Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
SpeedStar88
Agni
Level 4
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 6L
1,664 Elo+
Solo
Kali
Kali
udokorym
Kali
Level 15
God Stats
0W - 3L
1,261 SR
Queue Stats
15W - 15L
1,483 Elo+
Solo
Neith
Neith
varmint09
Neith
Level 6
God Stats
1W - 1L
1,506 SR
Queue Stats
3W - 3L
1,539 Elo+
Solo
Yemoja
Yemoja
xALagORx
Yemoja
Level 22
God Stats
1W - 2L
1,734 SR
Queue Stats
11W - 15L
1,497 Elo+
Solo
Team Averages
Level 16
1,464 SR
1,531 Elo+

VS

Team Averages
Level 24
1,590 SR
1,545 Elo+
Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
MXNII
Anubis
Level 27
God Stats
11W - 9L
1,674 SR
Queue Stats
70W - 51L
1,621 Elo+
Party 2
Poseidon
Poseidon
Nick5981
Poseidon
Level 18
God Stats
3W - 2L
1,270 SR
Queue Stats
14W - 13L
1,526 Elo+
Party 1
Neith
Neith
oliverkorgaard12
Neith
Level 22
God Stats
7W - 2L
1,789 SR
Queue Stats
31W - 29L
1,528 Elo+
Party 1
King Arthur
King Arthur
sdxvcfvbghnjmk
King Arthur
Level 24
God Stats
4W - 2L
1,807 SR
Queue Stats
26W - 20L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 2 / 0
4,973
622
3,735
4,760
1,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
 
Danzaburou
9
2 / 2 / 0
4,973
622
3,735
4,760
1,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 4 / 0
3,507
438
981
3,413
552
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
6
0 / 4 / 0
3,998
500
2,097
4,750
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
varmint09
Neith
5
0 / 5 / 2
3,835
479
1,141
4,496
836
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
xALagORx
Yemoja
7
4 / 2 / 0
4,620
578
2,631
5,686
2,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
7 / 1 / 1
5,888
736
4,656
7,081
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
 
Thanatos
9
7 / 1 / 1
5,888
736
4,656
7,081
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
MXNII
Anubis
10
4 / 0 / 1
5,287
661
2,454
1,422
701
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Nick5981
Poseidon
7
2 / 2 / 3
4,532
567
1,588
3,244
1,125
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
4 / 2 / 1
4,699
587
4,252
3,434
987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

King Arthur
sdxvcfvbghnjmk
King Arthur
8
0 / 1 / 3
4,658
582
2,021
6,596
3,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
8
Kills
24
19
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
0
1
L
Danzaburou
 
Danzaburou
2
2
0
1
W
Thanatos
 
Thanatos
7
1
1
7.5
W
Thanatos
 
Thanatos
7
1
1
7.5
W
Anubis
MXNII
Anubis
4
0
1
4.5
W
Poseidon
Nick5981
Poseidon
2
2
3
1.75
L
0
4
0
0
W
4
2
1
2.25
W
King Arthur
sdxvcfvbghnjmk
King Arthur
0
1
3
1.5
L
Kali
0
4
0
0
L
Neith
varmint09
Neith
0
5
2
0.2
L
Yemoja
xALagORx
Yemoja
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,320
Damage
19,627
27,865
Taken
28,858
8,361
Mitigated
11,499
4,537
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,735
1,621
0
1,507
4,760
1,284
138
818
3,667
0
23,087
L
Danzaburou
 
Danzaburou
3,735
1,621
0
1,507
4,760
1,284
138
818
3,667
0
23,087
W
Thanatos
 
Thanatos
4,656
1,454
0
7,505
7,081
2,762
0
347
6,734
0
29,965
W
Thanatos
 
Thanatos
4,656
1,454
0
7,505
7,081
2,762
0
347
6,734
0
29,965
W
Anubis
MXNII
Anubis
2,454
296
0
527
1,422
701
722
747
675
23,328
0
W
Poseidon
Nick5981
Poseidon
1,588
144
110
363
3,244
1,125
401
661
2,583
11,601
0
L
981
464
0
115
3,413
552
0
1,433
1,980
7,221
0
W
4,252
2,088
0
867
3,434
987
1,042
1,857
1,577
0
20,646
W
King Arthur
sdxvcfvbghnjmk
King Arthur
2,021
112
0
2,980
6,596
3,162
0
0
6,596
0
17,724
L
Kali
2,097
611
0
1,086
4,750
1,511
0
662
4,010
0
18,400
L
Neith
varmint09
Neith
1,141
662
0
52
4,496
836
0
270
4,114
0
7,106
L
Yemoja
xALagORx
Yemoja
2,631
858
66
204
5,686
2,894
0
859
4,827
9,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,906
Gold Earned
30,952
176
Minions Killed
272
0
Camps Cleared
0
805,152
Distance Traveled
891,525
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,973
622
49
6
0
139,319
1
L
Danzaburou
4,973
622
49
6
0
139,319
1
W
Thanatos
5,888
736
64
8
0
170,672
1
W
Thanatos
5,888
736
64
8
0
170,672
1
W
Anubis
5,287
661
53
7
0
139,545
1
W
Poseidon
4,532
567
18
2
0
139,677
0
L
Agni
3,507
438
16
2
0
93,861
0
W
Neith
4,699
587
32
4
0
134,930
0
W
King Arthur
4,658
582
41
5
0
136,029
1
L
Kali
3,998
500
40
5
0
159,923
3
L
Neith
3,835
479
11
1
0
125,347
0
L
Yemoja
4,620
578
11
1
0
147,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role