Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dornkirk
Fenrir
Level 126
God Stats
6W - 15L
1,370 SR
Queue Stats
492W - 462L
1,473 Elo+
Solo
King Arthur
King Arthur
Outzide
King Arthur
Level 128
God Stats
2W - 1L
1,803 SR
Queue Stats
99W - 73L
1,607 Elo+
Solo
Ao Kuang
Ao Kuang
emzyyy
Ao Kuang
Level 78
God Stats
2W - 2L
1,453 SR
Queue Stats
255W - 250L
1,529 Elo+
Solo
Charybdis
Charybdis
lalalalalalalisa
Charybdis
Level 129
God Stats
2W - 4L
1,432 SR
Queue Stats
395W - 349L
1,573 Elo+
Solo
Team Averages
Level 122
1,511 SR
1,536 Elo+

VS

Team Averages
Level 121
1,630 SR
1,547 Elo+
Bacchus
Bacchus
CarlC0X
Bacchus
Level 123
God Stats
1W - 2L
1,753 SR
Queue Stats
303W - 312L
1,489 Elo+
Solo
Ymir
Ymir
DarkGreenYoshi
Ymir
Level 149
God Stats
8W - 2L
1,596 SR
Queue Stats
74W - 47L
1,615 Elo+
Solo
Anubis
Anubis
Plommon
Anubis
Level 129
God Stats
4W - 2L
1,736 SR
Queue Stats
71W - 50L
1,576 Elo+
Solo
Thanatos
Thanatos
Thebesean
Thanatos
Level 57
God Stats
12W - 11L
1,513 SR
Queue Stats
152W - 155L
1,491 Elo+
Solo
Heimdallr
Heimdallr
Tribaldawn
Heimdallr
Level 146
God Stats
6W - 6L
1,552 SR
Queue Stats
348W - 329L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 8 / 4
11,210
467
12,369
13,824
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Dornkirk
Fenrir
18
3 / 5 / 4
11,339
472
4,977
22,455
23,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Outzide
King Arthur
17
1 / 9 / 4
10,479
437
10,180
31,163
25,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
emzyyy
Ao Kuang
18
5 / 7 / 3
11,808
492
12,129
24,069
7,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
14
1 / 8 / 2
9,156
382
10,291
16,598
4,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CarlC0X
Bacchus
17
2 / 2 / 17
12,203
508
10,434
19,111
30,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 4 / 11
14,598
608
23,259
26,360
29,773
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Plommon
Anubis
20
14 / 0 / 12
15,203
633
25,019
15,300
9,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Thebesean
Thanatos
20
9 / 3 / 6
14,628
610
13,443
16,987
9,090
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Tribaldawn
Heimdallr
19
4 / 4 / 9
12,801
533
14,801
13,778
6,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
13
Kills
37
37
Deaths
13
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
8
4
0.63
W
Bacchus
CarlC0X
Bacchus
2
2
17
5.25
W
8
4
11
3.38
L
Fenrir
Dornkirk
Fenrir
3
5
4
1
L
King Arthur
Outzide
King Arthur
1
9
4
0.33
W
Anubis
Plommon
Anubis
14
0
12
20
W
Thanatos
Thebesean
Thanatos
9
3
6
4
W
Heimdallr
Tribaldawn
Heimdallr
4
4
9
2.13
L
Ao Kuang
emzyyy
Ao Kuang
5
7
3
0.93
L
Charybdis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,946
Damage
86,956
108,109
Taken
91,536
63,968
Mitigated
85,064
21,505
Healing
48,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,369
545
1,453
2,139
13,824
3,432
0
5,103
8,721
78,166
0
W
Bacchus
CarlC0X
Bacchus
10,434
1,501
0
4,063
19,111
30,066
504
2,760
16,351
32,969
0
W
23,259
5,684
0
7,006
26,360
29,773
1,376
7,509
18,851
86,652
0
L
Fenrir
Dornkirk
Fenrir
4,977
1,328
0
3,607
22,455
23,115
0
9,783
12,672
0
42,689
L
King Arthur
Outzide
King Arthur
10,180
313
0
5,448
31,163
25,193
0
20,559
10,604
0
63,680
W
Anubis
Plommon
Anubis
25,019
325
0
11,619
15,300
9,877
2,041
7,797
7,503
116,582
0
W
Thanatos
Thebesean
Thanatos
13,443
3,140
0
21,353
16,987
9,090
0
3,816
13,171
0
145,717
W
Heimdallr
Tribaldawn
Heimdallr
14,801
8,922
0
4,231
13,778
6,258
4,706
4,439
9,339
0
104,796
L
Ao Kuang
emzyyy
Ao Kuang
12,129
2,547
192
6,090
24,069
7,553
0
15,358
8,711
76,010
0
L
Charybdis
10,291
5,904
0
2,576
16,598
4,675
0
7,909
8,689
0
65,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,992
Gold Earned
69,433
577
Minions Killed
684
0
Camps Cleared
0
2,089,746
Distance Traveled
2,302,089
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,210
467
148
6
0
400,585
8
W
Bacchus
12,203
508
28
1
0
479,149
6
W
Ymir
14,598
608
159
7
0
395,857
8
L
Fenrir
11,339
472
70
3
0
491,722
3
L
King Arthur
10,479
437
122
5
0
407,764
3
W
Anubis
15,203
633
185
8
0
459,383
8
W
Thanatos
14,628
610
166
7
0
544,113
4
W
Heimdallr
12,801
533
146
6
0
423,587
7
L
Ao Kuang
11,808
492
127
5
0
419,347
2
L
Charybdis
9,156
382
110
5
0
370,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role