Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TerroristDaddy
Danzaburou
Level 19
God Stats
17W - 15L
1,497 SR
Queue Stats
27W - 40L
1,319 Elo+
Party 1
Bellona
Bellona
UwUAraAraUwU
Bellona
Level 29
God Stats
40W - 21L
1,746 SR
Queue Stats
175W - 108L
1,680 Elo+
Solo
Nemesis
Nemesis
araskargo
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
judgemxntday
Tiamat
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 76L
1,305 Elo+
Party 1
Team Averages
Level 20
1,549 SR
1,461 Elo+

VS

Team Averages
Level 17
1,575 SR
1,462 Elo+
Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ADeaTacita
Jormungandr
Level 21
God Stats
2W - 3L
1,376 SR
Queue Stats
28W - 26L
1,470 Elo+
Solo
Janus
Janus
gric125515
Janus
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,596 Elo+
Solo
Artemis
Artemis
haem17
Artemis
Level 28
God Stats
8W - 5L
1,800 SR
Queue Stats
198W - 258L
1,356 Elo+
Solo
Yemoja
Yemoja
mxgerrta
Yemoja
Level 6
God Stats
9W - 6L
1,699 SR
Queue Stats
140W - 171L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 1
6,031
431
2,299
8,576
4,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
TerroristDaddy
Danzaburou
10
1 / 6 / 0
6,318
451
5,547
10,619
3,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
UwUAraAraUwU
Bellona
16
7 / 0 / 0
9,775
698
9,915
12,210
8,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
araskargo
Nemesis
9
2 / 5 / 3
6,743
482
2,006
7,159
2,365
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
0 / 5 / 1
5,837
417
1,906
9,922
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 0
6,649
475
1,610
6,956
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
ADeaTacita
Jormungandr
11
3 / 2 / 1
6,885
492
3,966
7,842
8,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
13
6 / 3 / 0
8,104
579
7,778
6,762
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
haem17
Artemis
13
7 / 1 / 3
7,671
548
10,947
7,378
2,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
mxgerrta
Yemoja
12
2 / 3 / 8
7,142
510
3,508
7,226
6,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
10
Kills
19
19
Deaths
11
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
1
0.17
W
Loki
 
Loki
1
2
0
0.5
W
Jormungandr
ADeaTacita
Jormungandr
3
2
1
1.75
L
Danzaburou
TerroristDaddy
Danzaburou
1
6
0
0.17
L
Bellona
UwUAraAraUwU
Bellona
7
0
0
7
L
Nemesis
araskargo
Nemesis
2
5
3
0.7
W
Janus
6
3
0
2
W
Artemis
haem17
Artemis
7
1
3
8.5
L
Tiamat
0
5
1
0.1
W
Yemoja
mxgerrta
Yemoja
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,673
Damage
27,809
48,486
Taken
36,164
22,473
Mitigated
22,335
12,110
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,299
0
182
1,668
8,576
4,009
0
1,249
7,327
18,024
0
W
Loki
 
Loki
1,610
426
0
2,756
6,956
2,034
854
0
6,956
0
35,843
W
Jormungandr
ADeaTacita
Jormungandr
3,966
1,017
0
2,207
7,842
8,976
348
116
7,714
29,813
0
L
Danzaburou
TerroristDaddy
Danzaburou
5,547
2,906
0
1,927
10,619
3,078
429
2,216
8,403
0
33,698
L
Bellona
UwUAraAraUwU
Bellona
9,915
4,719
0
6,616
12,210
8,513
0
2,823
8,767
0
64,511
L
Nemesis
araskargo
Nemesis
2,006
917
0
798
7,159
2,365
0
1,713
5,368
0
22,908
W
Janus
7,778
371
0
1,038
6,762
1,845
882
1,462
4,984
48,802
0
W
Artemis
haem17
Artemis
10,947
6,766
0
2,177
7,378
2,655
604
966
6,412
0
43,975
L
Tiamat
1,906
0
0
919
9,922
4,508
276
6,525
3,369
17,604
0
W
Yemoja
mxgerrta
Yemoja
3,508
478
834
272
7,226
6,825
224
1,333
5,893
18,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,704
Gold Earned
36,451
307
Minions Killed
335
0
Camps Cleared
0
1,304,761
Distance Traveled
1,255,972
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,031
431
22
2
0
214,804
2
W
Loki
6,649
475
72
5
0
267,246
0
W
Jormungandr
6,885
492
81
6
0
243,383
0
L
Danzaburou
6,318
451
66
5
0
233,816
0
L
Bellona
9,775
698
150
11
0
282,267
2
L
Nemesis
6,743
482
36
3
0
300,391
2
W
Janus
8,104
579
85
6
0
290,029
3
W
Artemis
7,671
548
63
5
0
228,970
4
L
Tiamat
5,837
417
33
2
0
273,483
3
W
Yemoja
7,142
510
34
2
0
226,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role