Player Matchup

Cu Chulainn
Cu Chulainn
ANASHEIIDO
Cu Chulainn
Level 19
God Stats
0W - 2L
1,295 SR
Queue Stats
50W - 25L
1,577 Elo+
Solo
Izanami
Izanami
Hashinarag
Izanami
Level 28
God Stats
6W - 8L
1,551 SR
Queue Stats
20W - 26L
1,440 Elo+
Solo
Hera
Hera
SappusFrankie
Hera
Level 27
God Stats
6W - 11L
1,426 SR
Queue Stats
6W - 12L
1,380 Elo+
Solo
Rama
Rama
Sousuke1998
Rama
Level 22
God Stats
23W - 14L
1,517 SR
Queue Stats
36W - 29L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
TICKALMEIDA
Baron Samedi
Level 7
God Stats
1W - 2L
1,361 SR
Queue Stats
11W - 19L
1,436 Elo+
Solo
Team Averages
Level 21
1,430 SR
1,457 Elo+

VS

Team Averages
Level 21
1,486 SR
1,482 Elo+
Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Fortuux
Ymir
Level 26
God Stats
4W - 3L
1,482 SR
Queue Stats
10W - 10L
1,532 Elo+
Solo
Ra
Ra
SoftLakes
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,434 Elo+
Solo
Eset
Eset
sevenfenixBR
Eset
Level 27
God Stats
13W - 16L
1,446 SR
Queue Stats
41W - 41L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ANASHEIIDO
Cu Chulainn
20
6 / 4 / 9
14,297
1,100
21,848
35,039
28,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Hashinarag
Izanami
19
2 / 7 / 5
11,975
921
14,303
17,207
5,871
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 5 / 8
12,213
939
11,226
10,920
3,816
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 11 / 7
13,579
1,045
15,747
21,358
8,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TICKALMEIDA
Baron Samedi
19
0 / 14 / 7
11,629
895
7,822
23,104
9,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
18 / 3 / 17
15,996
1,230
25,921
15,506
6,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
 
Charybdis
20
11 / 2 / 22
15,242
1,172
33,882
12,613
5,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Fortuux
Ymir
20
3 / 1 / 31
15,085
1,160
12,173
22,442
27,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
6 / 8 / 16
12,837
987
18,055
15,535
6,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 3 / 20
12,915
993
12,970
9,809
3,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
147
17
Kills
41
41
Deaths
17
36
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
18
3
17
8.83
W
Charybdis
 
Charybdis
11
2
22
11
L
Cu Chulainn
ANASHEIIDO
Cu Chulainn
6
4
9
2.63
W
Ymir
Fortuux
Ymir
3
1
31
18.5
L
Izanami
Hashinarag
Izanami
2
7
5
0.64
L
3
5
8
1.4
W
6
8
16
1.75
L
6
11
7
0.86
L
Baron Samedi
TICKALMEIDA
Baron Samedi
0
14
7
0.25
W
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,946
Damage
103,001
107,628
Taken
75,905
56,983
Mitigated
50,684
9,835
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
25,921
12,851
0
1,631
15,506
6,712
0
3,567
11,939
0
54,335
W
Charybdis
 
Charybdis
33,882
18,422
0
4,691
12,613
5,386
0
5,306
7,307
0
75,158
L
Cu Chulainn
ANASHEIIDO
Cu Chulainn
21,848
3,547
0
5,606
35,039
28,976
0
15,425
19,614
9,174
60,161
W
Ymir
Fortuux
Ymir
12,173
2,427
474
4,813
22,442
27,722
0
6,904
15,538
28,258
0
L
Izanami
Hashinarag
Izanami
14,303
8,755
0
0
17,207
5,871
0
8,184
9,023
0
53,272
L
11,226
2,835
0
388
10,920
3,816
0
3,185
7,735
23,903
0
W
18,055
852
2,307
1,949
15,535
6,957
0
4,871
10,664
45,751
0
L
15,747
12,874
0
820
21,358
8,379
0
8,020
13,338
0
34,014
L
Baron Samedi
TICKALMEIDA
Baron Samedi
7,822
1,040
1,785
1,236
23,104
9,941
0
8,384
14,720
20,379
0
W
12,970
225
457
499
9,809
3,907
0
2,701
7,108
28,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,693
Gold Earned
72,075
278
Minions Killed
288
8
Camps Cleared
11
1,216,358
Distance Traveled
1,321,625
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,996
1,230
45
3
4
303,611
2
W
Charybdis
15,242
1,172
96
7
5
249,867
0
L
Cu Chulainn
14,297
1,100
108
8
3
311,765
0
W
Ymir
15,085
1,160
44
3
0
248,964
2
L
Izanami
11,975
921
81
6
2
196,479
2
L
Hera
12,213
939
41
3
2
223,694
0
W
Ra
12,837
987
76
6
0
254,266
0
L
Rama
13,579
1,045
26
2
0
247,801
0
L
Baron Samedi
11,629
895
22
2
1
236,619
0
W
Eset
12,915
993
27
2
2
264,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role