Player Matchup

Sun Wukong
Sun Wukong
KrimsonWolf
Sun Wukong
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,275 Elo+
Solo
Kuzenbo
Kuzenbo
Opodemos
Kuzenbo
Level 128
God Stats
2W - 2L
1,191 SR
Queue Stats
360W - 363L
1,460 Elo+
Solo
Olorun
Olorun
Schlumpfine1979
Olorun
Level 159
God Stats
11W - 5L
1,685 SR
Queue Stats
808W - 799L
1,424 Elo+
Solo
Cupid
Cupid
wizualny_mak
Cupid
Level 64
God Stats
1W - 4L
1,078 SR
Queue Stats
182W - 193L
1,472 Elo+
Solo
Hou Yi
Hou Yi
Катлас
Hou Yi
Level 107
God Stats
2W - 1L
1,498 SR
Queue Stats
121W - 114L
1,502 Elo+
Solo
Team Averages
Level 109
1,390 SR
1,427 Elo+

VS

Team Averages
Level 81
1,421 SR
1,438 Elo+
Osiris
Osiris
HivernFox
Osiris
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 126L
1,375 Elo+
Solo
Artio
Artio
Vazio33
Artio
Level 63
God Stats
4W - 7L
1,230 SR
Queue Stats
566W - 573L
1,450 Elo+
Solo
Ah Puch
Ah Puch
bidakle
Ah Puch
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 54L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
ezerlast
Tsukuyomi
Level 65
God Stats
1W - 2L
1,600 SR
Queue Stats
148W - 168L
1,431 Elo+
Solo
Raijin
Raijin
lvaerde
Raijin
Level 114
God Stats
0W - 2L
1,275 SR
Queue Stats
76W - 74L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KrimsonWolf
Sun Wukong
20
5 / 8 / 15
12,715
748
15,473
23,902
27,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
Opodemos
Kuzenbo
20
5 / 5 / 16
12,691
747
17,954
26,803
39,892
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
3 / 6 / 15
12,111
712
15,188
20,186
9,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
11 / 6 / 13
14,307
842
28,672
16,665
7,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
17
4 / 5 / 9
11,445
673
15,007
16,531
5,535
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HivernFox
Osiris
19
0 / 3 / 26
11,099
653
9,374
27,434
27,777
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
Vazio33
Artio
19
3 / 6 / 21
12,306
724
8,250
30,800
49,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
bidakle
Ah Puch
20
15 / 4 / 12
14,085
829
36,112
18,506
10,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ezerlast
Tsukuyomi
16
7 / 10 / 13
11,519
678
19,453
16,908
9,098
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
lvaerde
Raijin
20
5 / 6 / 17
12,349
726
18,224
18,509
9,041
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
119
28
Kills
30
30
Deaths
29
68
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Osiris
HivernFox
Osiris
0
3
26
4.33
W
Sun Wukong
KrimsonWolf
Sun Wukong
5
8
15
1.56
W
Kuzenbo
Opodemos
Kuzenbo
5
5
16
2.6
W
3
6
15
1.75
L
Artio
Vazio33
Artio
3
6
21
2.25
L
Ah Puch
bidakle
Ah Puch
15
4
12
5.25
L
Tsukuyomi
ezerlast
Tsukuyomi
7
10
13
1.35
L
Raijin
lvaerde
Raijin
5
6
17
2.25
W
11
6
13
2.92
W
Hou Yi
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,294
Damage
91,413
104,087
Taken
112,157
88,756
Mitigated
106,234
39,697
Healing
38,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
HivernFox
Osiris
9,374
957
2,378
9,791
27,434
27,777
1,094
8,293
18,400
0
20,003
W
Sun Wukong
KrimsonWolf
Sun Wukong
15,473
3,192
0
2,895
23,902
27,184
96
15,116
8,786
83
24,977
W
Kuzenbo
Opodemos
Kuzenbo
17,954
6,438
4,087
6,614
26,803
39,892
431
15,062
11,741
33,477
0
W
15,188
6,650
8,106
9,271
20,186
9,056
1,822
12,129
8,057
34,391
0
L
Artio
Vazio33
Artio
8,250
956
4,599
7,672
30,800
49,451
567
9,407
20,725
16,693
0
L
Ah Puch
bidakle
Ah Puch
36,112
794
2,866
3,807
18,506
10,867
1,233
4,737
13,443
73,780
0
L
Tsukuyomi
ezerlast
Tsukuyomi
19,453
3,783
737
1,244
16,908
9,098
272
5,329
11,411
0
31,075
L
Raijin
lvaerde
Raijin
18,224
989
2,523
2,537
18,509
9,041
2,185
5,459
12,798
43,351
0
W
28,672
13,241
3,538
2,887
16,665
7,089
1,758
9,003
7,662
0
52,289
W
Hou Yi
15,007
2,712
994
1,305
16,531
5,535
1,420
11,276
5,255
0
28,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,269
Gold Earned
61,358
209
Minions Killed
177
0
Camps Cleared
0
1,387,801
Distance Traveled
1,391,500
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,099
653
14
1
0
291,359
0
W
Sun Wukong
12,715
748
32
2
0
272,677
0
W
Kuzenbo
12,691
747
26
2
0
308,898
5
W
Olorun
12,111
712
58
3
0
258,842
2
L
Artio
12,306
724
14
1
0
287,758
0
L
Ah Puch
14,085
829
86
5
0
299,517
0
L
Tsukuyomi
11,519
678
14
1
0
273,732
0
L
Raijin
12,349
726
49
3
0
239,134
1
W
Cupid
14,307
842
58
3
0
249,295
2
W
Hou Yi
11,445
673
35
2
0
298,089
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role