Player Matchup

He Bo
He Bo
Autumn1657
He Bo
Level 8
God Stats
1W - 4L
1,229 SR
Queue Stats
65W - 56L
1,566 Elo+
Solo
Neith
Neith
Redrum86murder0
Neith
Level 6
God Stats
3W - 5L
1,537 SR
Queue Stats
16W - 22L
1,555 Elo+
Solo
Olorun
Olorun
The_fellfox
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
niky716
Ymir
Level 2
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Fenrir
Fenrir
riki04206riki004
Fenrir
Level 16
God Stats
20W - 17L
1,597 SR
Queue Stats
39W - 40L
1,387 Elo+
Party 1
Team Averages
Level 7
1,434 SR
1,449 Elo+

VS

Team Averages
Level 6
1,489 SR
1,394 Elo+
Neith
Neith
B-Kampy
Neith
Level 10
God Stats
8W - 7L
1,520 SR
Queue Stats
21W - 16L
1,469 Elo+
Solo
Kukulkan
Kukulkan
Bigdognhammer
Kukulkan
Level 4
God Stats
9W - 12L
1,500 SR
Queue Stats
167W - 240L
1,500 Elo+
Solo
Zeus
Zeus
DarkRitual-XV
Zeus
Level 4
God Stats
7W - 2L
1,434 SR
Queue Stats
25W - 20L
1,188 Elo+
Solo
Artemis
Artemis
Jade lopes18
Artemis
Level 4
God Stats
4W - 4L
1,491 SR
Queue Stats
4W - 6L
1,276 Elo+
Solo
Chang'e
Chang'e
rainy1317
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
8 / 7 / 10
15,715
1,310
21,374
20,495
7,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 7 / 12
13,488
1,124
17,872
15,895
6,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
16
1 / 3 / 2
9,849
821
1,186
4,076
1,500
Ymir
niky716
Ymir
18
0 / 12 / 11
11,097
925
3,771
25,667
24,509
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 15 / 12
14,778
1,232
19,986
30,340
12,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B-Kampy
Neith
20
19 / 5 / 18
15,607
1,301
24,219
16,115
6,374
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Bigdognhammer
Kukulkan
20
4 / 11 / 19
12,448
1,037
7,689
18,062
8,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 1 / 21
15,638
1,303
32,200
6,338
2,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Jade lopes18
Artemis
20
5 / 4 / 21
12,755
1,063
10,904
13,766
6,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
rainy1317
Chang'e
20
5 / 5 / 22
12,958
1,080
14,190
13,453
5,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
145
25
Kills
44
44
Deaths
26
47
Assists
101
Player
Kills
Deaths
Assists
KDA
L
He Bo
8
7
10
1.86
W
Neith
B-Kampy
Neith
19
5
18
5.6
W
Kukulkan
Bigdognhammer
Kukulkan
4
11
19
1.23
W
11
1
21
21.5
W
Artemis
Jade lopes18
Artemis
5
4
21
3.88
L
5
7
12
1.57
L
Olorun
1
3
2
0.67
L
Ymir
niky716
Ymir
0
12
11
0.46
W
Chang'e
rainy1317
Chang'e
5
5
22
3.2
L
11
15
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,189
Damage
89,202
96,473
Taken
67,734
52,857
Mitigated
28,489
8,204
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
21,374
1,058
29
1,444
20,495
7,668
0
6,973
13,522
63,567
0
W
Neith
B-Kampy
Neith
24,219
17,116
0
594
16,115
6,374
0
8,762
7,165
0
37,425
W
Kukulkan
Bigdognhammer
Kukulkan
7,689
1,795
0
389
18,062
8,237
0
5,101
12,861
24,898
0
W
32,200
802
0
1,242
6,338
2,449
0
1,130
5,132
71,845
0
W
Artemis
Jade lopes18
Artemis
10,904
6,028
0
1,175
13,766
6,201
0
5,650
7,978
0
30,649
L
17,872
5,480
0
2,570
15,895
6,608
0
11,431
4,464
0
63,917
L
Olorun
1,186
728
51
198
4,076
1,500
0
1,638
2,438
2,672
0
L
Ymir
niky716
Ymir
3,771
992
0
0
25,667
24,509
0
15,188
10,479
7,745
0
W
Chang'e
rainy1317
Chang'e
14,190
967
3,511
3,379
13,453
5,228
0
5,100
8,267
23,997
0
L
19,986
10,334
200
3,712
30,340
12,572
0
18,849
11,491
0
30,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,927
Gold Earned
69,406
214
Minions Killed
237
9
Camps Cleared
4
847,333
Distance Traveled
958,234
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
15,715
1,310
82
7
7
243,015
0
W
Neith
15,607
1,301
30
3
1
203,299
0
W
Kukulkan
12,448
1,037
38
3
0
149,331
0
W
Zeus
15,638
1,303
112
9
2
208,885
1
W
Artemis
12,755
1,063
35
3
0
200,092
0
L
Neith
13,488
1,124
94
8
0
188,585
1
L
Olorun
9,849
821
0
0
0
39,283
0
L
Ymir
11,097
925
6
1
0
166,118
0
W
Chang'e
12,958
1,080
22
2
1
196,627
0
L
Fenrir
14,778
1,232
32
3
2
210,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role