Player Matchup

Poseidon
Poseidon
AfroAcid
Poseidon
Level 127
God Stats
3W - 9L
1,455 SR
Queue Stats
346W - 280L
1,476 Elo+
Solo
Arachne
Arachne
Drhole
Arachne
Level 151
God Stats
3W - 13L
1,202 SR
Queue Stats
682W - 695L
1,536 Elo+
Solo
Xing Tian
Xing Tian
E6aHbKo228
Xing Tian
Level 132
God Stats
3W - 1L
1,709 SR
Queue Stats
117W - 107L
1,554 Elo+
Solo
Medusa
Medusa
JungleDifff
Medusa
Level 84
God Stats
1W - 2L
1,641 SR
Queue Stats
117W - 109L
1,567 Elo+
Solo
Mercury
Mercury
Lord_siro
Mercury
Level 112
God Stats
4W - 7L
1,470 SR
Queue Stats
517W - 497L
1,420 Elo+
Solo
Team Averages
Level 121
1,495 SR
1,511 Elo+

VS

Team Averages
Level 141
1,564 SR
1,511 Elo+
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Killingher
Bacchus
Level 152
God Stats
1W - 1L
1,775 SR
Queue Stats
46W - 34L
1,631 Elo+
Solo
Kukulkan
Kukulkan
Phurside
Kukulkan
Level 143
God Stats
4W - 4L
1,416 SR
Queue Stats
467W - 491L
1,422 Elo+
Solo
Eset
Eset
mrmole89
Eset
Level 160
God Stats
1W - 1L
1,756 SR
Queue Stats
95W - 95L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AfroAcid
Poseidon
15
4 / 6 / 4
9,585
799
17,383
10,405
3,777
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Drhole
Arachne
12
1 / 8 / 9
7,893
658
6,910
13,658
6,779
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
E6aHbKo228
Xing Tian
16
3 / 4 / 7
9,578
798
6,133
12,961
17,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
16
5 / 6 / 7
9,658
805
14,971
12,055
5,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Lord_siro
Mercury
14
1 / 7 / 5
8,367
697
3,520
12,076
9,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
15 / 4 / 12
11,415
951
16,777
10,155
6,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
 
Da Ji
18
15 / 4 / 12
11,415
951
16,777
10,155
6,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
 
Fafnir
16
2 / 1 / 23
10,471
873
8,999
15,151
20,121
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fafnir
 
Fafnir
16
2 / 1 / 23
10,471
873
8,999
15,151
20,121
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Killingher
Bacchus
17
7 / 4 / 15
10,806
901
10,378
14,680
20,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Phurside
Kukulkan
18
1 / 3 / 18
10,476
873
9,338
8,974
4,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Eset
17
6 / 2 / 13
10,031
836
10,709
10,910
6,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
164
14
Kills
48
31
Deaths
19
32
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
15
4
12
5.25
W
Da Ji
 
Da Ji
15
4
12
5.25
W
Fafnir
 
Fafnir
2
1
23
13.5
W
Fafnir
 
Fafnir
2
1
23
13.5
L
Poseidon
AfroAcid
Poseidon
4
6
4
1
L
Arachne
Drhole
Arachne
1
8
9
0.69
L
Xing Tian
E6aHbKo228
Xing Tian
3
4
7
1.63
L
Medusa
5
6
7
1.42
W
Bacchus
Killingher
Bacchus
7
4
15
3.63
L
Mercury
Lord_siro
Mercury
1
7
5
0.5
W
Kukulkan
Phurside
Kukulkan
1
3
18
3.33
W
Eset
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,917
Damage
81,977
61,155
Taken
85,176
42,571
Mitigated
83,750
11,131
Healing
26,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
16,777
1,966
1,100
580
10,155
6,030
1,477
3,816
6,252
0
22,441
W
Da Ji
 
Da Ji
16,777
1,966
1,100
580
10,155
6,030
1,477
3,816
6,252
0
22,441
W
Fafnir
 
Fafnir
8,999
2,628
1,745
3,997
15,151
20,121
817
5,052
9,916
23,346
0
W
Fafnir
 
Fafnir
8,999
2,628
1,745
3,997
15,151
20,121
817
5,052
9,916
23,346
0
L
Poseidon
AfroAcid
Poseidon
17,383
1,883
413
768
10,405
3,777
0
6,749
3,586
30,306
0
L
Arachne
Drhole
Arachne
6,910
4,349
186
2,484
13,658
6,779
0
7,721
5,673
0
10,888
L
Xing Tian
E6aHbKo228
Xing Tian
6,133
748
389
1,401
12,961
17,085
0
7,586
5,047
15,750
0
L
Medusa
14,971
4,946
1,184
2,685
12,055
5,074
0
8,956
2,887
0
34,655
W
Bacchus
Killingher
Bacchus
10,378
705
1,283
2,054
14,680
20,642
684
5,774
8,665
22,723
0
L
Mercury
Lord_siro
Mercury
3,520
1,470
665
956
12,076
9,856
0
7,308
4,538
0
8,348
W
Kukulkan
Phurside
Kukulkan
9,338
896
344
2,159
8,974
4,791
1,383
4,676
4,298
32,835
0
W
Eset
10,709
519
2,953
2,900
10,910
6,015
260
4,198
6,668
21,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,081
Gold Earned
75,085
113
Minions Killed
210
0
Camps Cleared
0
1,096,888
Distance Traveled
1,654,081
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,415
951
20
2
0
228,368
1
W
Da Ji
11,415
951
20
2
0
228,368
1
W
Fafnir
10,471
873
22
2
0
238,408
1
W
Fafnir
10,471
873
22
2
0
238,408
1
L
Poseidon
9,585
799
36
3
0
182,558
0
L
Arachne
7,893
658
13
1
0
232,954
6
L
Xing Tian
9,578
798
12
1
0
248,818
1
L
Medusa
9,658
805
38
3
0
221,170
2
W
Bacchus
10,806
901
37
3
0
234,739
3
L
Mercury
8,367
697
14
1
0
211,388
5
W
Kukulkan
10,476
873
61
5
0
234,132
0
W
Eset
10,031
836
28
2
0
251,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role