Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
miễnphí
Tiamat
Level 159
God Stats
10W - 1L
1,876 SR
Queue Stats
91W - 19L
1,837 Elo+
Party 1
Awilix
Awilix
以色列迫击炮
Awilix
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
665W - 187L
1,874 Elo+
Party 1
Bacchus
Bacchus
叙利亚小王子
Bacchus
Level 160
God Stats
2W - 0L
1,708 SR
Queue Stats
666W - 89L
1,911 Elo+
Party 1
Team Averages
Level 154
1,617 SR
1,724 Elo+

VS

Team Averages
Level 118
1,563 SR
1,550 Elo+
Tyr
Tyr
I_M_BOB
Tyr
Level 121
God Stats
100W - 96L
1,620 SR
Queue Stats
307W - 282L
1,616 Elo+
Solo
Cernunnos
Cernunnos
SaikouKami
Cernunnos
Level 82
God Stats
7W - 4L
1,216 SR
Queue Stats
64W - 67L
1,446 Elo+
Solo
Hera
Hera
ezprumb10197
Hera
Level 120
God Stats
20W - 20L
1,530 SR
Queue Stats
854W - 942L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
joker_maniac100
Baron Samedi
Level 147
God Stats
5W - 5L
1,784 SR
Queue Stats
429W - 378L
1,571 Elo+
Solo
Eset
Eset
marcolex2
Eset
Level 122
God Stats
17W - 14L
1,665 SR
Queue Stats
394W - 411L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 0 / 10
9,563
1,195
10,622
3,408
1,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
 
Janus
14
1 / 0 / 11
7,831
979
8,203
2,583
1,075
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
miễnphí
Tiamat
14
2 / 1 / 13
8,064
1,008
7,831
5,786
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
7 / 1 / 9
8,999
1,125
10,488
6,012
2,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 14
8,302
1,038
8,672
7,266
9,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

362

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
2 / 3 / 1
7,518
940
4,968
11,214
8,663
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
SaikouKami
Cernunnos
13
0 / 6 / 3
7,115
889
4,934
17,395
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 1
6,967
871
4,999
7,563
2,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
joker_maniac100
Baron Samedi
13
1 / 5 / 2
7,477
935
3,127
9,540
3,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Eset
12
0 / 2 / 2
6,668
834
1,775
3,727
1,978
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
19
Kills
3
3
Deaths
19
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
10
12
W
Janus
 
Janus
1
0
11
6.5
L
Tyr
2
3
1
0.83
L
Cernunnos
SaikouKami
Cernunnos
0
6
3
0.25
L
0
3
1
0.17
L
Baron Samedi
joker_maniac100
Baron Samedi
1
5
2
0.4
L
Eset
0
2
2
0.5
W
Tiamat
miễnphí
Tiamat
2
1
13
8.5
W
7
1
9
11.5
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,816
Damage
19,803
25,055
Taken
49,439
18,942
Mitigated
23,152
5,132
Healing
3,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,622
4,534
1,505
1,267
3,408
1,323
0
1,172
2,236
0
30,511
W
Janus
 
Janus
8,203
224
164
669
2,583
1,075
0
1,420
1,163
26,775
0
L
Tyr
4,968
660
0
303
11,214
8,663
0
3,056
8,102
0
9,741
L
Cernunnos
SaikouKami
Cernunnos
4,934
2,234
0
703
17,395
6,008
0
10,670
6,683
0
16,822
L
4,999
643
81
43
7,563
2,544
0
3,432
4,121
15,060
0
L
Baron Samedi
joker_maniac100
Baron Samedi
3,127
256
717
1,039
9,540
3,959
0
6,215
3,276
20,062
0
L
Eset
1,775
92
112
112
3,727
1,978
0
1,176
2,551
5,167
0
W
Tiamat
miễnphí
Tiamat
7,831
170
22
1,354
5,786
4,155
0
2,027
3,759
12,797
0
W
10,488
3,816
0
42
6,012
2,457
0
2,021
3,991
0
30,214
W
8,672
650
0
109
7,266
9,932
0
3,261
4,005
13,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,759
Gold Earned
35,745
163
Minions Killed
111
9
Camps Cleared
3
803,085
Distance Traveled
572,394
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,563
1,195
46
6
2
148,253
1
W
Janus
7,831
979
45
6
1
165,546
2
L
Tyr
7,518
940
12
2
1
139,578
1
L
Cernunnos
7,115
889
31
4
0
113,305
0
L
Hera
6,967
871
28
4
1
125,726
0
L
Baron Samedi
7,477
935
38
5
1
105,159
0
L
Eset
6,668
834
2
0
0
88,626
1
W
Tiamat
8,064
1,008
15
2
1
135,071
0
W
Awilix
8,999
1,125
49
6
3
190,239
2
W
Bacchus
8,302
1,038
8
1
2
163,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role