Player Matchup

Tiamat
Tiamat
Gold III
Grimm
Tiamat
Gold III
Level 160
God Stats
5W - 1L
1,858 SR
Queue Stats
37W - 4L
1,778 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
LetsGetThatBread
Gilgamesh
Gold V
Level 156
God Stats
3W - 0L
1,910 SR
Queue Stats
19W - 1L
1,686 MMR
Party 2
Odin
Odin
Platinum III
TeddyInATuxedo
Odin
Platinum III
Level 159
God Stats
13W - 0L
1,962 SR
Queue Stats
45W - 5L
2,111 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 158
1,910 SR
1,858 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 63
1,557 SR
1,456 MMR
Artemis
Artemis
Silver III
BABSOO
Artemis
Silver III
Level 62
God Stats
11W - 5L
1,831 SR
Queue Stats
35W - 42L
1,360 MMR
Party 1
Scylla
Scylla
Gold II
Babso
Scylla
Gold II
Level 87
God Stats
3W - 5L
1,339 SR
Queue Stats
103W - 111L
1,457 MMR
Party 1
Bellona
Bellona
Silver II
BabyDany
Bellona
Silver II
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Grimm
Tiamat
14
6 / 2 / 6
9,820
755
10,250
9,339
7,755
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
14
3 / 3 / 10
9,400
723
7,166
9,327
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 2 / 8
9,376
721
6,388
12,020
11,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditeThothSobekPersephoneMorgan Le Fay

VS

Bans
ZeusAresMedusaHou YiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BABSOO
Artemis
12
4 / 4 / 1
8,700
669
7,035
7,207
2,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Babso
Scylla
11
2 / 4 / 4
8,128
625
7,254
9,955
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
BabyDany
Bellona
10
1 / 5 / 5
7,964
613
6,054
10,320
8,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
7
7
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
BABSOO
Artemis
4
4
1
1.13
L
Scylla
Babso
Scylla
2
4
4
1
L
Bellona
BabyDany
Bellona
1
5
5
0.7
W
Tiamat
Grimm
Tiamat
6
2
6
4.5
W
Gilgamesh
3
3
10
2.67
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,804
Damage
20,343
30,686
Taken
27,482
28,535
Mitigated
13,599
7,450
Healing
1,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BABSOO
Artemis
7,035
2,921
0
624
7,207
2,523
44
2,312
4,671
0
23,530
L
Scylla
Babso
Scylla
7,254
902
0
710
9,955
2,912
0
4,375
5,187
31,187
0
L
Bellona
BabyDany
Bellona
6,054
1,342
0
572
10,320
8,164
0
4,666
5,013
0
9,185
W
Tiamat
Grimm
Tiamat
10,250
675
0
2,581
9,339
7,755
812
2,073
6,978
40,843
0
W
Gilgamesh
7,166
1,954
0
1,663
9,327
9,633
1,208
2,416
6,511
0
22,883
W
6,388
1,211
0
3,206
12,020
11,147
418
2,532
9,020
6,774
25,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
24,792
145
Minions Killed
136
8
Camps Cleared
3
806,245
Distance Traveled
713,409
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,700
669
44
3
0
221,336
4
L
Scylla
8,128
625
77
6
2
235,363
3
L
Bellona
7,964
613
15
1
1
256,710
5
W
Tiamat
9,820
755
90
7
7
266,794
5
W
Gilgamesh
9,400
723
19
1
1
270,582
2
W
Odin
9,376
721
36
3
0
268,869
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role