Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Joschí
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,444 Elo+
Party 2
Ra
Ra
Legumina
Ra
Level 104
God Stats
6W - 5L
1,236 SR
Queue Stats
455W - 424L
1,411 Elo+
Solo
Anhur
Anhur
Zoralein
Anhur
Level 81
God Stats
3W - 3L
1,299 SR
Queue Stats
119W - 112L
1,492 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ociko
Kumbhakarna
Level 146
God Stats
7W - 7L
1,356 SR
Queue Stats
451W - 481L
1,392 Elo+
Solo
Team Averages
Level 98
1,378 SR
1,448 Elo+

VS

Team Averages
Level 83
1,453 SR
1,388 Elo+
Cupid
Cupid
Amyka
Cupid
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 97L
1,532 Elo+
Party 1
Rama
Rama
Amykan
Rama
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 117L
1,608 Elo+
Party 1
Geb
Geb
Jo-rock8
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 112L
1,339 Elo+
Solo
Camazotz
Camazotz
Sovestino
Camazotz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,034 Elo+
Party 1
Chang'e
Chang'e
oXHashCookieXo
Chang'e
Level 139
God Stats
6W - 3L
1,263 SR
Queue Stats
177W - 185L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
3 / 3 / 12
12,606
700
33,748
15,840
9,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Joschí
Kuzenbo
17
1 / 6 / 16
11,907
662
16,088
32,531
62,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 2 / 13
13,698
761
31,547
25,522
27,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Zoralein
Anhur
20
8 / 2 / 12
13,237
735
24,155
20,581
13,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
ociko
Kumbhakarna
17
3 / 7 / 14
12,107
673
9,957
33,124
42,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Amyka
Cupid
20
5 / 2 / 14
11,933
663
27,104
21,407
11,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Amykan
Rama
20
4 / 4 / 15
11,691
650
22,860
22,456
17,506
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 7 / 12
11,755
653
17,971
37,040
32,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Camazotz
Sovestino
Camazotz
17
2 / 7 / 12
10,659
592
12,498
27,549
13,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 3 / 10
12,213
679
27,028
28,139
20,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
83
23
Kills
20
20
Deaths
23
67
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
12
3
L
Cupid
Amyka
Cupid
5
2
14
6
L
Rama
Amykan
Rama
4
4
15
2.88
L
2
7
12
1.14
W
Kuzenbo
Joschí
Kuzenbo
1
6
16
1.5
W
8
2
13
7.25
L
Camazotz
Sovestino
Camazotz
2
7
12
1.14
W
Anhur
Zoralein
Anhur
8
2
12
7
L
7
3
10
4
W
Kumbhakarna
ociko
Kumbhakarna
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,495
Damage
107,461
127,598
Taken
136,591
154,834
Mitigated
95,462
51,488
Healing
80,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
33,748
6,961
2,566
2,283
15,840
9,318
692
6,655
9,185
68,407
0
L
Cupid
Amyka
Cupid
27,104
10,341
10,899
8,329
21,407
11,710
1,919
15,418
5,989
0
62,985
L
Rama
Amykan
Rama
22,860
17,302
1,761
4,773
22,456
17,506
1,760
13,628
8,828
0
54,369
L
17,971
409
2,188
8,463
37,040
32,351
798
24,027
13,013
37,013
0
W
Kuzenbo
Joschí
Kuzenbo
16,088
4,358
1,846
1,385
32,531
62,525
533
9,580
22,951
21,139
0
W
31,547
2,524
18,540
12,319
25,522
27,590
944
11,641
13,881
66,896
0
L
Camazotz
Sovestino
Camazotz
12,498
2,079
350
6,978
27,549
13,171
963
19,389
8,160
0
25,807
W
Anhur
Zoralein
Anhur
24,155
14,387
3,222
6,342
20,581
13,147
2,948
8,207
12,374
0
43,479
L
27,028
2,279
21,472
14,880
28,139
20,724
315
18,878
9,261
62,786
0
W
Kumbhakarna
ociko
Kumbhakarna
9,957
957
1,475
1,510
33,124
42,254
386
8,916
24,208
23,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,555
Gold Earned
58,251
190
Minions Killed
227
0
Camps Cleared
0
1,597,106
Distance Traveled
1,500,477
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,606
700
68
4
0
289,166
0
L
Cupid
11,933
663
55
3
0
330,024
0
L
Rama
11,691
650
57
3
0
230,687
2
L
Geb
11,755
653
26
1
0
327,286
0
W
Kuzenbo
11,907
662
8
0
0
328,949
1
W
Ra
13,698
761
59
3
0
381,263
1
L
Camazotz
10,659
592
24
1
0
278,331
0
W
Anhur
13,237
735
41
2
0
294,210
0
L
Chang'e
12,213
679
65
4
0
334,149
1
W
Kumbhakarna
12,107
673
14
1
0
303,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role