Player Matchup

Osiris
Osiris
Deadterrorist3
Osiris
Level 111
God Stats
2W - 4L
1,323 SR
Queue Stats
788W - 794L
1,436 Elo+
Solo
Bacchus
Bacchus
FreedomGod
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,489 Elo+
Solo
Set
Set
NetherSon
Set
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 168L
1,544 Elo+
Solo
Terra
Terra
Steelewan11
Terra
Level 82
God Stats
0W - 2L
1,253 SR
Queue Stats
68W - 51L
1,483 Elo+
Solo
Bellona
Bellona
壹品原筑
Bellona
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
213W - 221L
1,506 Elo+
Solo
Team Averages
Level 93
1,415 SR
1,492 Elo+

VS

Team Averages
Level 67
1,647 SR
1,441 Elo+
Hercules
Hercules
EkaitzSpain
Hercules
Level 32
God Stats
13W - 9L
1,552 SR
Queue Stats
485W - 481L
1,445 Elo+
Solo
Jormungandr
Jormungandr
JJF4567
Jormungandr
Level 102
God Stats
4W - 2L
1,669 SR
Queue Stats
222W - 256L
1,421 Elo+
Solo
Bellona
Bellona
StayneAlive
Bellona
Level 27
God Stats
1W - 0L
1,696 SR
Queue Stats
12W - 18L
1,343 Elo+
Solo
Xbalanque
Xbalanque
SuperHuhn666
Xbalanque
Level 158
God Stats
9W - 8L
1,818 SR
Queue Stats
499W - 519L
1,495 Elo+
Solo
Cerberus
Cerberus
nicowo451
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 13
10,481
582
12,960
23,180
28,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
FreedomGod
Bacchus
19
3 / 5 / 15
11,786
655
24,750
34,056
37,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 7 / 7
15,985
888
38,079
25,249
17,072
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 11
10,553
586
17,655
30,585
27,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
壹品原筑
Bellona
19
6 / 10 / 11
12,345
686
25,006
33,050
42,620
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EkaitzSpain
Hercules
19
7 / 5 / 17
12,320
684
21,609
41,825
38,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
JJF4567
Jormungandr
20
12 / 3 / 20
15,243
847
39,282
29,218
36,766
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
StayneAlive
Bellona
20
2 / 6 / 24
12,761
709
13,407
21,016
19,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
SuperHuhn666
Xbalanque
18
4 / 7 / 14
11,942
663
18,491
17,602
8,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
nicowo451
Cerberus
20
11 / 4 / 20
14,541
808
33,347
36,130
49,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
131
25
Kills
36
36
Deaths
25
57
Assists
95
Player
Kills
Deaths
Assists
KDA
L
0
9
13
0.72
W
Hercules
EkaitzSpain
Hercules
7
5
17
3.1
L
Bacchus
FreedomGod
Bacchus
3
5
15
2.1
W
Jormungandr
JJF4567
Jormungandr
12
3
20
7.33
L
14
7
7
2.5
W
Bellona
StayneAlive
Bellona
2
6
24
2.33
L
2
5
11
1.5
W
Xbalanque
SuperHuhn666
Xbalanque
4
7
14
1.57
W
Cerberus
nicowo451
Cerberus
11
4
20
5.25
L
Bellona
壹品原筑
Bellona
6
10
11
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,450
Damage
126,136
146,120
Taken
145,791
152,820
Mitigated
152,429
50,911
Healing
57,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,960
2,495
1,398
1,733
23,180
28,315
470
14,778
8,402
0
22,001
W
Hercules
EkaitzSpain
Hercules
21,609
4,214
1,291
18,527
41,825
38,774
1,011
10,456
31,117
6,727
34,868
L
Bacchus
FreedomGod
Bacchus
24,750
3,057
1,759
11,611
34,056
37,056
397
15,759
18,297
34,785
0
W
Jormungandr
JJF4567
Jormungandr
39,282
7,492
3,014
9,964
29,218
36,766
963
6,951
21,891
81,415
0
L
38,079
15,976
1,084
5,540
25,249
17,072
1,780
15,532
9,717
0
66,842
W
Bellona
StayneAlive
Bellona
13,407
2,615
1,189
2,149
21,016
19,252
2,049
8,108
12,702
1,605
23,649
L
17,655
1,450
10,223
12,529
30,585
27,757
696
16,867
13,718
27,290
0
W
Xbalanque
SuperHuhn666
Xbalanque
18,491
6,599
1,459
2,131
17,602
8,416
1,013
4,635
12,867
0
28,567
W
Cerberus
nicowo451
Cerberus
33,347
2,914
3,206
14,175
36,130
49,221
703
11,483
24,289
51,463
0
L
Bellona
壹品原筑
Bellona
25,006
3,824
1,625
3,409
33,050
42,620
80
13,803
19,247
782
41,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,150
Gold Earned
66,807
153
Minions Killed
215
0
Camps Cleared
0
1,504,897
Distance Traveled
1,595,160
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,481
582
17
1
0
273,890
0
W
Hercules
12,320
684
31
2
0
328,499
1
L
Bacchus
11,786
655
26
1
0
312,105
0
W
Jormungandr
15,243
847
71
4
0
320,983
3
L
Set
15,985
888
71
4
0
277,671
2
W
Bellona
12,761
709
31
2
0
330,017
0
L
Terra
10,553
586
20
1
0
353,274
0
W
Xbalanque
11,942
663
31
2
0
283,078
0
W
Cerberus
14,541
808
51
3
0
332,583
4
L
Bellona
12,345
686
19
1
0
287,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role