Player Matchup

Morgan Le Fay
Morgan Le Fay
SAFEZ
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,398 Elo+
Party 2
King Arthur
King Arthur
abnher
King Arthur
Level 28
God Stats
18W - 27L
1,322 SR
Queue Stats
69W - 77L
1,387 Elo+
Solo
Pele
Pele
mbnavds
Pele
Level 28
God Stats
23W - 15L
1,534 SR
Queue Stats
34W - 33L
1,477 Elo+
Solo
Hel
Hel
ragelurker
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,347 Elo+
Party 2
Neith
Neith
wzxqiu
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,699 Elo+
Solo
Team Averages
Level 23
1,471 SR
1,462 Elo+

VS

Team Averages
Level 19
1,474 SR
1,505 Elo+
Artemis
Artemis
KuRazyKurumi
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ORILEVI2210
Bakasura
Level 18
God Stats
22W - 26L
1,418 SR
Queue Stats
26W - 46L
1,350 Elo+
Party 3
Hera
Hera
ScourgeII
Hera
Level 63
God Stats
1W - 0L
1,453 SR
Queue Stats
3W - 1L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
perman itay
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,516 Elo+
Party 3
Odin
Odin
uriwain
Odin
Level 4
God Stats
3W - 2L
1,499 SR
Queue Stats
4W - 3L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SAFEZ
Morgan Le Fay
12
3 / 4 / 3
7,210
481
8,297
10,648
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
abnher
King Arthur
8
1 / 2 / 0
5,387
359
1,876
5,777
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
mbnavds
Pele
13
3 / 2 / 2
7,511
501
7,488
11,799
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 3
6,524
435
5,075
9,339
4,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
wzxqiu
Neith
8
0 / 5 / 0
5,721
381
2,056
7,520
1,943
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KuRazyKurumi
Artemis
14
7 / 2 / 2
8,700
580
11,026
9,300
3,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ORILEVI2210
Bakasura
15
5 / 4 / 2
8,798
587
4,311
11,280
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
11
1 / 1 / 6
7,500
500
3,578
7,144
4,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
perman itay
Ah Puch
12
1 / 2 / 1
7,264
484
7,690
10,654
7,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
uriwain
Odin
13
1 / 0 / 0
7,682
512
5,798
5,329
3,485
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
15
15
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
KuRazyKurumi
Artemis
7
2
2
4
W
Bakasura
ORILEVI2210
Bakasura
5
4
2
1.5
L
Morgan Le Fay
SAFEZ
Morgan Le Fay
3
4
3
1.13
W
Hera
1
1
6
4
L
King Arthur
abnher
King Arthur
1
2
0
0.5
L
Pele
mbnavds
Pele
3
2
2
2
W
Ah Puch
perman itay
Ah Puch
1
2
1
0.75
L
2
2
3
1.75
W
Odin
uriwain
Odin
1
0
0
1
L
Neith
wzxqiu
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,792
Damage
32,403
45,083
Taken
43,707
16,497
Mitigated
23,749
13,361
Healing
16,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
KuRazyKurumi
Artemis
11,026
6,590
0
2,339
9,300
3,076
130
3,522
5,778
0
51,362
W
Bakasura
ORILEVI2210
Bakasura
4,311
2,835
0
4,985
11,280
5,152
530
1,252
10,028
0
58,775
L
Morgan Le Fay
SAFEZ
Morgan Le Fay
8,297
1,533
0
1,110
10,648
3,946
0
5,204
5,444
33,033
0
W
Hera
3,578
1,043
584
2,083
7,144
4,977
476
2,965
4,179
17,022
0
L
King Arthur
abnher
King Arthur
1,876
609
0
1,840
5,777
2,437
0
455
5,318
0
10,808
L
Pele
mbnavds
Pele
7,488
1,996
0
4,591
11,799
4,000
0
2,599
8,797
0
45,573
W
Ah Puch
perman itay
Ah Puch
7,690
495
227
4,344
10,654
7,059
221
5,401
5,253
39,800
0
L
5,075
418
1,259
3,031
9,339
4,171
0
2,769
6,430
19,587
0
W
Odin
uriwain
Odin
5,798
1,172
160
2,013
5,329
3,485
84
232
5,097
0
41,436
L
Neith
wzxqiu
Neith
2,056
1,173
0
1,530
7,520
1,943
0
241
7,069
0
19,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
39,944
243
Minions Killed
409
0
Camps Cleared
0
1,217,785
Distance Traveled
1,361,933
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,700
580
95
6
0
249,168
2
W
Bakasura
8,798
587
134
9
0
271,691
0
L
Morgan Le Fay
7,210
481
66
4
0
224,456
3
W
Hera
7,500
500
16
1
0
271,850
5
L
King Arthur
5,387
359
27
2
0
177,134
0
L
Pele
7,511
501
88
6
0
291,648
1
W
Ah Puch
7,264
484
64
4
0
266,755
1
L
Hel
6,524
435
18
1
0
296,599
2
W
Odin
7,682
512
100
7
0
302,469
0
L
Neith
5,721
381
44
3
0
227,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role