Player Matchup

Artio
Artio
Iaan x
Artio
Level 160
God Stats
16W - 2L
1,908 SR
Queue Stats
1,266W - 173L
1,909 Elo+
Party 1
Bellona
Bellona
Jaaavis
Bellona
Level 155
God Stats
19W - 3L
1,902 SR
Queue Stats
328W - 50L
1,809 Elo+
Party 1
Loki
Loki
Scottsinz
Loki
Level 157
God Stats
500W - 117L
1,905 SR
Queue Stats
1,028W - 402L
1,653 Elo+
Party 1
Chiron
Chiron
TigerOCD
Chiron
Level 160
God Stats
34W - 4L
2,085 SR
Queue Stats
918W - 134L
1,868 Elo+
Party 1
Chronos
Chronos
Zabbzy
Chronos
Level 160
God Stats
10W - 1L
1,839 SR
Queue Stats
1,123W - 169L
1,959 Elo+
Party 1
Team Averages
Level 158
1,928 SR
1,840 Elo+

VS

Team Averages
Level 115
1,395 SR
1,492 Elo+
Zeus
Zeus
Kirby080808
Zeus
Level 115
God Stats
19W - 17L
1,485 SR
Queue Stats
171W - 276L
1,448 Elo+
Solo
Bacchus
Bacchus
Slushy Orsimer
Bacchus
Level 102
God Stats
24W - 16L
1,577 SR
Queue Stats
83W - 64L
1,543 Elo+
Solo
Bakasura
Bakasura
Yāñğ
Bakasura
Level 122
God Stats
0W - 2L
1,144 SR
Queue Stats
85W - 83L
1,519 Elo+
Solo
Ullr
Ullr
cal14
Ullr
Level 148
God Stats
2W - 1L
1,428 SR
Queue Stats
323W - 332L
1,443 Elo+
Solo
Janus
Janus
sheepspeeps
Janus
Level 89
God Stats
2W - 6L
1,342 SR
Queue Stats
340W - 345L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Iaan x
Artio
18
4 / 0 / 27
10,483
1,048
12,511
17,229
23,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Jaaavis
Bellona
18
9 / 2 / 16
11,019
1,102
11,618
12,758
12,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
18
7 / 0 / 22
10,710
1,071
19,779
6,574
2,876
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
TigerOCD
Chiron
18
10 / 0 / 19
12,317
1,232
23,122
5,225
2,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Zabbzy
Chronos
18
11 / 1 / 20
11,626
1,163
28,614
10,236
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 3
8,813
881
6,452
17,642
5,354
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 2
10,023
1,002
6,648
21,715
28,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Yāñğ
Bakasura
15
1 / 11 / 1
9,178
918
3,258
25,116
10,100
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
cal14
Ullr
15
0 / 8 / 2
8,861
886
7,370
18,294
5,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 5 / 2
9,285
929
15,260
17,008
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
13
41
Kills
3
3
Deaths
41
104
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
Iaan x
Artio
4
0
27
17.5
W
Bellona
Jaaavis
Bellona
9
2
16
8.5
L
0
14
3
0.11
W
Loki
7
0
22
18
L
1
3
2
0.67
W
Chiron
TigerOCD
Chiron
10
0
19
19.5
L
Bakasura
Yāñğ
Bakasura
1
11
1
0.14
W
Chronos
Zabbzy
Chronos
11
1
20
21
L
Ullr
cal14
Ullr
0
8
2
0.13
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,644
Damage
38,988
52,022
Taken
99,775
45,185
Mitigated
53,868
13,149
Healing
3,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Iaan x
Artio
12,511
1,288
2,662
4,700
17,229
23,543
0
8,911
7,800
20,427
0
W
Bellona
Jaaavis
Bellona
11,618
3,637
0
103
12,758
12,242
0
6,198
6,182
0
20,336
L
6,452
418
0
281
17,642
5,354
0
6,810
10,742
24,229
0
W
Loki
19,779
6,239
0
0
6,574
2,876
0
2,366
4,075
0
31,936
L
6,648
1,145
0
1,494
21,715
28,284
0
9,928
10,982
14,780
0
W
Chiron
TigerOCD
Chiron
23,122
7,729
1,108
2,160
5,225
2,241
0
3,785
1,319
0
70,435
L
Bakasura
Yāñğ
Bakasura
3,258
2,166
0
1,049
25,116
10,100
0
5,637
18,828
0
11,325
W
Chronos
Zabbzy
Chronos
28,614
10,561
0
2,416
10,236
4,283
0
5,986
4,065
38,579
0
L
Ullr
cal14
Ullr
7,370
1,816
0
0
18,294
5,752
0
8,069
9,968
0
30,522
L
15,260
294
0
451
17,008
4,378
0
8,558
8,130
25,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,155
Gold Earned
46,160
201
Minions Killed
164
6
Camps Cleared
6
997,619
Distance Traveled
866,840
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,483
1,048
17
2
0
200,424
0
W
Bellona
11,019
1,102
12
1
0
182,653
2
L
Zeus
8,813
881
38
4
0
148,746
1
W
Loki
10,710
1,071
26
3
2
218,337
0
L
Bacchus
10,023
1,002
11
1
0
188,586
0
W
Chiron
12,317
1,232
125
13
1
195,004
0
L
Bakasura
9,178
918
24
2
6
202,300
0
W
Chronos
11,626
1,163
21
2
3
201,201
1
L
Ullr
8,861
886
58
6
0
146,191
0
L
Janus
9,285
929
33
3
0
181,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role