Player Matchup

Cabrakan
Cabrakan
SAKIMORI
Cabrakan
Level 47
God Stats
38W - 9L
1,898 SR
Queue Stats
390W - 85L
1,921 Elo+
Party 2
King Arthur
King Arthur
adogu
King Arthur
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
411W - 89L
1,819 Elo+
Party 2
Ah Puch
Ah Puch
houno4h
Ah Puch
Level 48
God Stats
2W - 1L
1,593 SR
Queue Stats
97W - 70L
1,563 Elo+
Solo
Ullr
Ullr
kaishu12
Ullr
Level 58
God Stats
19W - 2L
2,022 SR
Queue Stats
436W - 103L
1,818 Elo+
Party 2
He Bo
He Bo
kyoutan-9
He Bo
Level 106
God Stats
18W - 10L
1,650 SR
Queue Stats
443W - 138L
1,839 Elo+
Party 2
Team Averages
Level 62
1,733 SR
1,792 Elo+

VS

Team Averages
Level 97
1,795 SR
1,759 Elo+
Chang'e
Chang'e
HeyMaker11
Chang'e
Level 22
God Stats
8W - 2L
1,999 SR
Queue Stats
257W - 50L
1,825 Elo+
Party 1
Baron Samedi
Baron Samedi
PLqPL4
Baron Samedi
Level 142
God Stats
5W - 1L
2,032 SR
Queue Stats
137W - 55L
1,927 Elo+
Party 1
Artemis
Artemis
RqzuI3erry
Artemis
Level 147
God Stats
3W - 1L
1,761 SR
Queue Stats
170W - 69L
1,814 Elo+
Party 1
Terra
Terra
wannchan1208
Terra
Level 138
God Stats
11W - 4L
1,685 SR
Queue Stats
395W - 156L
1,842 Elo+
Party 1
Tsukuyomi
Tsukuyomi
φŘΩЌφ
Tsukuyomi
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 273L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
SAKIMORI
Cabrakan
13
3 / 4 / 12
8,401
525
3,836
11,806
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
adogu
King Arthur
17
9 / 1 / 8
10,159
635
14,756
11,598
11,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
houno4h
Ah Puch
15
7 / 4 / 4
9,452
591
8,650
9,637
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
16
5 / 0 / 5
9,952
622
7,888
10,492
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
kyoutan-9
He Bo
15
4 / 2 / 12
9,035
565
8,819
8,692
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HeyMaker11
Chang'e
12
3 / 7 / 0
7,355
460
6,416
14,096
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
PLqPL4
Baron Samedi
12
1 / 6 / 4
7,352
460
6,462
10,293
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
RqzuI3erry
Artemis
14
2 / 5 / 3
8,498
531
8,911
10,709
2,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 2 / 4
8,240
515
4,984
13,580
12,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
φŘΩЌφ
Tsukuyomi
12
0 / 8 / 0
6,892
431
5,378
11,224
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
28
Kills
10
11
Deaths
28
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
HeyMaker11
Chang'e
3
7
0
0.43
L
Baron Samedi
PLqPL4
Baron Samedi
1
6
4
0.5
L
Artemis
RqzuI3erry
Artemis
2
5
3
0.7
W
Cabrakan
SAKIMORI
Cabrakan
3
4
12
2.25
W
King Arthur
adogu
King Arthur
9
1
8
13
W
Ah Puch
houno4h
Ah Puch
7
4
4
2.25
W
Ullr
5
0
5
7.5
W
He Bo
kyoutan-9
He Bo
4
2
12
5
L
4
2
4
3
L
Tsukuyomi
φŘΩЌφ
Tsukuyomi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,949
Damage
32,151
52,225
Taken
59,902
35,024
Mitigated
29,421
14,606
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
HeyMaker11
Chang'e
6,416
467
288
4,195
14,096
4,525
0
5,633
8,225
46,662
0
L
Baron Samedi
PLqPL4
Baron Samedi
6,462
364
356
1,886
10,293
4,744
0
6,188
3,833
43,113
0
L
Artemis
RqzuI3erry
Artemis
8,911
3,498
0
3,084
10,709
2,794
962
1,009
9,700
0
62,483
W
Cabrakan
SAKIMORI
Cabrakan
3,836
896
0
2,363
11,806
12,677
15
4,905
6,901
14,982
0
W
King Arthur
adogu
King Arthur
14,756
2,387
0
2,994
11,598
11,692
14
1,807
9,791
0
67,974
W
Ah Puch
houno4h
Ah Puch
8,650
386
0
4,201
9,637
3,648
460
5,805
3,832
60,047
0
W
Ullr
7,888
2,921
0
2,532
10,492
3,880
2,352
1,796
8,696
0
65,226
W
He Bo
kyoutan-9
He Bo
8,819
769
0
2,516
8,692
3,127
120
3,549
5,143
53,072
0
L
4,984
742
152
2,328
13,580
12,779
0
6,260
7,106
17,320
0
L
Tsukuyomi
φŘΩЌφ
Tsukuyomi
5,378
1,237
0
2,210
11,224
4,579
354
1,550
9,666
0
38,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,999
Gold Earned
38,337
463
Minions Killed
379
0
Camps Cleared
0
1,571,811
Distance Traveled
1,470,485
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,355
460
93
6
0
299,036
4
L
Baron Samedi
7,352
460
79
5
0
275,658
6
L
Artemis
8,498
531
108
7
0
274,148
4
W
Cabrakan
8,401
525
22
1
0
325,463
3
W
King Arthur
10,159
635
111
7
0
328,406
3
W
Ah Puch
9,452
591
103
6
0
285,264
6
W
Ullr
9,952
622
130
8
0
324,104
1
W
He Bo
9,035
565
97
6
0
308,574
8
L
Terra
8,240
515
30
2
0
337,255
7
L
Tsukuyomi
6,892
431
69
4
0
284,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role