Player Matchup

Nu Wa
Nu Wa
Appii
Nu Wa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 61L
1,354 Elo+
Party 1
Neith
Neith
Yroshyma
Neith
Level 29
God Stats
14W - 15L
1,518 SR
Queue Stats
21W - 33L
1,356 Elo+
Party 1
Ares
Ares
jonaaazzz
Ares
Level 78
God Stats
3W - 1L
1,520 SR
Queue Stats
56W - 88L
1,329 Elo+
Solo
Team Averages
Level 42
1,513 SR
1,347 Elo+

VS

Team Averages
Level 35
1,610 SR
1,346 Elo+
Merlin
Merlin
ConeMahoney
Merlin
Level 26
God Stats
0W - 1L
1,709 SR
Queue Stats
12W - 17L
1,386 Elo+
Solo
Medusa
Medusa
RealKitten
Medusa
Level 25
God Stats
11W - 15L
1,606 SR
Queue Stats
73W - 105L
1,343 Elo+
Solo
Cabrakan
Cabrakan
téchno
Cabrakan
Level 55
God Stats
4W - 4L
1,514 SR
Queue Stats
245W - 364L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Appii
Nu Wa
11
3 / 1 / 5
7,310
731
9,648
4,128
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Yroshyma
Neith
11
2 / 2 / 5
7,387
739
5,783
6,178
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
10
3 / 2 / 4
7,828
783
5,903
10,996
10,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 4 / 5
6,574
657
6,808
4,903
1,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
RealKitten
Medusa
11
4 / 2 / 1
7,544
754
7,402
7,280
2,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
téchno
Cabrakan
10
1 / 2 / 4
6,720
672
2,451
14,393
11,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
8
Kills
5
5
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Appii
Nu Wa
3
1
5
5.5
L
Merlin
0
4
5
0.63
L
Medusa
RealKitten
Medusa
4
2
1
2.25
W
Neith
Yroshyma
Neith
2
2
5
2.25
W
Ares
3
2
4
2.5
L
Cabrakan
téchno
Cabrakan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,334
Damage
16,661
21,302
Taken
26,576
14,413
Mitigated
15,821
4,474
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Appii
Nu Wa
9,648
2,372
0
480
4,128
1,618
240
1,561
2,567
29,227
0
L
Merlin
6,808
584
0
250
4,903
1,743
333
2,407
2,352
26,786
0
L
Medusa
RealKitten
Medusa
7,402
2,904
0
828
7,280
2,557
982
4,335
2,614
0
23,702
W
Neith
Yroshyma
Neith
5,783
3,312
0
1,448
6,178
2,562
394
2,700
3,478
0
19,415
W
Ares
5,903
278
0
2,546
10,996
10,233
68
5,272
5,724
11,561
0
L
Cabrakan
téchno
Cabrakan
2,451
450
574
2,903
14,393
11,521
0
8,096
5,879
9,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,525
Gold Earned
20,838
103
Minions Killed
102
4
Camps Cleared
3
522,630
Distance Traveled
470,742
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,310
731
67
7
2
179,157
1
L
Merlin
6,574
657
48
5
2
118,085
0
L
Medusa
7,544
754
41
4
1
178,131
0
W
Neith
7,387
739
27
3
2
161,330
0
W
Ares
7,828
783
9
1
0
182,143
2
L
Cabrakan
6,720
672
13
1
0
174,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role