Player Matchup

Ares
Ares
xBakedKoalax
Ares
Level 44
God Stats
0W - 4L
1,713 SR
Queue Stats
0W - 7L
1,105 Elo+
Party 2
Zeus
Zeus
xChaldeanGkx
Zeus
Level 46
God Stats
0W - 4L
1,115 SR
Queue Stats
10W - 23L
1,334 Elo+
Party 2
Janus
Janus
xPSxRalzier
Janus
Level 87
God Stats
0W - 2L
1,324 SR
Queue Stats
78W - 96L
1,376 Elo+
Party 2
Team Averages
Level 59
1,384 SR
1,271 Elo+

VS

Team Averages
Level 82
1,620 SR
1,496 Elo+
Agni
Agni
Aquaman_46
Agni
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,630 Elo+
Party 1
Charybdis
Charybdis
HoshiHyper
Charybdis
Level 21
God Stats
3W - 4L
1,633 SR
Queue Stats
22W - 23L
1,431 Elo+
Party 1
Chaac
Chaac
Yoshihyper
Chaac
Level 115
God Stats
3W - 2L
1,726 SR
Queue Stats
76W - 64L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,313
594
2,533
19,129
16,642
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 6 / 1
8,800
629
8,144
10,651
4,519
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 9 / 2
7,852
561
4,551
11,902
3,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 14
9,776
698
9,244
9,050
3,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
HoshiHyper
Charybdis
15
10 / 1 / 11
11,146
796
15,208
9,829
3,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
14
9 / 3 / 11
11,147
796
12,691
17,312
16,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
22
22
Deaths
5
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
W
Charybdis
HoshiHyper
Charybdis
10
1
11
15.5
W
Chaac
9
3
11
4.83
L
1
7
2
0.29
L
3
6
1
0.58
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,228
Damage
37,143
41,682
Taken
36,191
24,583
Mitigated
23,706
3,347
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,244
510
0
3,533
9,050
3,944
1,205
4,712
4,338
38,218
0
W
Charybdis
HoshiHyper
Charybdis
15,208
7,429
0
3,041
9,829
3,645
175
6,094
3,735
0
54,358
W
Chaac
12,691
3,720
244
5,842
17,312
16,117
176
5,161
12,151
0
29,122
L
2,533
176
0
1,090
19,129
16,642
0
4,377
14,752
9,520
0
L
8,144
986
0
1,236
10,651
4,519
0
4,078
6,573
31,283
0
L
4,551
747
24
997
11,902
3,422
0
1,279
10,623
21,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,965
Gold Earned
32,069
107
Minions Killed
175
3
Camps Cleared
9
589,491
Distance Traveled
760,137
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,776
698
62
4
4
255,856
2
W
Charybdis
11,146
796
82
6
3
242,894
2
W
Chaac
11,147
796
31
2
2
261,387
0
L
Ares
8,313
594
13
1
0
221,927
4
L
Zeus
8,800
629
50
4
1
207,291
3
L
Janus
7,852
561
44
3
2
160,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role