Player Matchup

Cthulhu
Cthulhu
PvtSlayer
Cthulhu
Level 108
God Stats
7W - 3L
1,789 SR
Queue Stats
127W - 38L
1,824 Elo+
Party 2
Charybdis
Charybdis
TheHamstah
Charybdis
Level 125
God Stats
23W - 7L
1,733 SR
Queue Stats
227W - 81L
1,728 Elo+
Party 2
Osiris
Osiris
TomXmas
Osiris
Level 118
God Stats
2W - 1L
1,731 SR
Queue Stats
130W - 49L
1,699 Elo+
Party 2
Team Averages
Level 117
1,751 SR
1,750 Elo+

VS

Team Averages
Level 101
1,706 SR
1,665 Elo+
Mercury
Mercury
Sìberius
Mercury
Level 145
God Stats
5W - 4L
1,422 SR
Queue Stats
702W - 470L
1,720 Elo+
Party 1
Hades
Hades
woodensoldier
Hades
Level 28
God Stats
2W - 1L
1,763 SR
Queue Stats
22W - 28L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
xiaoilluminati
Sun Wukong
Level 129
God Stats
4W - 2L
1,932 SR
Queue Stats
787W - 470L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PvtSlayer
Cthulhu
16
6 / 3 / 14
12,931
718
29,008
25,761
24,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
TheHamstah
Charybdis
16
9 / 3 / 10
13,112
728
22,878
15,058
5,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
TomXmas
Osiris
16
5 / 5 / 15
12,503
695
17,073
18,022
15,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Sìberius
Mercury
16
7 / 5 / 4
13,095
728
17,017
22,298
11,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 11 / 10
11,214
623
16,773
26,027
19,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
xiaoilluminati
Sun Wukong
15
3 / 4 / 5
11,339
630
11,154
29,658
34,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
20
Kills
11
11
Deaths
20
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
PvtSlayer
Cthulhu
6
3
14
4.33
L
Mercury
Sìberius
Mercury
7
5
4
1.8
W
Charybdis
TheHamstah
Charybdis
9
3
10
4.67
W
Osiris
TomXmas
Osiris
5
5
15
2.5
L
1
11
10
0.55
L
Sun Wukong
xiaoilluminati
Sun Wukong
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,959
Damage
44,944
58,841
Taken
77,983
45,429
Mitigated
65,963
15,970
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
PvtSlayer
Cthulhu
29,008
2,995
1,043
7,533
25,761
24,242
260
7,538
16,929
62,912
0
L
Mercury
Sìberius
Mercury
17,017
5,118
0
1,914
22,298
11,364
0
9,249
13,049
0
36,529
W
Charybdis
TheHamstah
Charybdis
22,878
13,608
0
3,527
15,058
5,938
2,669
4,048
10,015
0
67,938
W
Osiris
TomXmas
Osiris
17,073
6,419
0
3,867
18,022
15,249
288
6,049
11,000
0
49,779
L
16,773
1,123
665
6,933
26,027
19,853
0
11,074
14,953
42,007
0
L
Sun Wukong
xiaoilluminati
Sun Wukong
11,154
1,355
0
3,128
29,658
34,746
0
9,207
20,451
0
44,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
35,648
212
Minions Killed
155
11
Camps Cleared
5
1,046,537
Distance Traveled
993,853
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,931
718
84
5
2
353,854
4
L
Mercury
13,095
728
50
3
2
347,183
0
W
Charybdis
13,112
728
85
5
3
319,984
2
W
Osiris
12,503
695
43
2
6
372,699
3
L
Hades
11,214
623
44
2
2
281,063
0
L
Sun Wukong
11,339
630
61
3
1
365,607
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role