Player Matchup

Loki
Loki
JOneJOstar
Loki
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,135 Elo+
Solo
Ra
Ra
Kettssu
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 14L
1,704 Elo+
Party 1
Izanami
Izanami
KingSmoooooth
Izanami
Level 116
God Stats
2W - 1L
1,275 SR
Queue Stats
206W - 102L
1,670 Elo+
Party 1
Cabrakan
Cabrakan
Kipzs
Cabrakan
Level 24
God Stats
15W - 1L
1,975 SR
Queue Stats
139W - 69L
1,581 Elo+
Party 1
Merlin
Merlin
xDarkSun
Merlin
Level 28
God Stats
4W - 3L
1,263 SR
Queue Stats
180W - 195L
1,468 Elo+
Solo
Team Averages
Level 36
1,503 SR
1,512 Elo+

VS

Team Averages
Level 27
1,438 SR
1,504 Elo+
Chang'e
Chang'e
BlueberryBlitz
Chang'e
Level 27
God Stats
2W - 5L
1,317 SR
Queue Stats
96W - 84L
1,501 Elo+
Party 2
Ra
Ra
Ethervent
Ra
Level 27
God Stats
9W - 15L
1,329 SR
Queue Stats
91W - 92L
1,458 Elo+
Party 2
Discordia
Discordia
FrankShadow
Discordia
Level 27
God Stats
12W - 11L
1,509 SR
Queue Stats
121W - 100L
1,523 Elo+
Solo
Susano
Susano
clearking99
Susano
Level 26
God Stats
20W - 25L
1,538 SR
Queue Stats
254W - 240L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
juanD5421
Sun Wukong
Level 28
God Stats
15W - 20L
1,500 SR
Queue Stats
167W - 165L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
10,635
967
9,144
12,881
5,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 2 / 12
10,335
940
8,086
9,124
4,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
18
10 / 3 / 4
12,680
1,153
22,066
12,719
6,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Kipzs
Cabrakan
17
1 / 0 / 16
10,521
956
9,246
10,238
16,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
xDarkSun
Merlin
17
3 / 2 / 8
10,754
978
9,106
8,895
3,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

220

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
9,735
885
8,430
13,032
3,703
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 3 / 7
10,104
919
7,655
7,580
2,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
FrankShadow
Discordia
17
5 / 6 / 7
11,494
1,045
21,492
16,622
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
16
3 / 3 / 4
10,498
954
7,315
10,970
8,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
juanD5421
Sun Wukong
17
2 / 2 / 7
10,522
957
5,821
13,984
11,279
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
19
Kills
12
12
Deaths
19
46
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
1
3
7
1.5
L
Discordia
FrankShadow
Discordia
5
6
7
1.42
W
3
5
6
1.2
W
2
2
12
4
W
Izanami
10
3
4
4
W
Cabrakan
Kipzs
Cabrakan
1
0
16
9
L
Susano
3
3
4
1.67
L
Sun Wukong
juanD5421
Sun Wukong
2
2
7
2.75
W
Merlin
xDarkSun
Merlin
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,648
Damage
50,713
53,857
Taken
62,188
36,574
Mitigated
30,356
5,369
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,430
510
1,021
2,495
13,032
3,703
0
4,237
8,795
23,018
0
L
7,655
816
778
393
7,580
2,314
0
2,467
5,113
23,373
0
L
Discordia
FrankShadow
Discordia
21,492
339
227
1,543
16,622
4,598
0
7,806
8,816
42,353
0
W
9,144
1,712
0
0
12,881
5,340
0
9,510
3,371
0
26,304
W
8,086
512
1,412
405
9,124
4,703
0
7,334
1,790
15,491
0
W
Izanami
22,066
18,260
0
3,552
12,719
6,216
0
7,886
4,833
0
78,333
W
Cabrakan
Kipzs
Cabrakan
9,246
1,454
0
0
10,238
16,341
0
6,345
3,893
10,890
0
L
Susano
7,315
865
0
1,090
10,970
8,462
0
5,262
5,708
0
20,786
L
Sun Wukong
juanD5421
Sun Wukong
5,821
443
0
314
13,984
11,279
0
6,666
7,318
216
25,249
W
Merlin
xDarkSun
Merlin
9,106
121
0
0
8,895
3,974
0
6,718
2,177
27,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,925
Gold Earned
52,353
220
Minions Killed
191
10
Camps Cleared
6
1,055,556
Distance Traveled
1,070,236
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,735
885
46
4
1
214,416
1
L
Ra
10,104
919
32
3
2
226,297
1
L
Discordia
11,494
1,045
37
3
1
201,440
0
W
Loki
10,635
967
22
2
8
231,736
0
W
Ra
10,335
940
21
2
0
190,751
0
W
Izanami
12,680
1,153
129
12
1
196,746
0
W
Cabrakan
10,521
956
3
0
0
226,160
0
L
Susano
10,498
954
30
3
2
181,187
0
L
Sun Wukong
10,522
957
46
4
0
246,896
0
W
Merlin
10,754
978
45
4
1
210,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role