Player Matchup

Nike
Nike
Hirnswoggle
Nike
Level 100
God Stats
5W - 6L
1,574 SR
Queue Stats
175W - 170L
1,467 Elo+
Party 1
Xing Tian
Xing Tian
II JACKL3 II
Xing Tian
Level 109
God Stats
9W - 9L
1,529 SR
Queue Stats
890W - 905L
1,427 Elo+
Solo
Hera
Hera
Musa7172
Hera
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Selenar
Morgan Le Fay
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 76L
1,500 Elo+
Party 1
Hercules
Hercules
TheOneTrueDruid
Hercules
Level 64
God Stats
4W - 9L
1,396 SR
Queue Stats
340W - 344L
1,387 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,449 Elo+

VS

Team Averages
Level 87
1,456 SR
1,435 Elo+
Agni
Agni
Alucard7897
Agni
Level 94
God Stats
0W - 1L
1,324 SR
Queue Stats
21W - 24L
1,408 Elo+
Solo
Persephone
Persephone
Garpoowa
Persephone
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 64L
1,447 Elo+
Solo
Kukulkan
Kukulkan
MattDeSmite
Kukulkan
Level 86
God Stats
4W - 3L
1,452 SR
Queue Stats
174W - 166L
1,416 Elo+
Party 2
Medusa
Medusa
Shelby3
Medusa
Level 105
God Stats
3W - 5L
1,506 SR
Queue Stats
138W - 136L
1,476 Elo+
Solo
Amaterasu
Amaterasu
Tysiakowa
Amaterasu
Level 67
God Stats
7W - 4L
1,500 SR
Queue Stats
187W - 170L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 16
11,936
746
11,951
17,065
23,485
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
II JACKL3 II
Xing Tian
16
2 / 6 / 18
11,491
718
9,626
24,222
33,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
20
9 / 4 / 13
13,173
823
19,594
11,335
5,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Selenar
Morgan Le Fay
20
13 / 4 / 6
13,622
851
24,117
18,577
9,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
18
2 / 6 / 14
11,125
695
11,601
28,543
40,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 8
11,317
707
10,603
20,687
8,589
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Garpoowa
Persephone
16
3 / 8 / 14
10,902
681
17,280
19,595
7,574
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
MattDeSmite
Kukulkan
19
4 / 5 / 10
11,300
706
25,969
13,945
6,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Shelby3
Medusa
20
10 / 5 / 9
12,108
757
19,196
13,561
6,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Tysiakowa
Amaterasu
15
0 / 3 / 18
9,483
593
7,607
15,878
16,303
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
82
30
Kills
23
24
Deaths
29
67
Assists
59
Player
Kills
Deaths
Assists
KDA
L
6
8
8
1.25
L
Persephone
Garpoowa
Persephone
3
8
14
1.25
W
4
4
16
3
W
Xing Tian
II JACKL3 II
Xing Tian
2
6
18
1.83
L
Kukulkan
MattDeSmite
Kukulkan
4
5
10
1.8
W
Hera
9
4
13
3.88
W
Morgan Le Fay
Selenar
Morgan Le Fay
13
4
6
4
L
Medusa
Shelby3
Medusa
10
5
9
2.9
W
Hercules
2
6
14
1.5
L
Amaterasu
Tysiakowa
Amaterasu
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,889
Damage
80,655
99,742
Taken
83,666
112,460
Mitigated
45,359
36,011
Healing
27,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,603
891
693
4,214
20,687
8,589
536
13,341
6,988
25,964
0
L
Persephone
Garpoowa
Persephone
17,280
3,825
1,937
4,782
19,595
7,574
0
12,262
6,953
24,416
0
W
11,951
859
2,591
3,992
17,065
23,485
722
6,725
10,340
0
27,395
W
Xing Tian
II JACKL3 II
Xing Tian
9,626
850
2,025
3,378
24,222
33,448
419
10,371
13,851
16,021
0
L
Kukulkan
MattDeSmite
Kukulkan
25,969
3,206
622
1,925
13,945
6,493
0
9,454
4,281
48,743
0
W
Hera
19,594
5,055
851
3,151
11,335
5,478
1,929
7,780
3,555
40,833
0
W
Morgan Le Fay
Selenar
Morgan Le Fay
24,117
998
1,997
6,491
18,577
9,057
1,569
11,656
6,921
51,553
0
L
Medusa
Shelby3
Medusa
19,196
9,870
898
2,950
13,561
6,400
1,233
7,641
5,688
0
46,762
W
Hercules
11,601
4,040
1,067
10,468
28,543
40,992
1,418
17,320
11,223
0
19,513
L
Amaterasu
Tysiakowa
Amaterasu
7,607
2,919
2,510
6,710
15,878
16,303
133
9,083
6,418
0
10,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,347
Gold Earned
55,110
166
Minions Killed
148
0
Camps Cleared
0
1,419,890
Distance Traveled
1,345,650
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,317
707
33
2
0
252,368
0
L
Persephone
10,902
681
14
1
0
267,555
0
W
Nike
11,936
746
34
2
0
310,540
0
W
Xing Tian
11,491
718
5
0
0
280,126
2
L
Kukulkan
11,300
706
51
3
0
274,968
0
W
Hera
13,173
823
60
4
0
296,352
0
W
Morgan Le Fay
13,622
851
48
3
0
288,583
0
L
Medusa
12,108
757
46
3
0
270,222
1
W
Hercules
11,125
695
19
1
0
244,289
0
L
Amaterasu
9,483
593
4
0
0
280,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role