Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
DoomGaard
Sobek
Level 129
God Stats
3W - 5L
1,425 SR
Queue Stats
183W - 194L
1,462 Elo+
Solo
Hun Batz
Hun Batz
Gizmo1002
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Gryzly
Anubis
Level 93
God Stats
39W - 20L
1,631 SR
Queue Stats
135W - 114L
1,520 Elo+
Solo
Skadi
Skadi
HarukiJunek
Skadi
Level 117
God Stats
0W - 1L
1,673 SR
Queue Stats
30W - 22L
1,620 Elo+
Solo
Team Averages
Level 87
1,538 SR
1,517 Elo+

VS

Team Averages
Level 84
1,516 SR
1,474 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Black6CAT
Fafnir
Level 127
God Stats
2W - 2L
1,318 SR
Queue Stats
552W - 550L
1,441 Elo+
Solo
Artemis
Artemis
GMTfinest
Artemis
Level 45
God Stats
18W - 6L
1,782 SR
Queue Stats
130W - 136L
1,452 Elo+
Solo
Tiamat
Tiamat
JadeFoXx
Tiamat
Level 47
God Stats
17W - 12L
1,516 SR
Queue Stats
59W - 49L
1,493 Elo+
Party 1
Da Ji
Da Ji
Thazman
Da Ji
Level 44
God Stats
8W - 6L
1,478 SR
Queue Stats
69W - 61L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 5 / 1
7,504
469
4,255
10,163
8,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
 
King Arthur
13
1 / 5 / 1
7,504
469
4,255
10,163
8,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
DoomGaard
Sobek
13
3 / 6 / 4
8,003
500
7,242
14,784
14,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hun Batz
Gizmo1002
Hun Batz
12
0 / 5 / 3
7,268
454
4,622
13,177
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Gryzly
Anubis
15
4 / 5 / 0
8,899
556
4,318
11,330
4,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 3
7,975
498
11,551
9,404
2,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 2 / 0
7,885
493
5,293
7,492
2,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
 
Danzaburou
13
2 / 2 / 0
7,885
493
5,293
7,492
2,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Black6CAT
Fafnir
12
2 / 3 / 3
8,215
513
6,844
12,212
11,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
GMTfinest
Artemis
17
7 / 1 / 4
10,310
644
9,604
11,835
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
JadeFoXx
Tiamat
17
5 / 1 / 4
10,328
646
11,046
9,446
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
Thazman
Da Ji
14
6 / 5 / 6
9,187
574
7,255
11,336
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
13
Kills
24
28
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
1
0.3
L
King Arthur
 
King Arthur
1
5
1
0.3
W
Danzaburou
 
Danzaburou
2
2
0
1
W
Danzaburou
 
Danzaburou
2
2
0
1
W
Fafnir
Black6CAT
Fafnir
2
3
3
1.17
L
Sobek
DoomGaard
Sobek
3
6
4
0.83
W
Artemis
GMTfinest
Artemis
7
1
4
9
L
Hun Batz
Gizmo1002
Hun Batz
0
5
3
0.3
L
Anubis
Gryzly
Anubis
4
5
0
0.8
L
4
2
3
2.75
W
Tiamat
JadeFoXx
Tiamat
5
1
4
7
W
Da Ji
Thazman
Da Ji
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,243
Damage
45,335
69,021
Taken
59,813
43,158
Mitigated
32,348
14,382
Healing
23,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,255
205
0
870
10,163
8,812
0
341
9,822
2,030
40,668
L
King Arthur
 
King Arthur
4,255
205
0
870
10,163
8,812
0
341
9,822
2,030
40,668
W
Danzaburou
 
Danzaburou
5,293
1,974
0
3,635
7,492
2,626
1,047
1,286
6,206
0
59,783
W
Danzaburou
 
Danzaburou
5,293
1,974
0
3,635
7,492
2,626
1,047
1,286
6,206
0
59,783
W
Fafnir
Black6CAT
Fafnir
6,844
1,048
0
4,239
12,212
11,618
215
3,829
8,383
21,938
0
L
Sobek
DoomGaard
Sobek
7,242
548
0
4,519
14,784
14,299
102
3,924
10,820
34,831
0
W
Artemis
GMTfinest
Artemis
9,604
5,056
0
5,336
11,835
6,374
998
1,990
9,845
0
70,898
L
Hun Batz
Gizmo1002
Hun Batz
4,622
2,325
0
500
13,177
3,787
0
2,164
10,947
0
49,165
L
Anubis
Gryzly
Anubis
4,318
384
0
4,725
11,330
4,784
0
6,754
4,096
62,827
0
L
11,551
7,121
0
2,898
9,404
2,664
831
4,382
4,978
0
50,760
W
Tiamat
JadeFoXx
Tiamat
11,046
1,666
59
5,573
9,446
4,162
260
2,611
6,835
66,061
0
W
Da Ji
Thazman
Da Ji
7,255
2,240
0
1,391
11,336
4,942
0
2,767
8,569
0
47,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,153
Gold Earned
53,810
529
Minions Killed
562
0
Camps Cleared
0
1,810,985
Distance Traveled
1,814,016
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,504
469
79
5
0
316,026
0
L
King Arthur
7,504
469
79
5
0
316,026
0
W
Danzaburou
7,885
493
100
6
0
314,817
6
W
Danzaburou
7,885
493
100
6
0
314,817
6
W
Fafnir
8,215
513
33
2
0
284,585
4
L
Sobek
8,003
500
51
3
0
283,734
6
W
Artemis
10,310
644
118
7
0
270,539
4
L
Hun Batz
7,268
454
84
5
0
312,548
0
L
Anubis
8,899
556
143
9
0
274,786
5
L
Skadi
7,975
498
93
6
0
307,865
2
W
Tiamat
10,328
646
139
9
0
305,119
5
W
Da Ji
9,187
574
72
5
0
324,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role