Player Matchup

Sun Wukong
Sun Wukong
DemonTime500
Sun Wukong
Level 88
God Stats
1W - 1L
1,284 SR
Queue Stats
284W - 401L
1,324 Elo+
Solo
Jing Wei
Jing Wei
Monkey_D_Beyt
Jing Wei
Level 97
God Stats
4W - 5L
1,446 SR
Queue Stats
40W - 40L
1,536 Elo+
Party 1
Persephone
Persephone
MonsieurBayram
Persephone
Level 160
God Stats
9W - 4L
1,750 SR
Queue Stats
88W - 68L
1,723 Elo+
Party 1
Team Averages
Level 115
1,493 SR
1,528 Elo+

VS

Team Averages
Level 72
1,579 SR
1,434 Elo+
Kukulkan
Kukulkan
FireProofRelic7
Kukulkan
Level 46
God Stats
1W - 1L
1,539 SR
Queue Stats
1W - 1L
1,663 Elo+
Solo
Neith
Neith
iTz r33v3r
Neith
Level 85
God Stats
2W - 3L
1,466 SR
Queue Stats
13W - 37L
1,339 Elo+
Party 2
Fafnir
Fafnir
oXMittzyXo
Fafnir
Level 86
God Stats
1W - 1L
1,731 SR
Queue Stats
17W - 41L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DemonTime500
Sun Wukong
15
3 / 5 / 10
12,086
671
9,898
17,222
13,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Monkey_D_Beyt
Jing Wei
16
9 / 6 / 7
13,186
733
16,492
19,309
6,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
MonsieurBayram
Persephone
17
8 / 3 / 9
14,007
778
23,349
13,699
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 4 / 8
12,457
692
9,721
12,157
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
9 / 7 / 5
12,371
687
19,714
20,980
7,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
oXMittzyXo
Fafnir
11
1 / 9 / 10
10,826
601
8,385
20,374
18,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
20
Kills
14
14
Deaths
20
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DemonTime500
Sun Wukong
3
5
10
1.6
L
Kukulkan
4
4
8
2
W
Jing Wei
Monkey_D_Beyt
Jing Wei
9
6
7
2.08
W
Persephone
MonsieurBayram
Persephone
8
3
9
4.17
L
Neith
9
7
5
1.64
L
Fafnir
oXMittzyXo
Fafnir
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,739
Damage
37,820
50,230
Taken
53,511
25,320
Mitigated
30,795
13,220
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DemonTime500
Sun Wukong
9,898
880
0
3,670
17,222
13,855
701
5,717
11,291
946
29,595
L
Kukulkan
9,721
817
0
712
12,157
4,605
237
6,131
5,897
42,889
0
W
Jing Wei
Monkey_D_Beyt
Jing Wei
16,492
11,820
0
4,210
19,309
6,863
501
7,502
11,535
0
49,297
W
Persephone
MonsieurBayram
Persephone
23,349
1,047
0
5,340
13,699
4,602
1,171
5,215
8,279
70,177
0
L
Neith
19,714
12,367
349
5,222
20,980
7,557
355
9,296
10,905
0
45,446
L
Fafnir
oXMittzyXo
Fafnir
8,385
1,887
452
4,053
20,374
18,633
0
8,815
11,199
18,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,279
Gold Earned
35,654
199
Minions Killed
175
7
Camps Cleared
5
925,624
Distance Traveled
784,654
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,086
671
33
2
3
306,123
0
L
Kukulkan
12,457
692
100
6
2
304,024
0
W
Jing Wei
13,186
733
63
4
1
326,715
2
W
Persephone
14,007
778
103
6
3
292,786
1
L
Neith
12,371
687
56
3
1
245,717
3
L
Fafnir
10,826
601
19
1
2
234,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role