Player Matchup

Cthulhu
Cthulhu
CantEven5ee
Cthulhu
Level 14
God Stats
1W - 1L
1,271 SR
Queue Stats
3W - 4L
1,337 Elo+
Solo
Neith
Neith
Myth1c Emp1re
Neith
Level 83
God Stats
4W - 4L
1,396 SR
Queue Stats
141W - 124L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
Owen Daly19
Kukulkan
Level 17
God Stats
13W - 9L
1,465 SR
Queue Stats
130W - 114L
1,379 Elo+
Party 1
Team Averages
Level 38
1,377 SR
1,371 Elo+

VS

Team Averages
Level 56
1,486 SR
1,410 Elo+
King Arthur
King Arthur
DrinkableFilly3
King Arthur
Level 73
God Stats
3W - 1L
1,572 SR
Queue Stats
53W - 64L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
ThiccquileOneal
Heimdallr
Level 8
God Stats
0W - 1L
1,469 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Hel
Hel
barmen8686
Hel
Level 86
God Stats
8W - 16L
1,419 SR
Queue Stats
20W - 31L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CantEven5ee
Cthulhu
17
3 / 5 / 15
14,164
644
18,374
29,388
36,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 6 / 10
14,761
671
24,185
19,476
6,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Owen Daly19
Kukulkan
18
8 / 5 / 12
14,884
677
22,522
13,573
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrinkableFilly3
King Arthur
15
1 / 6 / 6
11,972
544
9,110
23,036
25,148
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
ThiccquileOneal
Heimdallr
17
11 / 7 / 3
15,388
699
28,480
30,238
12,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 7 / 5
13,677
622
16,528
25,377
9,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
20
Kills
16
16
Deaths
20
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CantEven5ee
Cthulhu
3
5
15
2.1
L
King Arthur
DrinkableFilly3
King Arthur
1
6
6
0.67
W
9
6
10
2.33
W
Kukulkan
Owen Daly19
Kukulkan
8
5
12
2.8
L
Heimdallr
ThiccquileOneal
Heimdallr
11
7
3
1.79
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,081
Damage
54,118
62,437
Taken
78,651
48,611
Mitigated
47,156
14,805
Healing
33,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CantEven5ee
Cthulhu
18,374
1,426
987
5,240
29,388
36,692
242
7,834
21,554
45,876
0
L
King Arthur
DrinkableFilly3
King Arthur
9,110
1,117
134
2,353
23,036
25,148
7
10,909
12,127
0
29,369
W
24,185
8,540
0
5,658
19,476
6,845
1,839
5,561
13,915
0
59,401
W
Kukulkan
Owen Daly19
Kukulkan
22,522
1,834
0
2,920
13,573
5,074
208
3,594
9,979
73,236
0
L
Heimdallr
ThiccquileOneal
Heimdallr
28,480
21,460
661
10,065
30,238
12,433
2,677
17,460
12,778
0
94,197
L
16,528
198
5,342
14,502
25,377
9,575
312
14,374
11,003
46,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,809
Gold Earned
41,037
245
Minions Killed
224
6
Camps Cleared
9
1,302,635
Distance Traveled
1,115,715
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,164
644
57
3
0
522,545
16
L
King Arthur
11,972
544
30
1
2
396,376
4
W
Neith
14,761
671
76
3
1
378,341
0
W
Kukulkan
14,884
677
112
5
5
401,749
4
L
Heimdallr
15,388
699
124
6
5
348,910
1
L
Hel
13,677
622
70
3
2
370,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role