
821
66
4
1
281,179
0
W
Zeus
14,784
924
69
4
1
185,368
4
L
Morgan Le Fay
12,260
766
78
5
2
300,288
0
W
Jing Wei
10,961
685
53
3
0
293,965
0
W
Charybdis
14,947
934
133
8
1
294,910
2
L
King Arthur
10,334
646
47
3
1
248,785
0
W
Chang'e
9,794
612
36
2
1
249,442
2
L
Nu Wa
11,389
712
87
5
7
258,365
3
L
Cthulhu
10,675
667
57
4
0
317,735
1
W
Ne Zha
11,035
690
25
2
1
195,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role